//设置标题
int CFreecellView::UpdateTitle(void)
{
CString str, strtemp;
str.Format("#%#d", FreecellGame->m_SelectNum);
strtemp.Format("空当接龙游戏 ");
strtemp += str;
CWnd* pW = ::AfxGetMainWnd();
pW->SetWindowText(strtemp) ;
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.cx=640;
cs.cy=480;
cs.style &= ~FWS_ADDTOTITLE; //设置标题和图标
m_strTitle = "空当接龙";
cs.lpszClass=AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW,0,0,
LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDI_TITLE)));
//CFreecellView* pView = (CFreecellView *)GetActiveView();
//m_strTitle.Format("#%#6d", pView->FreecellGame->m_SelectNum);
return TRUE;
}
void CMainFrame::OnGetMinMaxInfo(MINMAXINFO* lpMMI)
{
//lpMMI->ptMaxTrackSize.x = pFreecellView->FreecellGame->m_ScreenWidth;
//lpMMI->ptMaxTrackSize.y = pFreecellView->FreecellGame->m_ScreenHeight;
lpMMI->ptMaxTrackSize.x = 640;
//lpMMI->ptMaxTrackSize.y = 480;
CFrameWnd::OnGetMinMaxInfo(lpMMI); //设置窗口大小
}
//OnSetCursor //设置光标
HCURSOR hCursor = AfxGetApp()->LoadCursor(IDC_CURSORDOWN);
::SetCursor(hCursor);
return TRUE;