前言
在Android 2.2以上的sdk中提供了缓存类LruCache。LruCache用于内存缓存,常用的应用场景有很多,比如我们的图片加载库的内存缓存就可以利用LruCache来实现,今天我们一起来学习一下LruCache的源码。
LruCache简介
LruCache里实现的是LinkedHashMap类,并且是LinkHashMap里所有的Entry按照访问的顺序排列,根据设置的缓存大小,如果缓存已满,移除最近最少访问的Entry。
源码分析
LruCache源码
public LruCache(int maxSize) {
if (maxSize <= 0) {
throw new IllegalArgumentException("maxSize <= 0");
}
this.maxSize = maxSize;
this.map = new LinkedHashMap<K, V>(0, 0.75f, true);
}
LruCache构建的时候需要传入最大的缓存数,然后里面就直接创建一个LinkedHashMap对象,下面看下LinkedHashMap的源码:
public class LinkedHashMap<K,V>{
extends HashMap<K,V>
implements Map<K,V>
/**
* The head (eldest) of the doubly linked list.
*/
transient LinkedHashMapEntry<K,V> head;
/**
* The tail (youngest) of the doubly linked list.
*/
transient LinkedHashMapEntry<K,V> tail;
/**
* The iteration ordering method for this linked hash map: <tt>true</tt>
* for access-order, <tt>false</tt> for insertion-order.
*
* @serial
*/
final boolean accessOrder;
/**
* Constructs an empty <tt>LinkedHashMap</tt> instance with the
* specified initial capacity, load factor and ordering mode.
*
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @param accessOrder the ordering mode - <tt>true</tt> for
* access-order, <tt>false</tt> for insertion-order
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public LinkedHashMap(int initialCapacity,
float loadFactor,
boolean accessOrder) {
super(initialCapacity, loadFactor);
this.accessOrder = accessOrder;
}
}
LinkedHashMap基本结构是HashMap+LinkedList,也就是说,它使用HashMap操作数据结构,也用LinkedList维护插入元素的先后顺序
LinkedHashMap集成了HashMap,实现了Map的接口
LinkedHashMap
LinkedHashMap的构造函数中,传入的accessOrder是什么意思
- false, 所有的Entry按照插入的顺序排列
- true, 所有的Entry按照访问的顺序排列
LruCache传入的是true,所以是按照访问顺序排列
LinkedHashMap和HashMap的区别在于他们的基本数据机构上,我们来看一下LinkedHashMap的基本数据结构Entry:
static class LinkedHashMapEntry<K,V> extends HashMap.Node<K,V> {
LinkedHashMapEntry<K,V> before, after;
LinkedHashMapEntry(int hash, K key, V value, Node<K,V> next) {
super(hash, key, value, next);
}
}
HashMap的基本数据结构
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
V value;
Node<K,V> next;
LinkedHashMap比HashMap多了两个属性LinkedHashMapEntry<K,V> before, after;
next是用于维护HashMap指定table位置上连接的Entry顺序;before、after是用于维护Entry插入的先后顺序.
因为head、before、after,使LinkedHashMap形成了环形双向链表
而head是LinkedHashMap的节点,是环形链表的入口,不保存数据
LinKedHashMap是如何保存数据呢?
LinKedHashMap没有直接实现put方法,是在HashMap里实现
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
//如果key在map中存在,替换新的value,并将替换后的Entry放入队列尾部
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
在put的时候初始化head,并将链表的刚加入的放到tail中
HashMap中put数据的时候调用newTreeNode
final TreeNode<K,V> putTreeVal(HashMap<K,V> map, Node<K,V>[] tab,
int h, K k, V v) {
.....
TreeNode<K,V> xp = p;
if ((p = (dir <= 0) ? p.left : p.right) == null) {
Node<K,V> xpn = xp.next;
TreeNode<K,V> x = map.newTreeNode(h, k, v, xpn);
if (dir <= 0)
xp.left = x;
else
xp.right = x;
xp.next = x;
x.parent = x.prev = xp;
if (xpn != null)
((TreeNode<K,V>)xpn).prev = x;
moveRootToFront(tab, balanceInsertion(root, x));
return null;
}
}
}
LinkedHashMap中对newTressNode是实现
TreeNode<K,V> newTreeNode(int hash, K key, V value, Node<K,V> next) {
TreeNode<K,V> p = new TreeNode<K,V>(hash, key, value, next);
linkNodeLast(p);
return p;
}
//将新加入的数据放到链表的tail(链尾)
private void linkNodeLast(LinkedHashMapEntry<K,V> p) {
LinkedHashMapEntry<K,V> last = tail;
tail = p;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
}
前面都是从获取key对应的链表中的Entry,看下这三个方法是干嘛的
// Callbacks to allow LinkedHashMap post-actions
void afterNodeAccess(Node<K,V> p) { }
void afterNodeInsertion(boolean evict) { }
void afterNodeRemoval(Node<K,V> p) { }
HashMap(应该是Java1.8版本以上)中声明了三个空实现的方法,备注是Callbacks toallow LinkedHashMap post-actions
应该是在LinkedHashMap分别实现了这三个方法
LinkedHashMap中afterNodeAccess实现如下代码,这段代码的是将获取到的数据插入到链表的尾部
void afterNodeAccess(Node<K,V> e) { // move node to last
LinkedHashMapEntry<K,V> last;
if (accessOrder && (last = tail) != e) {
LinkedHashMapEntry<K,V> p =
(LinkedHashMapEntry<K,V>)e, b = p.before, a = p.after;
p.after = null;
if (b == null)
head = a;
else
b.after = a;
if (a != null)
a.before = b;
else
last = b;
if (last == null)
head = p;
else {
p.before = last;
last.after = p;
}
tail = p;
++modCount;
}
}
LinkedHashMap中afterNodeInsertion实现如下代码
首先 声明一个first的对象,将head赋值给first,获取first的key,调用removeNode方法
void afterNodeInsertion(boolean evict) { // possibly remove eldest
LinkedHashMapEntry<K,V> first;
if (evict && (first = head) != null && removeEldestEntry(first)) {
K key = first.key;
removeNode(hash(key), key, null, false, true);
}
}
再看看removeNode放在HashMap中实现如下:
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
该方法实现了Map.remove及相关的方法,其中调用了这个afterNodeRemoval,该方法在LinkedHashMap中实现如下:
void afterNodeRemoval(Node<K,V> e) { // unlink
LinkedHashMapEntry<K,V> p =
(LinkedHashMapEntry<K,V>)e, b = p.before, a = p.after;
p.before = p.after = null;
if (b == null)
head = a;
else
b.after = a;
if (a == null)
tail = b;
else
a.before = b;
}
相当于是将LinkedHashMap的链表进行循环连起来,传进来的相当于是一个head,将p的前面entry放在tail(链尾),将p的后面entry放在head(链头)
添加缓存数据总结:首先根据Key获取Hashmap中的是否存在,如果存在获取对应的链表节点,如果不存在新建一个节点,将该节点放入到链表尾部,并判断该链表是否已超出缓存,如果超出缓存,删除链表头的节点
获取缓存:
LinkedHashMap中get实现
public V get(Object key) {
Node<K,V> e;
if ((e = getNode(hash(key), key)) == null)
return null;
if (accessOrder)
afterNodeAccess(e);
return e.value;
}
调用了afterNodeAccess方法,是将key对应的链表节点移到链表尾部,这样链表尾部就是最新访问的数据