server.c:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define _BACKLOG_ 10
int CreateSock(char *ip, int port)
{
int sock = socket(AF_INET, SOCK_STREAM, 0);
if(sock < 0)
{
printf("socket error\n");
exit(1);
}
struct sockaddr_in server_addr;
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
if(bind(sock, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0)
{
printf("bind error\n");
close(sock);
exit(2);
}
if(listen(sock, _BACKLOG_) < 0)
{
printf("listen error\n");
close(sock);
exit(3);
}
return sock;
}
typedef struct
{
int sock;
struct sockaddr_in addr;
}Arg;
void* Service(void* arg)
{
Arg *client = (Arg*)arg;
char buf[10240] = { 0 };
const char *p = "<html><h1>Hello world</h1></html>";
sprintf(buf, "HTTP/1.0 200 OK\nContent-Length:%lu\n\n%s", strlen(p), p);
write(client->sock, buf, strlen(buf));
}
int main(int argc, char *argv[])
{
if(argc < 3)
{
printf("%s [addr]:[port]\n", argv[0]);
exit(1);
}
int sock = CreateSock(argv[1], atoi(argv[2]));
struct sockaddr_in client_addr;
bzero(&client_addr, sizeof(client_addr));
while(1)
{
printf("wait connect!\n");
socklen_t len = 0;
int client_sock = accept(sock, (struct sockaddr*)&client_addr, &len);
if(client_sock < 0)
{
printf("accept arror\n");
continue;
}
char buf_ip[INET_ADDRSTRLEN];
buf_ip[0] = 0;
inet_ntop(AF_INET, &client_addr, buf_ip, sizeof(buf_ip));
printf("get connect, ip is:%s, port is: %d\n", buf_ip, ntohs(client_addr.sin_port));
Arg arg;
arg.sock = client_sock;
arg.addr = client_addr;
pthread_t tid;
pthread_create(&tid, NULL, Service, (void*)&arg);
pthread_detach(tid);
}
close(sock);
return 0;
}
在主机上运行服务器程序后,可用浏览器通过IP和端口号进行访问,会获得一个网页。