ThreadLocal.ThreadLocalMap threadLocals = null;
/**
* 设置当前线程对应的ThreadLocal的值
*/
public void set(T value) {
// 获取当前的线程对象
Thread t = Thread.currentThread();
// 获取此线程对象中维护的ThreadLocalMap对象
ThreadLocalMap map = getMap(t);
// 判断map是否存在
if (map != null)
// 设置当前线程的Entry
map.set(this, value);
else
// 将当前线程t 和 value(t对应的值)作为第一个entry存放到ThreadLocalMap中
createMap(t, value);
}
/**
* 获取当前线程Thread对应维护的TreadLocalMap
*/
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
/**
* 创建当前线程Thread对应维护的ThreadLocalMap
* t 当前线程
* firstValue 存放到map中第一个entry的值
*/
void createMap(Thread t, T firstValue) {
// this 是调用此方法的threadLocal
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
- 首先获取当前线程,并根据当前线程获取一个Map
- 若获取的Map 不为空, 则将参数设置到Map中 (当前ThreadLocal的引用作为key)
- 若Map为空,则给该线程创建Map 并设置初始值
返回当前线程对应此ThreadLocal的值
/**
* 返回当前线程中保存ThreadLocal的值
* 若当前线程没有此ThreadLocal变量,则调用 #setInitialValue() 方法进行初始化
*/
public T get() {
// 获取当前线程对象
Thread t = Thread.currentThread();
// 获取当前线程中对应的ThreadLocalMap对象
ThreadLocalMap map = getMap(t);
// 若map存在
if (map != null) {
// 根据当前ThreadLocal为key,调用getEntry 获取对应存放的实体e
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
// 获取存储实体e 对应的 value
// 即 当前线程对应ThreadLocal的值
T result = (T)e.value;
return result;
}
}
/**
* 初始化:
* 1. map中不存在,标识当前线程没有维护ThreadLocalMap对象
* 2. map存在,但是没有与当前ThreadLocal关联的entry
*/
return setInitialValue();
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
/**
* 初始化
*
*/
private T setInitialValue() {
// 调用initualValue 获取初始化的值
// 此方法可以被子类重写,如果不重写默认返回null
T value = initialValue();
// 获取当前线程对象
Thread t = Thread.currentThread();
// 获取当前线程对象中维护的ThreadLocalMap 对象
ThreadLocalMap map = getMap(t);
// 判断map是否存在
if (map != null)
map.set(this, value);
else
/**
* 创建Map
* 1. 当前线程,没有ThreadLocalMap对象
* 则调用 createMap进行ThreadLocalMap对象进行初始化
* 将当前线程 t 和 value (t 对应的值)作为第一个entry 存放至ThreadLocalMap中
*/
createMap(t, value);
return value;
}
protected T initialValue() {
return null;
}
先获取当前线程的ThreadLocalMap变量, 若存在则返回值, 不存在则初始化创建一个并发回值
/**
* 移除当前线程中保存ThreadLocal的entry 的实体
*/
public void remove() {
ThreadLocalMap m = getMap(Thread.currentThread());
if (m != null)
m.remove(this);
}
/**
初始化当前线程对应的ThreadLocal的初值
如果要修改ThreadLocalMap线程局部变量一个除null以外的初始值
可以通过子类继承 ThreadLocal 的方式来重写 initialValue() 方法
通常,可以通过匿名内部类的方式实现
*/
protected T initialValue() {
return null;
}
该方法是用 protected (同包或不同包的子类可重写) 就行修饰的, 显然是让子类覆盖而设计的.
ThreadLocalMap解析:
static class ThreadLocalMap {
/**
* Entry 继承 WeakReference, 并且用ThreadLocal作为key
*
* 如果key为null ( entry.get() == null) ,意味着key不再被引用
* 因此这个时候的entry也可以从table中清楚
*/
static class Entry extends WeakReference<ThreadLocal<?>> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
/**
* 初始化容量 -- 必须是2的整次幂
*/
private static final int INITIAL_CAPACITY = 16;
/**
* 存放数据table,
* 数组长度必须是2的整次幂
*/
private Entry[] table;
/**
* The number of entries in the table.
*/
private int size = 0;
/**
* 扩容的阈值, 大于threshold 的时候进行扩容
*/
private int threshold; // Default to 0
/**
* Set the resize threshold to maintain at worst a 2/3 load factor.
*/
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
/**
* Increment i modulo len.
*/
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
/**
* Decrement i modulo len.
*/
private static int prevIndex(int i, int len) {
return ((i - 1 >= 0) ? i - 1 : len - 1);
}
/**
* Construct a new map initially containing (firstKey, firstValue).
* ThreadLocalMaps are constructed lazily, so we only create
* one when we have at least one entry to put in it.
*/
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
/**
* Construct a new map including all Inheritable ThreadLocals
* from given parent map. Called only by createInheritedMap.
*
* @param parentMap the map associated with parent thread.
*/
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
/**
* Get the entry associated with key. This method
* itself handles only the fast path: a direct hit of existing
* key. It otherwise relays to getEntryAfterMiss. This is
* designed to maximize performance for direct hits, in part
* by making this method readily inlinable.
*
* @param key the thread local object
* @return the entry associated with key, or null if no such
*/
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
/**
* Version of getEntry method for use when key is not found in
* its direct hash slot.
