using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
namespace learun.util
{
/// <summary>
/// ffmpeg视频相关处理的类
/// </summary>
public class FFmpegUtil
{
public static int Run(string cmd)
{
try
{
//string ffmpeg = AppDomain.CurrentDomain.SetupInformation.ApplicationBase + @"FFmpeg\ffmpeg.exe";
string ffmpeg = ConfigHelper.GetConfig().MultimediaFile.Replace("/", "\\") + @"FFmpeg\ffmpeg.exe";
ProcessStartInfo startInfo = new ProcessStartInfo(ffmpeg);
startInfo.UseShellExecute = false;
startInfo.CreateNoWindow = true;
startInfo.WindowStyle = ProcessWindowStyle.Hidden;
startInfo.Arguments = cmd;
Process process = Process.Start(startInfo);
//process.WaitForExit(3000);
process.Kill();
return 1;
}
catch (Exception ex)
{
return -1;
}
}
public static int Run1(string cmd)
{
int r = 0;
try
{
//string ffmpeg = AppDomain.CurrentDomain.SetupInformation.ApplicationBase + @"FFmpeg\ffmpeg.exe";
string ffmpeg = ConfigHelper.GetConfig().MultimediaFile.Replace("/", "\\") + @"FFmpeg\ffmpeg.exe";
Process p = new Process();
p.StartInfo.FileName = ffmpeg;
p.StartInfo.Arguments = cmd;
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardError = true;
p.StartInfo.CreateNoWindow = true;
string a = string.Empty;
p.ErrorDataReceived += new DataReceivedEventHandler((s, message) =>
{
//Response.Write(message.Data);
a = message.Data;
});//外部程序(这里是FFMPEG)输出流时候产生的事件,这里是把流的处理过程转移到下面的方法中,详细请查阅MSDN
p.Start();//启动线程
p.BeginErrorReadLine();//开始异步读取
p.WaitForExit();//阻塞等待进程结束
p.Close();//关闭进程
p.Dispose();//释放资源
r = 1;
}
catch (Exception ex)
{
r = -1;
}
return r;
}
/// <summary>
/// 按时间获取某帧图片
/// </summary>
/// <param name="videoPath">视频路径</param>
/// <param name="outPath">输出路径</param>
/// <param name="frameTime">时间(格式:00:00:01)</param>
public static void GetFrame(string videoPath, string outPath, string frameTime)
{
Run(string.Format("-ss 00:00:01 -i {1} {2}", frameTime, videoPath, outPath));
}
/ <summary>
/ 批量添加图片水印
/ </summary>
/ <param name="videoPath"></param>
/ <param name="outPath"></param>
/ <param name="listImg"></param>
//public static void AddListImageMark(string videoPath, string outPath, List<ImgMark> listImg)
//{
// string imgs = "", postions = "";
// foreach (ImgMark mark in listImg)
// {
// imgs += " -i " + mark.ImgPath;
// postions += "overlay=" + mark.Postion.X + ":" + mark.Postion.Y + ",";
// }
// postions = postions.Remove(postions.Length - 1);
// Run(string.Format("-i {0}{1} -filter_complex \"{2}\" {3}", videoPath, imgs, postions, outPath));
//}
/ <summary>
/ 批量添加图片水印
/ </summary>
/ <param name="videoPath"></param>
/ <param name="outPath"></param>
/ <param name="listImg"></param>
//public static void AddImageMark(string videoPath, string outPath, ImgMark img)
//{
// Run(string.Format("-i {0} -i {1} -filter_complex overlay {2}", videoPath, img.ImgPath, outPath));
// //./ ffmpeg -i input.mp4 -i iQIYI_logo.png - filter_complex overlay output.mp4
//}
/ <summary>
/ 添加文字水印
/ </summary>
/ <param name="videoPath">视频路径</param>
/ <param name="outPath">输出路径</param>
/ <param name="textMark">水印属性</param>
//public static void AddTextMark(string videoPath, string outPath, TextMark textMark)
//{
// Run(string.Format(" -i {0} -vf \"drawtext=fontfile={1}: text='{2}':x={3}:y={4}:fontsize={5}:fontcolor={6}\" {7}", videoPath, textMark.FontFile, textMark.Text, textMark.X, textMark.Y, textMark.FontSize, textMark.FontColor.Name.ToLower(), outPath));
// //@"%{localtime\:%Y\-%m\-%d %H-%M-%S}"
//}
/// <summary>
/// 获取视频时长
/// </summary>
/// <param name="sourceFile"></param>
/// <returns></returns>
public static int GetVideoDuration(string sourceFile)
{
//string ffmpegfile = AppDomain.CurrentDomain.SetupInformation.ApplicationBase + @"FFmpeg\ffmpeg.exe";
string ffmpegfile = ConfigHelper.GetConfig().MultimediaFile.Replace("/", "\\") + @"FFmpeg\ffmpeg.exe";
try
{
using (System.Diagnostics.Process ffmpeg = new System.Diagnostics.Process())
{
