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yahle的技术专栏

游戏开发退役的技术blog

  • 博客(2)
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原创 禅道导入bugfree 3.0的数据

禅道项目导入bugfree功能只支持到2.0, 官方不提供3.0的导入,只好自己写了一个。因为bugfree 3.0换人开发了,表结构和禅道差别很大,所以,这个工具不是完全转换,一些History表内容没有能导入禅道。不过bug的基本信息已经能完全导入,所以接着用不会有太大问题。

2014-02-18 16:29:11 1948

原创 游戏服务器端引擎--DogSE的设计

就DogSE的设计目标来说,它定位为千人左右的页游服务器,在不修改任何底层模块的情况下可以快速的写各种游戏业务。就算是新人在熟悉2~3天后也可以开始写一个游戏。项目可以从github获得,访问地址:https://github.com/dogvane/DogSE 1.DogSE的基本结构 对于一个游戏再代码层面可以分为3个部分1.与所有游戏无关的代码(DogSE

2014-02-11 15:37:26 3176

Pro .NET Memory Management(深入 .net 内存管理)(epub版)

.net下高级开发必须读的书,详细的讲解了.net下内存的工作原理与开发技巧。

2018-11-26

React Design Patterns and Best Practices(React设计模式与最佳实践)中文版

React Design Patterns and Best Practices(React设计模式与最佳实践) 中文版,你看的没错,但是是百度翻译翻译的。 所以保留的中英对照,大家将就着看吧。

2018-04-10

Skill Up: A Software Developer's Guide to Life and Career

技能:一个软件开发人员的生活和职业指南 一共三个部分 1.编程技能 2.自由职业技能 3.职业技能 About the Author Jordan Hudgens is the CTO and founder of DevCamp, where he leads instruction and curriculum development for all the DevCamp and Bottega code schools around the US. As a developer over the past decade, Jordan has traveled the world building applications and training individuals on a wide variety of topics, including Ruby development, big data analysis, and software engineering. Jordan focuses on project-driven education as opposed to theory-based development. This style of teaching is conducive to learning how to build real-world products that adhere to industry best practices. Additionally, Jordan has published multiple books on programming and computer science along with developing training curriculum for Learn.co, DevCamp, and AppDev on the topics, namely Ruby on Rails, Java, AngularJS, NoSQL, API development, and algorithms.

2017-10-19

JavaScript by Example azw3

What this book covers Chapter 1, Building a ToDo List, starts with a simple DOM manipulation with JavaScript and work with event listeners, which will give you a good idea of how JavaScript works with the HTML in the website. You’ll set up the basic development environment and build your first ToDo list app. Chapter 2, Building a Meme Creator, helps you build a fun application, Meme Creator. Through this, you’ll understand the canvas element, use ES6 classes, and be introduced to layouts using CSS3 flexbox. This chapter also introduces you to Webpack and setting up your own automated development environment using it. Chapter 3, Event Registration App, focuses on developing a responsive Event Registration form with an appropriate form validation, which allows users to register for your upcoming event and also visually display the registration data through charts. This chapter helps you understand different methods of performing AJAX requests and how to work with dynamic data. Chapter 4, Real-Time Video Call App with WebRTC, uses WebRTC to build a real-time video call and chat application in JavaScript. This chapter focuses on using the powerful web APIs available to JavaScript in the browser.

2017-10-19

Mastering Immutable.js_ Better - Adam Boduch.azw3

Immutable.js_是一个能极大的帮助javascript开发的工具库,这个是介绍的书,书不大,也很容易懂。

2017-10-19

React Native - Building Mobile - Vladimir Novick.azw3

用 JavaScript React Native 构建移动开发程序。有版权问题请通知csdn下架。

2017-10-19

.net core clr

coreclr-master

2017-05-16

dogse 游戏服务端框架

c# 写的,懂的下

2017-05-16

.net corefx 20170516

你看的没错,是.net core的源代码

2017-05-16

禅道导入bugfree 3数据插件

不是很完善讲究着用吧,不想花资源点,上http://www.cnblogs.com/yahle/p/3554481.html 去下吧

2014-02-18

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