performanceLevelList是里面放着PerformanceLevel对象的集合arraylist
按照PerformanceLevel的属性minScore进行排序
private List<PerformanceLevel> performanceLevelList;
private PerformanceLevel performanceLevel = new PerformanceLevel();
Collections.sort(performanceLevelList, new Comparator<PerformanceLevel>() {
public int compare(PerformanceLevel o1, PerformanceLevel o2) {
double min1 = o1.getMinScore();
double min2 = o2.getMinScore();
return (int)(min1 - min2);//按照升序排列
}
});
//判断对象集合里的分值区间是否重叠([1,8],[2,10]、[11,15]:前两个重叠)
按最低分排序后,只要从第二个区间的最低分开始和他的前一个区间的最高分相比较,
如果区间的最低分比上一个区间的最高分大,则没有重叠;
如果区间的最低分比上一个区间的最高分小或者相等,则重叠
boolean overlap = false;//是否重叠
PerformanceLevel previousPl = null;//排除第一个,不主动和其他比较(previousPl :要比较的对象)
for (Iterator iterator = performanceLevelList.iterator(); iterator.hasNext();) {
PerformanceLevel pl = (PerformanceLevel) iterator.next();
if(previousPl!=null){//从第二个开始
double pMin = previousPl.getMinScore();
double pMax = previousPl.getMaxScore();
double min = pl.getMinScore();
if(min<=pMax){
overlap = true;
break;
}
}
previousPl = pl;//把下个区间的值赋给previousPl
}
if(overlap){
error+="等级的分值之间有重叠,请调整";
return ERROR;
}