var activeShapePoints = [];
var activeShape;
var floatingPoint;
//查看器
var viewer = new Cesium.Viewer('cesiumContainer', {
selectionIndicator: false,
infoBox: false,
// 注释时相当于使用默认地形,解开注释相当于使用全球地形
terrainProvider: Cesium.createWorldTerrain()
});
var handler = new Cesium.ScreenSpaceEventHandler(viewer.canvas);
//双击鼠标左键清除默认事件
viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
//绘制图形
function drawShape(positionData) {
var shape;
//当positionData为数组时绘制最终图,如果为function则绘制动态图
var arr = typeof positionData.getValue === 'function' ? positionData.getValue(0) : positionData;
shape = viewer.entities.add({
name: 'Blue translucent, rotated, and extruded ellipse with outline',
rectangle : {
coordinates : new Cesium.CallbackProperty(function () {
var obj=Cesium.Rectangle.fromCartesianArray(arr);
//if(obj.west==obj.east){ obj.east+=0.000001};
//if(obj.south==obj.north){obj.north+=0.000001};
return obj;
}, false),
material : Cesium.Color.RED.withAlpha(0.5)
}
});
return shape;
}
var we=[];
var ns=[];
var east;
var west;
var south;
var north;
//鼠标左键
handler.setInputAction(function (event) {
// 我们在这里使用“viewer.scene.pickPosition”而不是“viewer.camera.pick椭球体”
// 我们在地形上移动时得到了正确的点。
//var earthPosition = viewer.scene.pickPosition(event.position);//三维绘制
var earthPosition = viewer.camera.pickEllipsoid(event.position, viewer.scene.globe.ellipsoid); //返回在椭球上面的点的坐标 2维绘制
// `如果我们的鼠标不在地球上,地球位置将是不确定的
if (Cesium.defined(earthPosition)) {
if (activeShapePoints.length === 0) {
activeShapePoints.push(earthPosition);
var dynamicPositions = new Cesium.CallbackProperty(function () {
return activeShapePoints;
}, false);
activeShape = drawShape(dynamicPositions);//绘制动态图
}
activeShapePoints.push(earthPosition);
console.log(earthPosition,"笛卡尔");
//将笛卡尔坐标转换为地理坐标
var cartographic = viewer.scene.globe.ellipsoid.cartesianToCartographic(earthPosition);
//将弧度转为度的十进制度表示
var longitudeString = Cesium.Math.toDegrees(cartographic.longitude);
var latitudeString = Cesium.Math.toDegrees(cartographic.latitude);
we.push(longitudeString);
ns.push(latitudeString);
//获取相机高度
var height = Math.ceil(viewer.camera.positionCartographic.height);
console.log( '(' + longitudeString + ', ' + latitudeString + "," + height + ')弧度' );
ns.sort(function (a, b) {
return a-b;
});
we.sort(function (a, b) {
return a-b;
});
east =we[we.length - 1] ;
west =we[0] ;
south = ns[0];
north = ns[ns.length - 1];
console.log(we,east,west);console.log(ns,south,north);
}
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
//鼠标移动
handler.setInputAction(function (event) {
if (Cesium.defined(floatingPoint)) {
var newPosition = viewer.scene.pickPosition(event.endPosition);
if (Cesium.defined(newPosition)) {
floatingPoint.position.setValue(newPosition);
activeShapePoints.pop();
activeShapePoints.push(newPosition);
}
}
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
// 重新绘制形状,使其不是动态的,然后删除动态形状
function terminateShape() {
activeShapePoints.pop();//去除最后一个动态点
if(activeShapePoints.length){
drawShape(activeShapePoints);//绘制最终图
we=[];
ns=[];
var rectangle = Cesium.Rectangle.fromDegrees(west, south, east, north);
viewer.camera.flyTo({
destination : rectangle
});
}
//viewer.entities.remove(floatingPoint);//去除动态点图形(当前鼠标点)
//viewer.entities.remove(activeShape);//去除动态图形
viewer.entities.removeAll();
floatingPoint = undefined;
activeShape = undefined;
activeShapePoints = [];
}
handler.setInputAction(function (event) {
terminateShape();
}, Cesium.ScreenSpaceEventType.RIGHT_CLICK);
// Zoom in to an area with mountains
viewer.camera.lookAt(Cesium.Cartesian3.fromDegrees(-122.2058, 46.1955, 1000.0), new Cesium.Cartesian3(5000.0, 5000.0, 5000.0));
viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
Cesium选择地图范围【 绘制矩形 坐标转换 局部放大】
最新推荐文章于 2024-09-12 14:01:59 发布