centos 7.4  "X Window System" 安装

centos 7.4  "X Window System" 安装
参考文档:http://blog.51cto.com/laobaiv1/2127873

yum groupinstall "X Window System"    #先安装Xwindows(安装X)
startx         #启动xwindow 进入图形化桌面(进入图形界面)
systemctl get-default            #查看默认运行级别
cat /etc/inittab |grep runlevel    #查看 /etc/inittab 文件
# systemd uses 'targets' instead of runlevels. By default, there are two main targets:
# multi-user.target: analogous to runlevel 3    #运行级别 3,多用户命令行模式
# graphical.target: analogous to runlevel 5    #运行级别 5,多用户图形化界面
systemctl set-default graphical.target    \\设置默认图形化运行级别

 yum grouplist     #然后安装我们需要的图形界面软件,GNOME(GNOME Desktop)

yum groupinstall "GNOME Desktop"     #(此步可选)然后安装我们需要的图形界面软件,GNOME(GNOME Desktop)

  • 1
    点赞
  • 7
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
Product Description OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also: *explains the GLX model for integrating OpenGL and Xlib *shows how to use OpenGL with Motif and other widget sets *discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 *covers advanced topics such as alternative input devices and overlays *includes valuable information for ensuring OpenGL portability and interoperability *provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required. 0201483599B04062001 From the Back Cover OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System. Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also: explains the GLX model for integrating OpenGL and Xlib shows how to use OpenGL with Motif and other widget sets discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2 covers advanced topics such as alternative input devices and overlays includes valuable information for ensuring OpenGL portability and interoperability provides pointers for performance tuning Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet. Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required.

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值