一般地Dictionary是按照元素的添加顺序输出的,这和HashTable不同。
Dictionary<int, string> dictionary = new Dictionary<int, string>();
dictionary.Add(1, "xiaowang");
dictionary.Add(21, "dsd");
dictionary.Add(33, "dsfdfd");
dictionary.Add(4, "liusang");
foreach (KeyValuePair<int, string> kvp in dictionary)
{
Console.WriteLine("key={0},value={1}", kvp.Key, kvp.Value);
}
foreach (int j in dictionary.Keys)
{
Console.WriteLine("key={0},value={1}", j, dictionary[j]);
}
Hashtable table = new Hashtable();
table.Add(1, "wang gang");
table.Add(21, "xiao li");
table.Add(33, "xiao fan");
table.Add(4, "fff");
foreach (int i in table.Keys)
{
Console.WriteLine("key={0},value={1}", i, table[i]);
}
foreach (string str in table.Values)
{
Console.WriteLine("value={0}", str);
}
System.Collections.IDictionaryEnumerator d = table.GetEnumerator();
while (d.MoveNext())
{
System.Console.WriteLine("key={0},value={1}",d.Entry.Key,d.Entry.Value);
}
foreach (DictionaryEntry entry in table)
{
Console.WriteLine("key={0},value={1}", entry.Key, entry.Value);
}
Console.ReadLine();
输出结果:
key=1,value=xiaowang
key=21,value=dsd
key=33,value=dsfdfd
key=4,value=liusang
key=1,value=xiaowang
key=21,value=dsd
key=33,value=dsfdfd
key=4,value=liusang
key=21,value=xiao li
key=4,value=fff
key=1,value=wang gang
key=33,value=xiao fan
value=xiao li
value=fff
value=wang gang
value=xiao fan
key=21,value=xiao li
key=4,value=fff
key=1,value=wang gang
key=33,value=xiao fan
key=21,value=xiao li
key=4,value=fff
key=1,value=wang gang
key=33,value=xiao fan
Dictionary 通过索引指定下标访问指定键和值 || Dictionary_Value重新赋值
Dictionary <int ,int > data = new Dictionary <int ,int >();
data.Add(1,100);
data.Add(2,100);
data.Add(3,200);
data.Add(4,100);
data.Keys.ElementAt(0);
data.Values.ElementAt(0);
c# Dictionary 通过索引指定下标访问指定键和值
==============================
============= dictionary的遍历及赋值问题 ====Dictionary_Value重新赋值===========
Dictionary<int, string> datatable = new Dictionary<int, string>();
datatable.Add(1, "hello 1");
datatable.Add(2, "hello 2");
int[] keys = datatable.Keys.ToArray();
for (int i = 0; i < keys.Length; i++)
{
if (datatable[keys[i]] == "hello 2")
{
datatable[keys[i]] = "hello"; <<<<赋值方法为
}
}
Dictionary 终极用法
using System;
using System.Collections.Generic;
class DictionaryDemo
{
static void Main(string[] args)
{
DictionaryDemo001();
Console.ReadLine();
DictionaryDemo002();
Console.ReadLine();
DictionaryDemo003();
Console.ReadLine();
}
/// <summary>
/// 一般用法
/// </summary>
static void DictionaryDemo001()
{
Dictionary<int, string> dict = new Dictionary<int, string>();
dict.Add(1, "111");
dict.Add(2, "222");
//判断是否存在相应的key并显示
if (dict.ContainsKey(2))
{
Console.WriteLine(dict[2]);
}
//遍历Keys
foreach (var item in dict.Keys)
{
Console.WriteLine("Key:{0}", item);
}
//遍历Values
foreach (var item in dict.Values)
{
Console.WriteLine("value:{0}", item);
}
//遍历整个字典
foreach (var item in dict)
{
Console.WriteLine("key:{0} value:{1}", item.Key, item.Value);
}
}
/// <summary>
/// 参数为其它类型
/// </summary>
static void DictionaryDemo002()
{
Dictionary<string, string[]> dict = new Dictionary<string, string[]>();
dict.Add("1", "1,11,111".Split(','));
dict.Add("2", "2,22,222".Split(','));
Console.WriteLine(dict["2"][2]);
}
/// <summary>
/// 调用自定义类
/// </summary>
static void DictionaryDemo003()
{
Dictionary<int, yongfa365> dict = new Dictionary<int, yongfa365>();
for (int i = 0; i < 10; i++)
{
yongfa365 y = new yongfa365();
y.UserCode = i;
y.UserName = "com " + i.ToString();
dict.Add(i, y);
}
foreach (var item in dict)
{
Console.WriteLine("{0} One:{1} UserName:{2}", item.Key, item.Value.UserCode, item.Value.UserName);
}
}
}
class yongfa365
{
public int UserCode { get; set; }
public string UserName { get; set; }
}
本文转自网络,为两篇文章的合并:
http://hi.baidu.com/zkbob22/blog/item/d5aadfd26f96b7133bf3cf4d.html
http://www.cnblogs.com/blsong/archive/2010/08/18/1802382.html