Head First Java_Study Notes_Chapter 6 Using the Java Library

1. One last problem for the last chapter: when we input the same number 3 times, it can still kill the game.

if (guess == cell){
	result = "hit";
	numofHits++;
	break;
}

We counted a hit every time the user guessed a cell location, even if that location had already been hit.

To do: need a way to know that when a user makes a hit, he hasn't previously hit  that cell.

Option 1: create a new array to store the numbers that have already been guessed, and check them every time the user make a new guess

Option 2: change the value of a hit number

Option 3: delete the location cell that been hit.


2. ArrayList, a class in the core Java library (the API)

add(Object elem); remove(int index); remove(Object elem); contains(Object elem); isEmpty(); indexOf(Object elem); size(); get(int index);

New and improved DotCom class

import java.util.Arraylist;
public class SimpleDotCom {
	int [] locationCells;
	int numofHits = 0;
	
	private ArrayList<String> locationCells;
	
	public void setLocationCells (ArrayList<String> locs){
		locationCells = locs;
	}
	public String checkYourself (String userInput){
		String result = "miss";
		
		int index = locationCells.indexOf(userInput);
		if (index>=0)
		{
			locationCells.remove(index);
			if (locationCells.isEmpty())
			{
				result = "kill";
			}
			else
			{
				result = "hit";
			}
		}
		
		System.out.println(result);
		
		return result;
	}
}

and make some changes to the SimpleDotComGame:

ArrayList<String> locations = new ArrayList<String>();
		locations.add(Integer.toString(randomNum));
		locations.add(Integer.toString(randomNum+1));
		locations.add(Integer.toString(randomNum+2));
		theDotCom.setLocationCells(locations);
		boolean isAlive = true;
Here is the result:

3. Now let's make the real game:


but since we haven't learn how to build a GUI, so this version works at the command-line.

changes we need to make :

1) add a name variable to hold the name of the DotCom;

2)Create three DotComs instead of one, and give each of the three DotComs a name; Put the DotComs on a grid rather than just a single row; Check each user guess with all three DotComs, instead of just one.


3 classes: the DotComBust, the game class, makes DotComs, gets user input, plays until all DotComs are dead.

The actual DotCom objects, DotComs know their name, location, and how to check a user guess for a match.

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