+ (UIImage*) drawGradientInRect:(CGSize)size withColors:(NSArray*)colors {
NSMutableArray *ar = [NSMutableArray array];
for(UIColor *c in colors) [ar addObject:(id)c.CGColor];
UIGraphicsBeginImageContextWithOptions(size, YES, 1);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGColorSpaceRef colorSpace = CGColorGetColorSpace([[colors lastObject] CGColor]);
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (CFArrayRef)ar, NULL);
// CGContextClipToRect(context, rect);
CGPoint start = CGPointMake(0.0, 0.0);
CGPoint end = CGPointMake(0.0, size.height);
CGContextDrawLinearGradient(context, gradient, start, end, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
CGGradientRelease(gradient);
CGContextRestoreGState(context);
// Clean up
CGColorSpaceRelease(colorSpace); // Necessary?
UIGraphicsEndImageContext(); // Clean up
return image;
}
+ (UIImage *)radialGradientImage:(CGSize)size start:(float)start end:(float)end centre:(CGPoint)centre radius:(float)radius {
// Initialise
UIGraphicsBeginImageContextWithOptions(size, YES, 1);
// Create the gradient's colours
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
CGFloat components[8] = { start,start,start, 1.0, // Start color
end,end,end, 1.0 }; // End color
CGColorSpaceRef myColorspace = CGColorSpaceCreateDeviceRGB();
CGGradientRef myGradient = CGGradientCreateWithColorComponents (myColorspace, components, locations, num_locations);
// Normalise the 0-1 ranged inputs to the width of the image
CGPoint myCentrePoint = CGPointMake(centre.x * size.width, centre.y * size.height);
float myRadius = MIN(size.width, size.height) * radius;
// Draw it!
CGContextDrawRadialGradient (UIGraphicsGetCurrentContext(), myGradient, myCentrePoint,
0, myCentrePoint, myRadius,
kCGGradientDrawsAfterEndLocation);
// Grab it as an autoreleased image
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
// Clean up
CGColorSpaceRelease(myColorspace); // Necessary?
CGGradientRelease(myGradient); // Necessary?
UIGraphicsEndImageContext(); // Clean up
return image;
}