异步SOcket传输类(待完善)

 

#define  DUBEG
using  System;
using  System.IO;
using  System.Text;
using  System.Net;
using  System.Threading;
using  System.Net.Sockets;
using  System.Collections.Generic;
using  System.Runtime.Serialization.Formatters.Binary;

namespace  SocketServer
{
    
/// <summary>
    
/// 传输对象类,接收缓冲区为默认值 8192 个字节。
    
/// </summary>

    public class TcpTranslate
    
{
        
private AutoResetEvent fileResponsion;  //接收文件应答.
        网络事件

        
字段

        
属性

        
构造函数

        [System.Diagnostics.Conditional(
"DUBEG")]
        
public static void WriteLine(string message)
        
{
            Console.WriteLine(message);
        }


        
/// <summary>
        
/// 开始接收数据
        
/// </summary>

        public void StartReceive()
        
{
            
if (_isConnected)
            
{
                
byte[] bytes = new byte[_bagSize];
                _socket.BeginReceive(bytes, 
0, _bagSize, SocketFlags.None,
                    
new AsyncCallback(ReceivceData), bytes);
            }

            
else
            
{
                _socket.BeginConnect(_iep, 
new AsyncCallback(connected), _socket);
            }

        }


        
private void connected(IAsyncResult iar)
        
{
            _isConnected 
= true;
            StartReceive();
            
if (Connect != null) Connect(thisthis);
        }


        
/// <summary>
        
/// 接收数据回调函数
        
/// </summary>
        
/// <param name="ar"></param>

        private void ReceivceData(IAsyncResult ar)
        
{
            
try
            
{
                SocketError sErr;
                
//接收到的数据长度.
                int receLen = _socket.EndReceive(ar, out sErr);
                
byte[] receBytes = ar.AsyncState as byte[];
                
if (receLen != _bagSize)
                
{
                    
byte[] currentBin = new byte[receLen];
                    Array.Copy(receBytes,
0,currentBin,0,receLen);
                    _bufferBags.AddRange(currentBin);
                    
if (_bufferBags.Count == _bagSize)
                    
{
                        receBytes 
= _bufferBags.ToArray();
                        receLen 
= _bagSize;
                        _bufferBags.Clear();
                    }

                    
else
                    
{
                        
//byte[] bin = new byte[_bagSize];
                        
//_socket.BeginReceive(bin, 0, bin.Length, SocketFlags.None,
                        
//   new AsyncCallback(ReceivceData), bin);
                        return;
                    }

                }

                
switch (receBytes[0])
                
{
                    
case 1:     //接收到文本
                        ReceivceText(receLen, receBytes);
                        
break;
                    
case 2:     //接收到对象
                        
//ReceivceObje(receLen, receBytes);
                        break;
                    
case FileSend.BagMark:     //接收到文件
                        ReceivceFile(receLen, receBytes);
                        
break;
                    
//case 254:   //响应包
                    
//    fileResponsion.Set();
                    
//    break;
                    
//case 255:   //重发请求.重新发送包
                    
//    repeatSend();
                    
//    break;
                    default:    //接收错误,请求重发
                        requestRepeatSend();
                        WriteLine(
"错误的数据包:包头为 " + receBytes[0].ToString() + " Socket错误代码:" + sErr.ToString());
                        WriteLine(
"要正请求重新发送第" + _bufferFile.CurrentBag + "");
                        
break;
                }

                
//继续接收数据
                byte[] bytes = new byte[_bagSize];
                _socket.BeginReceive(bytes, 
0, bytes.Length, SocketFlags.None,
                   
new AsyncCallback(ReceivceData), bytes);
                
return;
            }

            
catch (SocketException socketErr)
            
{
                WriteLine(socketErr.Message);
            }

            
catch (ObjectDisposedException socketClose)
            
{
                WriteLine(socketClose.Message);
            }

            
catch (Exception err)
            
{
                WriteLine(err.Message);
            }

            
//断开连接事件
            if (DisConnect != null) DisConnect(_socket, this);
            _recObjeLen 
= -1;
            _recFileLen 
= -1;
        }


        
void ReceivceFile(int receLen, byte[] receBytes)
        
{
            
int bagSequence = FileRece.ReadBagSequence(receBytes);
            
if (bagSequence == 0 )            //读第一包.初始化接收文件类
            {
                
if (_recFileLen == -1)
                
