谁调用DllMain

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static
BOOL __cdecl
__DllMainCRTStartup(
        HANDLE  hDllHandle,
        DWORD   dwReason,
        LPVOID  lpreserved
        );

BOOL WINAPI
_DllMainCRTStartup(
        HANDLE  hDllHandle,
        DWORD   dwReason,
        LPVOID  lpreserved
        )
{
        if (dwReason == DLL_PROCESS_ATTACH)
        {
            /*
            * The /GS security cookie must be initialized before any exception
            * handling targetting the current image is registered.  No function
            * using exception handling can be called in the current image until
            * after __security_init_cookie has been called.
            */
            __security_init_cookie();
        }

        return __DllMainCRTStartup(hDllHandle, dwReason, lpreserved);
}

__declspec(noinline)
BOOL __cdecl
__DllMainCRTStartup(
        HANDLE  hDllHandle,
        DWORD   dwReason,
        LPVOID  lpreserved
        )
{
        BOOL retcode = TRUE;

    __try {
         __native_dllmain_reason = dwReason;
        __try{
            /*
             * If this is a process detach notification, check that there has
             * been a prior process attach notification.
             */
            if ( (dwReason == DLL_PROCESS_DETACH) && (__proc_attached == 0) ) {
                retcode = FALSE;
                __leave;
            }

            if ( dwReason == DLL_PROCESS_ATTACH || dwReason == DLL_THREAD_ATTACH ) {
                if ( _pRawDllMain )
                    retcode = (*_pRawDllMain)(hDllHandle, dwReason, lpreserved);

                if ( retcode )
                    retcode = _CRT_INIT(hDllHandle, dwReason, lpreserved);

                if ( !retcode )
                    __leave;
            }

            retcode = DllMain(hDllHandle, dwReason, lpreserved);

            if ( (dwReason == DLL_PROCESS_ATTACH) && !retcode ) {
                /*
                 * The user's DllMain routine returned failure.  Unwind the init.
                 */
                DllMain(hDllHandle, DLL_PROCESS_DETACH, lpreserved);
                _CRT_INIT(hDllHandle, DLL_PROCESS_DETACH, lpreserved);
                if ( _pRawDllMain )
                    (*_pRawDllMain)(hDllHandle, DLL_PROCESS_DETACH, lpreserved);
            }

            if ( (dwReason == DLL_PROCESS_DETACH) ||
                 (dwReason == DLL_THREAD_DETACH) ) {
                if ( _CRT_INIT(hDllHandle, dwReason, lpreserved) == FALSE ) {
                    retcode = FALSE ;
                }

                if ( retcode && _pRawDllMain ) {
                    retcode = (*_pRawDllMain)(hDllHandle, dwReason, lpreserved);
                }
            }
        } __except ( __CppXcptFilter(GetExceptionCode(), GetExceptionInformation()) ) {
            retcode = FALSE;
        }
    } __finally
    {
        __native_dllmain_reason = __NO_REASON;
    }

        return retcode ;
}

最简单的dll并不比c的helloworld难,只要一个DllMain函数即可,包含objbase.h头文件(支持COM技术的一个头文件)。若你觉得这个头文件名字难记,那么用windows.H也可以。源代码如下:dll_nolib.cpp #include #include BOOL APIENTRY DllMain(HANDLE hModule, DWORD dwReason, void* lpReserved) { HANDLE g_hModule; switch(dwReason) { case DLL_PROCESS_ATTACH: cout<<"Dll is attached!"<<endl; g_hModule = (HINSTANCE)hModule; break; case DLL_PROCESS_DETACH: cout<<"Dll is detached!"<<endl; g_hModule=NULL; break; } return true; } 其中DllMain是每个dll的入口函数,如同c的main函数一样。DllMain带有三个参数,hModule表示本dll的实例句柄(听不懂就不理它,写过windows程序的自然懂),dwReason表示dll当前所处的状态,例如DLL_PROCESS_ATTACH表示dll刚刚被加载到一个进程中,DLL_PROCESS_DETACH表示dll刚刚从一个进程中卸载。当然还有表示加载到线程中和从线程中卸载的状态,这里省略。最后一个参数是一个保留参数(目前和dll的一些状态相关,但是很少使用)。 从上面的程序可以看出,当dll被加载到一个进程中时,dll打印"Dll is attached!"语句;当dll从进程中卸载时,打印"Dll is detached!"语句。 编译dll需要以下两条命令: cl /c dll_nolib.cpp 这条命令会将cpp编译为obj文件,若不使用/c参数则cl还会试图继续将obj链接为exe,但是这里是一个dll,没有main函数,因此会报错。不要紧,继续使用链接命令。 Link /dll dll_nolib.obj 这条命令会生成dll_nolib.dll。 注意,因为编译命令比较简单,所以本文不讨论nmake,有兴趣的可以使用nmake,或者写个bat批处理来编译链接dll。 加载DLL(显式调用
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