基于libevent的服务器示例

#include <netinet/in.h> 
#include <sys/socket.h> 
#include <fcntl.h> 

#include <event2/event.h> 
#include <event2/buffer.h> 
#include <event2/bufferevent.h> 

#include<iostream>

#include <assert.h> 
#include <unistd.h> 
#include <string.h> 
#include <stdlib.h> 
#include <stdio.h> 
#include <errno.h> 
#define LEN 1024
void do_read(evutil_socket_t fd, short events, void *arg); 

void readcb(struct bufferevent *bev, void *ctx) 
{ 
     printf("called readcb!\n"); 
     struct evbuffer *input, *output; 
     std::string recv_buf;
     std::string recv_temp; 
     size_t len; 
     input = bufferevent_get_input(bev);//其实就是取出bufferevent中的input 
     output = bufferevent_get_output(bev);//其实就是取出bufferevent中的output 

     size_t input_len = evbuffer_get_length(input); 
     printf("input_len: %d\n", input_len); 
     size_t output_len = evbuffer_get_length(output); 
     printf("output_len: %d\n", output_len); 


     ev_ssize_t head_len = evbuffer_copyout(input, (char *)recv_temp.data(),input_len);//copyout
     if(head_len == 0) 
     { 
          printf("nothing has benn recv.\n"); 
     } 
     else
     {
          len = evbuffer_remove(input, (char *)recv_buf.data(), input_len); //move buffer
          std::cout<<"recv:"<<recv_buf<<std::endl;
          std::string resp = "recv ok,Hello Client\n";
          evbuffer_add(output, (char *)resp.data(), resp.size());

     } 

     size_t input_len1 = evbuffer_get_length(input); 
     printf("input_len1: %d\n", input_len1); 
     size_t output_len1 = evbuffer_get_length(output); 
     printf("output_len1: %d\n\n", output_len1); 
}

void errorcb(struct bufferevent *bev, short error, void *ctx) 
{ 
     if (error & BEV_EVENT_EOF) 
     { 
          /* connection has been closed, do any clean up here */ 
          printf("connection closed\n"); 
     } 
     else if (error & BEV_EVENT_ERROR) 
     { 
          /* check errno to see what error occurred */ 
          printf("some other error\n"); 
     } 
     else if (error & BEV_EVENT_TIMEOUT) 
     { 
          /* must be a timeout event handle, handle it */ 
          printf("Timed out\n"); 
     } 
     bufferevent_free(bev); 
}

void do_accept(evutil_socket_t listener, short event, void *arg) 
{ 
     struct event_base *base = (event_base *)arg; 
     struct sockaddr_storage ss; 
     socklen_t slen = sizeof(ss); 
     int fd = accept(listener, (struct sockaddr*)&ss, &slen); 
     if (fd < 0) 
     { 
          perror("accept"); 
     } 
     else if (fd > FD_SETSIZE) 
     { 
          close(fd); 
     } 
     else 
     { 
          struct bufferevent *bev; 
          evutil_make_socket_nonblocking(fd); 

          //使用bufferevent_socket_new创建一个struct bufferevent *bev,关联该sockfd,托管给event_base 
          //BEV_OPT_CLOSE_ON_FREE表示释放bufferevent时关闭底层传输端口。这将关闭底层套接字,释放底层bufferevent等。
          bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE); 

          //设置读写对应的回调函数,三个函数指针分别对应读,写,错误处理。 
          bufferevent_setcb(bev, readcb, NULL, errorcb, NULL); 


          //启用读写事件,其实是调用了event_add将相应读写事件加入事件监听队列poll。正如文档所说,如果相应事件不置为true,buf  ferevent是不会读写数据的 
          bufferevent_enable(bev, EV_READ|EV_WRITE); 
     } 
}

void run(void) 
{ 
    evutil_socket_t listener; 
    struct sockaddr_in sin; 
    struct event_base *base; 
    struct event *listener_event; 
 
    base = event_base_new(); 
    if (!base) 
        return; /*XXXerr*/ 
 
    sin.sin_family = AF_INET; 
    sin.sin_addr.s_addr = 0; 
    sin.sin_port = htons(8000); 
 
    listener = socket(AF_INET, SOCK_STREAM, 0); 
    evutil_make_socket_nonblocking(listener); 
 
#ifndef WIN32 
    { 
        int one = 1; 
        setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)); 
    } 
#endif 
 
    if (bind(listener, (struct sockaddr*)&sin, sizeof(sin)) < 0) 
    { 
        perror("bind"); 
        return; 
    } 
if (listen(listener, 16)<0) 
    { 
        perror("listen"); 
        return; 
    } 
 
    listener_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base); 
    /*XXX check it */ 
    event_add(listener_event, NULL); 
 
    event_base_dispatch(base); 
}

int main(int argc, char **argv) 
{ 
    setvbuf(stdout, NULL, _IONBF, 0); 
 
    run(); 
    return 0; 
}   

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以下是一个简单的基于libevent高并发服务器代码示例: ```c #include <stdio.h> #include <stdlib.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <netinet/in.h> #include <arpa/inet.h> #include <event2/event.h> #define SERVER_PORT 8888 #define BUFFER_SIZE 1024 void on_accept(int fd, short event, void *arg); void on_read(int fd, short event, void *arg); int main(int argc, char *argv[]) { int server_fd, client_fd; struct sockaddr_in server_addr; struct event_base *base; struct event *listen_event; // 创建TCP socket if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { perror("socket error"); return -1; } // 设置socket地址重用 int optval = 1; setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)); // 绑定本地地址和端口 bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(SERVER_PORT); server_addr.sin_addr.s_addr = htonl(INADDR_ANY); if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { perror("bind error"); return -1; } // 监听端口 if (listen(server_fd, 128) < 0) { perror("listen error"); return -1; } // 初始化event库 base = event_base_new(); if (!base) { perror("event_base_new error"); return -1; } // 创建listen事件 listen_event = event_new(base, server_fd, EV_READ | EV_PERSIST, on_accept, base); event_add(listen_event, NULL); // 进入事件循环 event_base_dispatch(base); // 释放资源 event_base_free(base); return 0; } void on_accept(int fd, short event, void *arg) { struct event_base *base = (struct event_base *)arg; struct sockaddr_in client_addr; socklen_t client_len = sizeof(client_addr); int client_fd; // 接受新的连接 client_fd = accept(fd, (struct sockaddr *)&client_addr, &client_len); if (client_fd < 0) { perror("accept error"); return; } // 输出连接信息 printf("accept new client: %s:%d\n", inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port)); // 创建读事件 struct event *read_event = event_new(base, client_fd, EV_READ | EV_PERSIST, on_read, NULL); event_add(read_event, NULL); } void on_read(int fd, short event, void *arg) { char buffer[BUFFER_SIZE]; int n; // 读取数据 n = read(fd, buffer, BUFFER_SIZE); if (n < 0) { perror("read error"); return; } else if (n == 0) { // 客户端关闭连接 printf("client close the connection\n"); close(fd); return; } // 输出收到的数据 printf("receive data from client: %s\n", buffer); // 回复客户端 write(fd, buffer, n); } ``` 该服务器代码使用libevent实现了一个简单的回显服务器,能够处理多个客户端的连接和数据读写。在事件循环中,使用event_new()函数创建了一个listen事件,用于监听客户端连接请求;在on_accept回调函数中,使用event_new()函数创建了一个读事件,用于处理客户端的数据读取和回复。
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