*
* @param key the thread local object
* @param i the table index for key's hash code
* @param e the entry at table[i]
* @return the entry associated with key, or null if no such
*/
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
/**
* Set the value associated with key.
*
* @param key the thread local object
* @param value the value to be set
*/
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
/**
* Remove the entry for key.
*/
private void remove(ThreadLocal<?> key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
/**
* Replace a stale entry encountered during a set operation
* with an entry for the specified key. The value passed in
* the value parameter is stored in the entry, whether or not
* an entry already exists for the specified key.
*
* As a side effect, this method expunges all stale entries in the
* "run" containing the stale entry. (A run is a sequence of entries
* between two null slots.)
*
* @param key the key
* @param value the value to be associated with key
* @param staleSlot index of the first stale entry encountered while
* searching for key.
*/
private void replaceStaleEntry(ThreadLocal<?> key, Object value,
int staleSlot) {
Entry[] tab = table;
int len = tab.length;
Entry e;
// Back up to check for prior stale entry in current run.
// We clean out whole runs at a time to avoid continual
// incremental rehashing due to garbage collector freeing
// up refs in bunches (i.e., whenever the collector runs).
int slotToExpunge = staleSlot;
for (int i = prevIndex(staleSlot, len);
(e = tab[i]) != null;
i = prevIndex(i, len))
if (e.get() == null)
slotToExpunge = i;
// Find either the key or trailing null slot of run, whichever
// occurs first
for (int i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
// If we find key, then we need to swap it
// with the stale entry to maintain hash table order.
// The newly stale slot, or any other stale slot
// encountered above it, can then be sent to expungeStaleEntry
// to remove or rehash all of the other entries in run.
if (k == key) {
e.value = value;
tab[i] = tab[staleSlot];
tab[staleSlot] = e;
// Start expunge at preceding stale entry if it exists
if (slotToExpunge == staleSlot)
slotToExpunge = i;
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
return;
}
// If we didn't find stale entry on backward scan, the
// first stale entry seen while scanning for key is the
// first still present in the run.
if (k == null && slotToExpunge == staleSlot)
slotToExpunge = i;
}
// If key not found, put new entry in stale slot
tab[staleSlot].value = null;
tab[staleSlot] = new Entry(key, value);
// If there are any other stale entries in run, expunge them
if (slotToExpunge != staleSlot)
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
}
/**
* Expunge a stale entry by rehashing any possibly colliding entries
* lying between staleSlot and the next null slot. This also expunges
* any other stale entries encountered before the trailing null. See
* Knuth, Section 6.4
*
* @param staleSlot index of slot known to have null key
* @return the index of the next null slot after staleSlot
* (all between staleSlot and this slot will have been checked
* for expunging).
*/
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
// expunge entry at staleSlot
tab[staleSlot].value = null;
tab[staleSlot] = null;
size--;
// Rehash until we encounter null
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null;
tab[i] = null;
size--;
} else {
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {
tab[i] = null;
// Unlike Knuth 6.4 Algorithm R, we must scan until
// null because multiple entries could have been stale.
while (tab[h] != null)
h = nextIndex(h, len);
tab[h] = e;
}
}
}
return i;
}
/**
* Heuristically scan some cells looking for stale entries.
* This is invoked when either a new element is added, or
* another stale one has been expunged. It performs a
* logarithmic number of scans, as a balance between no
* scanning (fast but retains garbage) and a number of scans
* proportional to number of elements, that would find all
* garbage but would cause some insertions to take O(n) time.
*
* @param i a position known NOT to hold a stale entry. The
* scan starts at the element after i.
*
* @param n scan control: {@code log2(n)} cells are scanned,
* unless a stale entry is found, in which case
* {@code log2(table.length)-1} additional cells are scanned.
* When called from insertions, this parameter is the number
* of elements, but when from replaceStaleEntry, it is the
* table length. (Note: all this could be changed to be either
* more or less aggressive by weighting n instead of just
* using straight log n. But this version is simple, fast, and
* seems to work well.)
*
* @return true if any stale entries have been removed.
*/
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while ( (n >>>= 1) != 0);
return removed;
}
/**
* Re-pack and/or re-size the table. First scan the entire
* table removing stale entries. If this doesn't sufficiently
* shrink the size of the table, double the table size.
*/
private void rehash() {
expungeStaleEntries();
// Use lower threshold for doubling to avoid hysteresis
if (size >= threshold - threshold / 4)
resize();
}
/**
* Double the capacity of the table.
*/
private void resize() {
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null; // Help the GC
} else {
int h = k.threadLocalHashCode & (newLen - 1);
while (newTab[h] != null)
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
setThreshold(newLen);
size = count;
table = newTab;
}
/**
* Expunge all stale entries in the table.
*/
private void expungeStaleEntries() {
Entry[] tab = table;
int len = tab.length;
for (int j = 0; j < len; j++) {
Entry e = tab[j];
if (e != null && e.get() == null)
expungeStaleEntry(j);
}
}
}
ThreadLocalMap : 是 ThreadLocal 的内部类, 自己内部实现了一个Map, 并没有实现java.util.Map接口; 内部的Entry也是独立实现的
在ThreadLocalMap中,也是用Entry来保存 k-v数据结构. 不过Entry中的key只能是ThreadLocal对象,这点在构造器已经限制死了.
Entry继承了 WeakReference,也就是key(ThreadLocal)是弱引用的. 器目的是将threadLocal的生命周期和线程生命周期解绑