需要进行网络传输大文件,于是对基于socket的文件传输作了一个初步的了解。在一位网友提供的程序基础上,俺进行了一些加工,采用了缓冲输入/输出流来包装输出流,再采用数据输入/输出输出流进行包装,加快传输的速度。废话少说,先来看服务器端的程序。
2.socket的Util辅助类
3.客户端
这就实现了从服务器端向客户端发送文件的过程,当然,反过来,也一样.稍有不同.代码中对跨平台的细节没有实现,
1.服务器端
- import java.io.BufferedInputStream;
- import java.io.DataInputStream;
- import java.io.DataOutputStream;
- import java.io.File;
- import java.io.FileInputStream;
- import java.net.ServerSocket;
- import java.net.Socket;
- public class ServerTest {
- int port = 8821 ;
- void start() {
- Socket s = null ;
- try {
- ServerSocket ss = new ServerSocket(port);
- while ( true ) {
- // 选择进行传输的文件
- String filePath = " D://lib.rar " ;
- File fi = new File(filePath);
- System.out.println( " 文件长度: " + ( int ) fi.length());
- // public Socket accept() throws
- // IOException侦听并接受到此套接字的连接。此方法在进行连接之前一直阻塞。
- s = ss.accept();
- System.out.println( " 建立socket链接 " );
- DataInputStream dis = new DataInputStream( new BufferedInputStream(s.getInputStream()));
- dis.readByte();
- DataInputStream fis = new DataInputStream( new BufferedInputStream( new FileInputStream(filePath)));
- DataOutputStream ps = new DataOutputStream(s.getOutputStream());
- // 将文件名及长度传给客户端。这里要真正适用所有平台,例如中文名的处理,还需要加工,具体可以参见Think In Java 4th里有现成的代码。
- ps.writeUTF(fi.getName());
- ps.flush();
- ps.writeLong(( long ) fi.length());
- ps.flush();
- int bufferSize = 8192 ;
- byte [] buf = new byte [bufferSize];
- while ( true ) {
- int read = 0 ;
- if (fis != null ) {
- read = fis.read(buf);
- }
- if (read == - 1 ) {
- break ;
- }
- ps.write(buf, 0 , read);
- }
- ps.flush();
- // 注意关闭socket链接哦,不然客户端会等待server的数据过来,
- // 直到socket超时,导致数据不完整。
- fis.close();
- s.close();
- System.out.println( " 文件传输完成 " );
- }
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- public static void main(String arg[]) {
- new ServerTest().start();
- }
- }
2.socket的Util辅助类
- import java.net. * ;
- import java.io. * ;
- public class ClientSocket {
- private String ip;
- private int port;
- private Socket socket = null ;
- DataOutputStream out = null ;
- DataInputStream getMessageStream = null ;
- public ClientSocket(String ip, int port) {
- this .ip = ip;
- this .port = port;
- }
- /**
- * 创建socket连接
- *
- * @throws Exception
- * exception
- */
- public void CreateConnection() throws Exception {
- try {
- socket = new Socket(ip, port);
- } catch (Exception e) {
- e.printStackTrace();
- if (socket != null )
- socket.close();
- throw e;
- } finally {
- }
- }
- public void sendMessage(String sendMessage) throws Exception {
- try {
- out = new DataOutputStream(socket.getOutputStream());
- if (sendMessage.equals( " Windows " )) {
- out.writeByte( 0x1 );
- out.flush();
- return ;
- }
- if (sendMessage.equals( " Unix " )) {
- out.writeByte( 0x2 );
- out.flush();
- return ;
- }
- if (sendMessage.equals( " Linux " )) {
- out.writeByte( 0x3 );
- out.flush();
- } else {
- out.writeUTF(sendMessage);
- out.flush();
- }
- } catch (Exception e) {
- e.printStackTrace();
- if (out != null )
- out.close();
- throw e;
- } finally {
- }
- }
- public DataInputStream getMessageStream() throws Exception {
- try {
- getMessageStream = new DataInputStream( new BufferedInputStream(socket.getInputStream()));
- return getMessageStream;
- } catch (Exception e) {
- e.printStackTrace();
- if (getMessageStream != null )
- getMessageStream.close();
- throw e;
- } finally {
- }
- }
- public void shutDownConnection() {
- try {
- if (out != null )
- out.close();
- if (getMessageStream != null )
- getMessageStream.close();
- if (socket != null )
- socket.close();
- } catch (Exception e) {
- }
- }
- }
3.客户端
- import java.io.BufferedOutputStream;
- import java.io.DataInputStream;
- import java.io.DataOutputStream;
- import java.io.FileOutputStream;
- public class ClientTest {
- private ClientSocket cs = null ;
- private String ip = " localhost " ; // 设置成服务器IP
- private int port = 8821 ;
- private String sendMessage = " Windwos " ;
- public ClientTest() {
- try {
- if (createConnection()) {
- sendMessage();
- getMessage();
- }
- } catch (Exception ex) {
- ex.printStackTrace();
- }
- }
- private boolean createConnection() {
- cs = new ClientSocket(ip, port);
- try {
- cs.CreateConnection();
- System.out.print( " 连接服务器成功! " + " /n " );
- return true ;
- } catch (Exception e) {
- System.out.print( " 连接服务器失败! " + " /n " );
- return false ;
- }
- }
- private void sendMessage() {
- if (cs == null )
- return ;
- try {
- cs.sendMessage(sendMessage);
- } catch (Exception e) {
- System.out.print( " 发送消息失败! " + " /n " );
- }
- }
- private void getMessage() {
- if (cs == null )
- return ;
- DataInputStream inputStream = null ;
- try {
- inputStream = cs.getMessageStream();
- } catch (Exception e) {
- System.out.print( " 接收消息缓存错误/n " );
- return ;
- }
- try {
- // 本地保存路径,文件名会自动从服务器端继承而来。
- String savePath = " E:// " ;
- int bufferSize = 8192 ;
- byte [] buf = new byte [bufferSize];
- int passedlen = 0 ;
- long len = 0 ;
- savePath += inputStream.readUTF();
- DataOutputStream fileOut = new DataOutputStream( new BufferedOutputStream( new BufferedOutputStream( new FileOutputStream(savePath))));
- len = inputStream.readLong();
- System.out.println( " 文件的长度为: " + len + " /n " );
- System.out.println( " 开始接收文件! " + " /n " );
- while ( true ) {
- int read = 0 ;
- if (inputStream != null ) {
- read = inputStream.read(buf);
- }
- passedlen += read;
- if (read == - 1 ) {
- break ;
- }
- // 下面进度条本为图形界面的prograssBar做的,这里如果是打文件,可能会重复打印出一些相同的百分比
- System.out.println( " 文件接收了 " + (passedlen * 100 / len) + " %/n " );
- fileOut.write(buf, 0 , read);
- }
- System.out.println( " 接收完成,文件存为 " + savePath + " /n " );
- fileOut.close();
- } catch (Exception e) {
- System.out.println( " 接收消息错误 " + " /n " );
- return ;
- }
- }
- public static void main(String arg[]) {
- new ClientTest();
- }
- }
这就实现了从服务器端向客户端发送文件的过程,当然,反过来,也一样.稍有不同.代码中对跨平台的细节没有实现,
转自【http://www.open-open.com/lib/view/open1390525710507.html】