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原创 socket之multi_server
#include#include //strlen#include //strlen#include#include //inet_addr#include //write #include //for threading , link with lpthread void *connection_handler(void *); int main(int
2017-05-12 10:55:11 557
原创 socket之send
#include#include //strlen#include#include //inet_addr int main(int argc , char *argv[]){ int socket_desc; struct sockaddr_in server; char *message; //Create socket s
2017-05-11 11:02:06 387
原创 socket之recv
#include#include //strlen#include#include //inet_addr int main(int argc , char *argv[]){ int socket_desc; struct sockaddr_in server; char *message , server_reply[2000];
2017-05-10 13:24:52 4467
原创 socket之gethostbyname
#include //printf#include //strcpy#include#include //hostent#include int main(int argc , char *argv[]){ // char *hostname = "www.163.com"; char *hostname = "www.njit.edu.cn"; char i
2017-05-09 08:51:32 1479
原创 socket之connect
#include#include#include //inet_addr int main(int argc , char *argv[]){ int socket_desc; struct sockaddr_in server; //Create socket socket_desc = socket(AF_INET , SOCK_STREA
2017-05-08 10:23:48 366
原创 socket之bind
#include#include#include //inet_addrint main(int argc , char *argv[]){ int socket_desc; struct sockaddr_in server; //Create socket socket_desc = socket(AF_INET , SOCK_STR
2017-05-07 09:20:22 374
原创 socket之accept
#include#include#include //inet_addr int main(int argc , char *argv[]){ int socket_desc , new_socket , c; struct sockaddr_in server , client; //Create socket socket_desc = s
2017-05-06 09:39:40 540
原创 linux下ls命令模拟
#include #include #include #include #include void do_ls(char[]);void dostat(char *);void show_file_info( char *, struct stat *);void mode_to_letters( int , char [] );char *uid_to_name( uid_t
2017-05-05 20:45:54 337
转载 C/S和B/S的区别
1.什么是C/S结构C/S (Client/Server)结构,即客户机和服务器结构。它是软件系统体系结构,通过它可以充分利用两端硬件环境的优势,将任务合理分配到Client端和Server端来实现,降低了系统的通讯开销。C/S结构可以看做是胖客户端架构。客户端实现绝大多数的业务逻辑处理和界面展示,作为客户端的部分需要承受很大的压力,从分利用客户端的资源,对客户机的要求较高。其实现可以
2017-05-03 22:43:48 1480
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