Android4.1强制横竖屏

由于做的是车机,所以有些应用是竖屏时要强制转换一下,以下是强制转换横竖屏的方法:

方法一:

android4.0/frameworks/base/services/java/com/android/server/wm/WindowManagerService.java
 int computeForcedAppOrientationLocked() {
        int req = getOrientationFromWindowsLocked();
        if (req == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED) {
            req = getOrientationFromAppTokensLocked();
        }
        // req = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE; //强制横屏0度
    // req = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT; //强制竖屏左转90度
        return req;
    }

方法二:

android4.0/frameworks/base/services/surfaceflinger/SurfaceFlinger.cpp
void GraphicPlane::setDisplayHardware(DisplayHardware *hw)
{
mHw = hw;
// initialize the display orientation transform.
// it's a constant that should come from the display driver.
int displayOrientation = ISurfaceComposer::eOrientationDefault;
char property[PROPERTY_VALUE_MAX];
if (property_get("ro.sf.hwrotation", property, NULL) > 0) {
//displayOrientation
switch (atoi(property)) {
case 0:
displayOrientation = ISurfaceComposer::eOrientationDefault;
break;
case 90:
displayOrientation = ISurfaceComposer::eOrientation90;
break;
case 180:
displayOrientation = ISurfaceComposer::eOrientation180;
break;
case 270:
displayOrientation = ISurfaceComposer::eOrientation270;
break;
}
}
/* 强制旋转90度 */
displayOrientation = ISurfaceComposer::eOrientation90;
const float w = hw->getWidth();
const float h = hw->getHeight();
GraphicPlane::orientationToTransfrom(displayOrientation, w, h,
&mDisplayTransform);
}

注android4.4的代码和android4.0改变比较大,在android4.0上修改不适合在android4.4上了.

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