The CRgn class used to to encapsulate a Windows graphics device interface (GDI) region for program unregulate windows .
Construction | |
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CRgn | Constructs a CRgn object. |
Initialization | |
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CreateRectRgn Initializes a CRgn object with a ctangular region. | |
CreateRectRgnIndirect Initializes a CRgn object with a rectangular region defined by aRECT structure. | |
CombineRgn Sets a CRgn object so that it is equivalent to the union of two specified CRgn objects. | |
CopyRgn Sets a CRgn object so that it is a copy of a specified CRgn object. |
Operations | |
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EqualRgn Checks two CRgn objects to determine whether they are equivalent. | |
FromHandle Returns a pointer to a CRgn object when given a handle to a Windows region. | |
GetRegionData Fills the specified buffer with data describing the given region. | |
GetRgnBox Retrieves the coordinates of the bounding rectangle of a CRgn object. | |
OffsetRgn Moves a CRgn object by the specified offsets. | |
PtInRegion Determines whether a specified point is in the region. | |
RectInRegion Determines whether any part of a specified rectangle is within the boundaries of the region. | |
Sets the CRgn object to the specified rectangular region.
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BOOL CreateRectRgn( int x1, int y1, int x2, int y2 );
void SetRectRgn ( int x1, int y1, int x2, int y2 );
void SetRectRgn( LPCRECT lpRect );
[exap 1]
[examp ]
[examp2]
RECT rc;
GetMyItemRect(&rc);
SendMessage(hwndToolTip, TTM_ADJUSTRECT, TRUE, (LPARAM)&rc);
SetWindowPos(hwndToolTip,
NULL,
rc.left, rc.top,
0, 0,
SWP_NOSIZE|SWP_NOZORDER|SWP_NOACTIVATE);
RS:
GetMyitemRect() 用来得到你的提示框的大小的,自定义函数
hwndToolTip 你的提示框的句柄。
[examp3] When move the mouse in a special area ...
采用如下方法:
CToolTipCtrl m_ToolTip;
CTestView::OnInitialUpdate()
{
CView::OnInitialUpdate();
m_ToolTip.Create(this,TTS_ALWAYSTIP);
m_ToolTip.AddTool(this,"ToolTip");
}
void CTestView::OnMouseMove(UINT nFlags, CPoint point)
{
CRgn rgn;
rgn.CreateRectRgnIndirect(CRect m_rect);
if(rgn.PtInRegion(point))
{
CString str;
str.Format("CX %d,CY %d",point.x,point.y);//可以修改提示内容
m_ToolTip.UpdateTipText(str,this);
}
CView::OnMouseMove(nFlags, point);
}
LRESULT CTestView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if(message== WM_MOUSEMOVE)
{
MSG msg;
msg.hwnd = m_hWnd;
msg.message = message;
msg.wParam = wParam;
msg.lParam = lParam;
m_ToolTip.RelayEvent(&msg);
}
return CView::WindowProc(message, wParam, lParam);
}
{
HRGN hRgn = NULL;
if (hBmp)
{
// Create a memory DC inside which we will scan the bitmap content
HDC hMemDC = CreateCompatibleDC(NULL);
if (hMemDC)
{
// Get bitmap size
BITMAP bm;
GetObject(hBmp, sizeof(bm), &bm);
// Create a 32 bits depth bitmap and select it into the memory DC
BITMAPINFOHEADER RGB32BITSBITMAPINFO = {
sizeof(BITMAPINFOHEADER), // biSize
bm.bmWidth, // biWidth;
bm.bmHeight, // biHeight;
1, // biPlanes;
32, // biBitCount
BI_RGB, // biCompression;
0, // biSizeImage;
0, // biXPelsPerMeter;
0, // biYPelsPerMeter;
0, // biClrUsed;
0 // biClrImportant;
};
VOID * pbits32;
HBITMAP hbm32 = CreateDIBSection(hMemDC, (BITMAPINFO *)&RGB32BITSBITMAPINFO, DIB_RGB_COLORS, &pbits32, NULL, 0);
if (hbm32)
{
HBITMAP holdBmp = (HBITMAP)SelectObject(hMemDC, hbm32);
// Create a DC just to copy the bitmap into the memory DC
HDC hDC = CreateCompatibleDC(hMemDC);
if (hDC)
{
// Get how many bytes per row we have for the bitmap bits (rounded up to 32 bits)
BITMAP bm32;
GetObject(hbm32, sizeof(bm32), &bm32);
while (bm32.bmWidthBytes % 4)
bm32.bmWidthBytes++;
// Copy the bitmap into the memory DC
HBITMAP holdBmp = (HBITMAP)SelectObject(hDC, hBmp);
BitBlt(hMemDC, 0, 0, bm.bmWidth, bm.bmHeight, hDC, 0, 0, SRCCOPY);
// For better performances, we will use the ExtCreateRegion() function to create the
// region. This function take a RGNDATA structure on entry. We will add rectangles by
// amount of ALLOC_UNIT number in this structure.
