TInt GetRangNum(TInt startNum,TInt endNum)
{
TTime theTime( startNum );
theTime.UniversalTime();
TInt64 randSeed( theTime.Int64() );
TInt number( startNum + Math::Rand( randSeed ) % (endNum - startNum) );
return number;
}
{
TTime theTime( startNum );
theTime.UniversalTime();
TInt64 randSeed( theTime.Int64() );
TInt number( startNum + Math::Rand( randSeed ) % (endNum - startNum) );
return number;
}