Flex4 自定义事件

1.方式一:通过继承Event类编写Flex4的自定义事件

 

 

下面我们来做一个例子,实现这样的功能:监控TextInput的输入,通过监控输入的内容,触发不同的自定义事件。

我们先来写这个自定义事件:

ActionScript类Test43Event.cs


packagedemo

 

{

                importflash.events.Event;

 

    public class Test43Event extends Event

 

    {

 

        public static var Test43_Number:String = "number";

 

        public static var Test43_Letter:String = "letter";

 

        public static var Test43_Other:String = "other";

 

          

          

        public function Test43Event(type:String, bubbles:Boolean=false,               cancelable:Boolean=false)

 

        {

 

            super(type, bubbles, cancelable);

 

        }

 

    }

 

}

 


然后添加一个MXML应用程序test43.mxml调用这个自定义事件

         <?xml version="1.0" encoding="utf-8"?>

 

<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009

 

               xmlns:s="library://ns.adobe.com/flex/spark

 

               xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" creationComplete="application1_creationCompleteHandler(event)">

 

    <s:layout>

 

        <s:BasicLayout/>

 

    </s:layout>

 

    <fx:Script>

 

        <![CDATA[

 

            import mx.events.FlexEvent;

 

            protected function textinput1_keyDownHandler(event:KeyboardEvent):void

 

            {

 

                var test43Event:Test43Event;

 

                if(event.keyCode>=48 && event.keyCode<=57)    //0-9

 

                {

 

                    test43Event = new Test43Event(Test43Event.Test43_Number);

 

                    dispatchEvent(test43Event);

 

                }

 

                else if(event.keyCode>=65 && event.keyCode<=90)   //a-z A-Z

 

                {

 

                    test43Event = new Test43Event(Test43Event.Test43_Letter);

 

                    dispatchEvent(test43Event);

 

                }

 

                else

 

                {

 

                    test43Event = new Test43Event(Test43Event.Test43_Other);

 

                    dispatchEvent(test43Event);

 

                }

 

            }

 

              

 

            private function func1(event:Event):void

 

            {

 

                if(event.type==Test43Event.Test43_Letter)

 

                {

 

                    msg.text = "当前输入的是字母";

 

                }

 

                else if(event.type==Test43Event.Test43_Number)

 

                {

 

                    msg.text = "当前输入的是数字";

 

                }

 

                else if(event.type==Test43Event.Test43_Other)

 

                {

 

                    msg.text = "当前输入的是其他字符";

 

                }

 

            }

 

            protected function application1_creationCompleteHandler(event:FlexEvent):void

 

            {

 

                this.addEventListener(Test43Event.Test43_Letter,func1);

 

                this.addEventListener(Test43Event.Test43_Number,func1);

 

                this.addEventListener(Test43Event.Test43_Other,func1);

 

            }

 

        ]]>

 

    </fx:Script>

 

    <fx:Declarations>

 

        <!-- 将非可视元素(例如服务、值对象)放在此处 -->

 

    </fx:Declarations>

 

    <s:TextInput id="text1" x="140" y="157" keyDown="textinput1_keyDownHandler(event)"/>

 

    <s:Label id="msg" x="140" y="128"/>

 

</s:Application>

 


2.方式二:直接使用dispatchEvent编写Flex4的自定义事件


 

<?xml version="1.0" encoding="utf-8"?>

 

<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009

 

               xmlns:s="library://ns.adobe.com/flex/spark

 

               xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" creationComplete="application1_creationCompleteHandler(event)">

 

    <s:layout>

 

        <s:BasicLayout/>

 

    </s:layout>

 

    <fx:Script>

 

        <![CDATA[

 

            import mx.events.FlexEvent;

 

            protected function application1_creationCompleteHandler(event:FlexEvent):void

 

            {

 

                  

 

                this.addEventListener("Letter",func1);

 

                this.addEventListener("Other",func1);

 

            }

 

              

 

            private function func1(event:Event):void

 

            {

 

                if(event.type == "Letter")

 

                {

 

                    msg.text = "当前选择的是字母";

 

                }

 

                else

 

                {

 

                    msg.text = "当前选择的不是字母";

 

                }

 

            }

 

            protected function textinput1_keyDownHandler(event:KeyboardEvent):void

 

            {

 

                if(event.keyCode>=65 && event.keyCode<=90)    //a-z A-Z

 

                {

 

                    dispatchEvent(new Event("Letter"));

 

                }

 

                else

 

                {

 

                    dispatchEvent(new Event("Other"));

 

                }

 

            }

 

        ]]>

 

    </fx:Script>

 

    <fx:Declarations>

 

        <!-- 将非可视元素(例如服务、值对象)放在此处 -->

 

    </fx:Declarations>

 

    <s:TextInput x="180" y="179" keyDown="textinput1_keyDownHandler(event)"/>

 

    <s:Label x="179" y="143" id="msg"/>

 

</s:Application>


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