RMI的工作原理,因为EJB毕竟是基于RMI的嘛。RMI的本质就是实现在不同JVM之间的调用,工作原理图如下:
它的实现方法就是在两个JVM中各开一个Stub和Skeleton,二者通过socket通信来实现参数和返回值的传递。
1. 定义一个Person的接口,其中有两个business method, getAge() 和getName()
package cn.com.yy.ejb;
public interface Person {
public String getName() throws Throwable;
public int getAge() throws Throwable;
}
2、2. Person的实现PersonServer类
package cn.com.yy.ejb;
public class PersonService implements Person {
private String name;
private int age;
public PersonService(String sName,int sAge){
name = sName;
age = sAge;
}
@Override
public String getName() throws Throwable {
// TODO Auto-generated method stub
return name;
}
@Override
public int getAge() throws Throwable {
// TODO Auto-generated method stub
return age;
}
}
现在要在Client机器上调用getAge()和getName()这两个business method,那么就得编写相应的Stub(Client端)和Skeleton(Server端)程序。
3、Stub的实现:
package cn.com.yy.ejb;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
public class Person_Stub implements Person {
Socket socket = null;
public Person_Stub() throws Throwable{
//connect to skeleton
socket = new Socket("yy",9000);
}
@Override
public String getName() throws Throwable {
// TODO Auto-generated method stub
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
out.writeObject("getName");
out.flush();
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
return (String)in.readObject();
}
@Override
public int getAge() throws Throwable {
// TODO Auto-generated method stub
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
out.writeObject("getAge");
out.flush();
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
return in.readInt();
}
}
Person_Stub和PersonServer一样,都implements Person。它们都实现了getAge()和getName()两个business method,不同的是PersonServer是真的实现,Person_Stub是建立socket连接,并向Skeleton发请求,然后通过 Skeleton调用PersonServer的方法,最后接收返回的结果。
4、Skeleton的实现
package cn.com.yy.ejb;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class Person_Skeleton extends Thread {
PersonService myService;
public Person_Skeleton(PersonService personService){
myService = personService;
}
public void run(){
try{
// new socket at port 9000
ServerSocket server = new ServerSocket(9000);
// accept stub's request
Socket socket = server.accept();
while(socket != null){
// get stub's request
ObjectInputStream inStream = new ObjectInputStream(socket.getInputStream());
String methodName = (String)inStream.readObject();
// check method name
if(methodName.equals("getName")){
// execute object server's business method
String name = myService.getName();
ObjectOutputStream outStream = new ObjectOutputStream(socket.getOutputStream());
// return result to stub
outStream.writeObject(name);
outStream.flush();
}
// check method name
if(methodName.equals("getAge")){
// execute object server's business method
int age = myService.getAge();
ObjectOutputStream outStream = new ObjectOutputStream(socket.getOutputStream());
// return result to stub
outStream.writeInt(age);
outStream.flush();
}
}
}catch(Throwable e){
e.printStackTrace();
System.exit(0);
}finally{}
}
}
5、 最后一个,Client的实现
package cn.com.yy.ejb;
public class PersonClient {
public static void main(String args []) {
try{
Person person = new Person_Stub();
int age = person.getAge();
String name = person.getName();
System.out.println(name + " is " + age + " years old");
}catch(Throwable t){
t.printStackTrace();
}
}
}
Client的本质是,它要知道Person接口的定义,并实例一个Person_Stub,通过Stub来调用business method,至于Stub怎么去和Server沟通,Client就不用管了。