#define ALLOC_UNIT 100
DWORD maxRects = ALLOC_UNIT;
HANDLE hData = GlobalAlloc(GMEM_MOVEABLE, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects));
RGNDATA *pData = (RGNDATA *)GlobalLock(hData);
pData->rdh.dwSize = sizeof(RGNDATAHEADER);
pData->rdh.iType = RDH_RECTANGLES;
pData->rdh.nCount = pData->rdh.nRgnSize = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
// Keep on hand highest and lowest values for the "transparent" pixels
BYTE lr = GetRValue(cTransparentColor);
BYTE lg = GetGValue(cTransparentColor);
BYTE lb = GetBValue(cTransparentColor);
BYTE hr = min(0xff, lr + GetRValue(cTolerance));
BYTE hg = min(0xff, lg + GetGValue(cTolerance));
BYTE hb = min(0xff, lb + GetBValue(cTolerance));
// Scan each bitmap row from bottom to top (the bitmap is inverted vertically)
BYTE *p32 = (BYTE *)bm32.bmBits + (bm32.bmHeight - 1) * bm32.bmWidthBytes;
for (int y = 0; y < bm.bmHeight; y++)
{
// Scan each bitmap pixel from left to right
for (int x = 0; x < bm.bmWidth; x++)
{
// Search for a continuous range of "non transparent pixels"
int x0 = x;
LONG *p = (LONG *)p32 + x;
while (x < bm.bmWidth)
{
BYTE b = GetRValue(*p);
if (b >= lr && b <= hr)
{
b = GetGValue(*p);
if (b >= lg && b <= hg)
{
b = GetBValue(*p);
if (b >= lb && b <= hb)
// This pixel is "transparent"
break;
}
}
p++;
x++;
}
if (x > x0)
{
// Add the pixels (x0, y) to (x, y+1) as a new rectangle in the region
if (pData->rdh.nCount >= maxRects)
{
GlobalUnlock(hData);
maxRects += ALLOC_UNIT;
hData = GlobalReAlloc(hData, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), GMEM_MOVEABLE);
pData = (RGNDATA *)GlobalLock(hData);
}
RECT *pr = (RECT *)&pData->Buffer;
SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1);
if (x0 < pData->rdh.rcBound.left)
pData->rdh.rcBound.left = x0;
if (y < pData->rdh.rcBound.top)
pData->rdh.rcBound.top = y;
if (x > pData->rdh.rcBound.right)
pData->rdh.rcBound.right = x;
if (y+1 > pData->rdh.rcBound.bottom)
pData->rdh.rcBound.bottom = y+1;
pData->rdh.nCount++;
// On Windows98, ExtCreateRegion() may fail if the number of rectangles is too
// large (ie: > 4000). Therefore, we have to create the region by multiple steps.
if (pData->rdh.nCount == 2000)
{
HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else
hRgn = h;
pData->rdh.nCount = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
}
}
}
// Go to next row (remember, the bitmap is inverted vertically)
p32 -= bm32.bmWidthBytes;
}
// Create or extend the region with the remaining rectangles
HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else
hRgn = h;
// Clean up
GlobalFree(hData);
SelectObject(hDC, holdBmp);
DeleteDC(hDC);
}
DeleteObject(SelectObject(hMemDC, holdBmp));
}
DeleteDC(hMemDC);
}
}
return hRgn;