1.从位图资源中加载BMP
//加载位图
CBitmap bitmap;if (!bitmap.LoadBitmap(IDB_BITMAP))
{
return;
}
//获得位图信息
BITMAP bmpinfo;
bitmap.GetBitmap(&bmpinfo);
//创建内存DC
CDC MemDC;
MemDC.CreateCompatibleDC(pDC);
//将位图装入内存设备环境
CBitmap* pOldBitmap = MemDC.SelectObject(&bitmap);
//获得客户区矩形
CRect rect;
GetClientRect(&rect);
//将位图从内存设备环境拷贝到屏幕设备环境
pDC->BitBlt(
rect.left + (rect.Width() - bmpinfo.bmWidth) / 2,
rect.top + (rect.Height() - bmpinfo.bmHeight) / 2,
bmpinfo.bmWidth,
bmpinfo.bmHeight,
&MemDC,
0,
0,
SRCCOPY);
//恢复原来的位图
MemDC.SelectObject(pOldBitmap);
2.加载位图文件
//加载位图
HBITMAP hBitmap = (HBITMAP)::LoadImage(AfxGetInstanceHandle(), _T("Demo.BMP"),
IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if (hBitmap == NULL)
{
return;
}
CBitmap* pBitmap = CBitmap::FromHandle(hBitmap);
//获得位图信息
BITMAP bmpinfo;
pBitmap->GetBitmap(&bmpinfo);
//创建内存DC
CDC MemDC;
MemDC.CreateCompatibleDC(pDC);
//将位图装入内存设备环境
CBitmap* pOldBitmap = MemDC.SelectObject(pBitmap);
//获得客户区矩形
CRect rect;
GetClientRect(&rect);
//将位图从内存设备环境拷贝到屏幕设备环境
pDC->StretchBlt(
rect.left,
rect.top,
rect.Width(),
rect.Height(),
&MemDC,
0,
0,
bmpinfo.bmWidth,
bmpinfo.bmHeight,
SRCCOPY);
//恢复原来的位图
MemDC.SelectObject(pOldBitmap);
}