悟了 CountDownLatch 这样唤醒队列中线程

CountDownLatch

2、node设置 preNode的 ws为 -1 ;然后 唤醒队列中线程,清除队列节点。

后人把前人的 ws 改为 -1 ,就是为了到时候 前人能把 后人叫醒!

(自己付出努力,只为自己能醒过来!)

1、唤醒队列中线程,清除队列节点。

2、node设置 preNode的 ws为 -1

	1、
    public void await() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);
    }

    2、
    public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)
            doAcquireSharedInterruptibly(arg);
    }

    3、
    protected int tryAcquireShared(int acquires) {
        return (getState() == 0) ? 1 : -1;
    }


    4、
    private void doAcquireSharedInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

    5、
    private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            /*
             * This node has already set status asking a release
             * to signal it, so it can safely park.
             */
            return true;
        if (ws > 0) {
            /*
             * Predecessor was cancelled. Skip over predecessors and
             * indicate retry.
             */
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            /*
             * waitStatus must be 0 or PROPAGATE.  Indicate that we
             * need a signal, but don't park yet.  Caller will need to
             * retry to make sure it cannot acquire before parking.
             */
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }

    6、
        private final boolean parkAndCheckInterrupt() {
	        LockSupport.park(this);
	        return Thread.interrupted();
	    }

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