String duration; // soon will hold our video's duration in the form "HH:MM:SS.UU"
String result; // temp variable holding a string representation of our video's duration
StreamReader errorreader; // StringWriter to hold output from ffmpeg
// we want to execute the process without opening a shell
ffmpeg.StartInfo.UseShellExecute = false;
//ffmpeg.StartInfo.ErrorDialog = false;
ffmpeg.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
// redirect StandardError so we can parse it
// for some reason the output comes through over StandardError
ffmpeg.StartInfo.RedirectStandardError = true;
// set the file name of our process, including the full path
// (as well as quotes, as if you were calling it from the command-line)
ffmpeg.StartInfo.FileName = ffmpegfile;
// set the command-line arguments of our process, including full paths of any files
// (as well as quotes, as if you were passing these arguments on the command-line)
ffmpeg.StartInfo.Arguments = "-i " + sourceFile;
// start the process
ffmpeg.Start();
// now that the process is started, we can redirect output to the StreamReader we defined
errorreader = ffmpeg.StandardError;
// wait until ffmpeg comes back
ffmpeg.WaitForExit();
// read the output from ffmpeg, which for some reason is found in Process.StandardError
result = errorreader.ReadToEnd();
// a little convoluded, this string manipulation...
// working from the inside out, it:
// takes a substring of result, starting from the end of the "Duration: " label contained within,
// (execute "ffmpeg.exe -i somevideofile" on the command-line to verify for yourself that it is there)
// and going the full length of the timestamp
duration = result.Substring(result.IndexOf("Duration: ") + ("Duration: ").Length, ("00:00:00").Length);
string[] ss = duration.Split(':');
int h = int.Parse(ss[0]);
int m = int.Parse(ss[1]);
int s = int.Parse(ss[2]);
return h * 3600 + m * 60 + s;
}
}
catch (System.Exception ex)
{
//记录日志
return -1;
}
}
/// <summary>
/// 图片合成视频
/// </summary>
/// <param name="alljpgPath">所有的图片路径</param>
/// <param name="outputMp4Path">输出合成图片视频的所有路径</param>
public static void ImageConvertVideo(string alljpgPath, string outputMp4Path)
{
//string cmd = string.Format(" -i {0} -f segment -segment_time {1} -c copy {2}", targetMp3path, time, outputmp3Path);
//string jpgpath = @"D:\yunyunWork\xinjiang\TestMultiMedia\WindowsFormsApp1\bin\Debug\李梦真\%2d.jpg";
//string mp4path = pathString + string.Format(@"FFmpeg\vedio\o{0}.mp4", Guid.NewGuid().ToString());
string cmd = string.Format("-r 1 -f image2 -i {0} -vcodec libx264 -s 640*480 -g 1 -keyint_min 1 -sc_threshold 0 -pix_fmt yuv420p {1}", alljpgPath, outputMp4Path);
Run1(cmd);
}
/// <summary>
/// 分隔音乐时长
/// </summary>
/// <param name="targetMp3path">目标mp3文件</param>
/// <param name="time">分隔时长</param>
/// <param name="outputmp3Path">输出的目录如</param>
public static void SeparateMusicDuration(string targetMp3path, int time, string outputmp3Path)
{
string cmd = string.Format(" -i {0} -f segment -segment_time {1} -c copy {2}", targetMp3path, time, outputmp3Path);
Run1(cmd);
}
/// <summary>
/// 视频时长大于音乐时长,视频中轮询播放mp3
/// </summary>
/// <param name="inputMp4Path"></param>
/// <param name="mp3Path"></param>
/// <param name="outputMp4Path"></param>
public static void VideoLoopMusic(string inputMp4Path, string mp3Path, string outputMp4Path)
{
string cmd = string.Format("-i {0} -stream_loop -1 -i {1} -filter_complex [0:a][1:a]amix -t 60 -y {2}", inputMp4Path, mp3Path, outputMp4Path);
Run(cmd);
}
/// <summary>
/// 视频中添加音乐
/// </summary>
/// <param name="mp3path">mp3所在的路径</param>
/// <param name="targetMp4Path">需要添加音乐的视频</param>
/// <param name="outputMp4Path">输出添加音乐后的视频</param>
public static void VideoAddMusic(string mp3path, string targetMp4Path, string outputMp4Path)
{
string cmd = string.Format(" -i {0} -i {1} -y {2}", mp3path, targetMp4Path, outputMp4Path);
Run1(cmd);
}
}
}