菜鸟进阶笔记|初探自定义View06|Canvas绘图技巧

举个栗子,我们要绘制如下效果图:
这里写图片描述
实现如下:

public class ClockView extends View {
    public ClockView(Context context) {
        super(context);
    }

    public ClockView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
    }

    public ClockView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        int mWidth = getMeasuredWidth();
        int mHight = getMeasuredHeight();
        //1.画外圆
        Paint paintCircle = new Paint();
        paintCircle.setStyle(Paint.Style.STROKE);   //设置是否为空心
        paintCircle.setAntiAlias(true); //抗锯齿
        paintCircle.setStrokeWidth(5);  //设置线粗细
        canvas.drawCircle(mWidth / 2, mHight / 2, mWidth / 2, paintCircle);
        //2.画刻度
        //画刻度时,我们会发现刻度需要确定线两端的端点坐标,需要经过一系列计算才可以,所以我们选择一种简单的画法:旋转画布。
        Paint paintDegree = new Paint();
        paintCircle.setStrokeWidth(3);
        for (int i = 0; i < 24; i++) {
            //区分整点与非整点,整点线长一点
            if (i == 0 || i == 6 || i == 12 || i == 18) {
                paintDegree.setStrokeWidth(5);
                paintDegree.setTextSize(40);
                canvas.drawLine(mWidth / 2, mHight / 2 - mWidth / 2, mWidth / 2, mHight / 2 - mWidth / 2 + 60, paintDegree);
                String degree = String.valueOf(i);
                canvas.drawText(degree, mWidth / 2 - paintDegree.measureText(degree) / 2, mHight / 2 - mWidth / 2 + 90, paintDegree);
            } else {
                paintDegree.setStrokeWidth(3);
                paintDegree.setTextSize(30);
                canvas.drawLine(mWidth / 2, mHight / 2 - mWidth / 2, mWidth / 2, mHight / 2 - mWidth / 2 + 30, paintDegree);
                String degree = String.valueOf(i);
                canvas.drawText(degree, mWidth / 2 - paintDegree.measureText(degree) / 2, mHight / 2 - mWidth / 2 + 60, paintDegree);
            }
            //通过旋转画布简化坐标运算
            canvas.rotate(15, mWidth / 2, mHight / 2);
        }
        //3.画指针
        Paint paintCenter = new Paint();
        paintCenter.setStrokeWidth(30);
        paintCenter.setStyle(Paint.Style.FILL); //设置为实心
        paintCircle.setAntiAlias(true); //抗锯齿
        Paint paintHour = new Paint();
        paintHour.setStrokeWidth(20);
        Paint paintMinute = new Paint();
        paintMinute.setStrokeWidth(10);
        canvas.save();  //保存画布,之后所绘制内容,将在该画布之上继续绘制
        canvas.translate(mWidth / 2, mHight / 2);   //平移坐标原点
        canvas.drawCircle(0, 0, 15, paintCenter);
        canvas.drawLine(0, 0, 100, 100, paintHour);
        canvas.drawLine(0, 0, 0, 100, paintMinute);
        canvas.restore();   //合并图层操作,将save之前的图像和save之后的图像合并
        super.onDraw(canvas);
    }

最后在xml中引用

<com.example.myview.myview.ClockView
     android:layout_width="match_parent"
     android:layout_height="match_parent" />

学到这里,感觉的确如书中大佬们所讲,绘图方法一下子是学不完的,如何绘制的妙,还得在于不断练习,不断思考。

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