粗糙的ThreadLocal

package com.pancm;

import java.util.Collections;
import java.util.HashMap;
import java.util.Map;

public class MyThreadLocal {
    private Map valueMap = Collections.synchronizedMap(new HashMap());
    public void set(Object newValue) {
        valueMap.put(Thread.currentThread(), newValue);
    }
    public Object get() {
        Thread currentThread = Thread.currentThread();
        Object o = valueMap.get(currentThread);
        if (o == null && !valueMap.containsKey(currentThread)) {
            o = initialValue();
            valueMap.put(currentThread, o);
        }

        return o;
    }
    public void remove() {
        valueMap.remove(Thread.currentThread());

    }
    public Object initialValue() {
        return null;
    }

}

How to use it 

package com.pancm;

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class TestThreadLocal {
    //线程本地存储变量
    static int n = 0;
    private  final ThreadLocal<Integer> THREAD_LOCAL_NUM = new ThreadLocal<Integer>(){
        @Override
        protected Integer initialValue() {
            return n;
        }
    };

    public static void main(String[] args) throws InterruptedException {
        TestThreadLocal test = new TestThreadLocal();
        for (int i = 0; i < 3; i++) {
            //启动三个线程

            Thread t = new Thread(){
                @Override
                public void run() {
                    test.add10byThreadLocal();
                }
            };
            t.start();
        }
        Thread.sleep(500);
        System.out.println(n);
    }

    /**
     * 线程本地存储变量+5
     */
    private  void add10byThreadLocal(){
        for (int i = 0; i < 5; i++) {
            Integer copy = THREAD_LOCAL_NUM.get();//返回此线程局部变量的当前线程副本中的值
            copy += 1;
            THREAD_LOCAL_NUM.set(copy);//将此线程局部变量的当前线程副本中的值设置为value
            System.out.println(Thread.currentThread().getName() + ": ThreadLocal num : " + copy);

        }
    }
}

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值