{
                    _bufferFile 
= new FileRece();
                    _bufferFile.ReceivedFile 
+= new FileEvent(reFileEnd);
                    _bufferFile.Initialize(receBytes);
                    _recFileLen 
+= receLen;
                }

                
else
                
{
                    WriteLine(
"接收到错误的包");
                }

            }

            
else if (bagSequence == _bufferFile.NextBag)
            
{
                _bufferFile.Write(receBytes);
                _recFileLen 
+= receLen;
            }

            SendState(receBytes);
        }


        
void reFileEnd(FileBase f)
        
{
            _recFileLen 
= -1;
            
//接收完数据事件
            WriteLine("文件接收完成");
            
if (ReceiveFile != null{ ReceiveFile(_fileName, this); }
        }


        
void repeatSend()
        
{
            
byte[] reSendBin = _sendFile.GetBags(_sendFile.CurrentBag - 1);
            _socket.BeginSend(reSendBin, 
0, reSendBin.Length, SocketFlags.None, new AsyncCallback(SendEnd), reSendBin);

        }

        
void requestRepeatSend()
        
{
            
byte[] stat = new byte[_bagSize];
            stat[
0= 255;
            _socket.BeginSend(stat, 
0, stat.Length, SocketFlags.None, new AsyncCallback(SendEnd), stat);
        }

        
/// <summary>
        
/// 接收多包时的应答包
        
/// </summary>
        
/// <param name="content">状态</param>

        protected virtual void SendState(byte[] receBytes)
        
{
            
byte[] stat = new byte[_bagSize];
            stat[
0= 254;
            Array.Copy(receBytes, 
1, stat, 17);
            _socket.BeginSend(stat, 
0, stat.Length, SocketFlags.None, new AsyncCallback(SendEnd), stat);
        }

        
protected virtual void SendEnd(IAsyncResult iar)
        
{
            _socket.EndSend(iar);
        }

        
void ReceivceText(int receLen, byte[] receBytes)
        
{
            
string reStr = Encoding.Default.GetString(receBytes, 1, receLen - 1).TrimEnd('');
            
//接收完数据事件
            if (ReceiveText != null{ ReceiveText(reStr, this); }
            WriteLine(reStr);
        }


        
/// <summary>
        
/// 发送文本
        
/// </summary>
        
/// <param name="text"></param>
        
/// <returns></returns>

        public bool SendText(string text)
        
{
            
if (_allowSendText)
            
{
                _allowSendText 
= false;                                                 //禁止发送文本
                Stream _stream = new MemoryStream(Encoding.Default.GetBytes(text));     //得到文本的内存流
                return true;
            }

            
return false;
        }



        
/// <summary>
        
/// 发送文件
        
/// </summary>
        
/// <param name="_filePath">文件路径</param>
        
/// <returns></returns>

        public bool SendFile(string filePath)
        
{
            
if (_allowSendFile && File.Exists(filePath))
            
{
                _allowSendFile 
= false;                                                 //禁止发送文件
                _sendFile = new FileSend(_bagSize, filePath);
                
byte[] sendBin = _sendFile.ReadBase();
                
if (sendBin.Length > 0)
                
{
                    fileResponsion 
= new AutoResetEvent(false);
                    _socket.BeginSend(sendBin, 
0, sendBin.Length, SocketFlags.None,     //开始异步发送
                        new AsyncCallback(sendFileCallBack), _sendFile);
                }

                
else
                
{
                    _socket.Send(
new byte[] { });
                    _allowSendFile 
= true;
                }

                
return true;
            }

            
return false;
        }

        
private void sendFileCallBack(IAsyncResult ar)
        
{
            _socket.EndSend(ar);
            
//FileSend sendfiles = (FileSend)ar.AsyncState;
            byte[] sendBin = _sendFile.Read();
            
//fileResponsion.WaitOne();                                     //等待接收方作回应答
            if (sendBin.Length > 0)
            
{
                _socket.BeginSend(sendBin, 
0, _bagSize, SocketFlags.None,               //开始异步发送
                    new AsyncCallback(sendFileCallBack), _sendFile);
            }

            
else
            
{
                _socket.Send(
new byte[] { });
                
if (SendOverFile != null)
                
{
                    SendOverFile(
"文件发送完成"this);
                }

                _allowSendFile 
= true;
            }

        }

    }

}

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