图片缓存之解析Andorid的缓存机制LruCache

前言

   在Android 2.2以上的sdk中提供了缓存类LruCache。LruCache用于内存缓存,常用的应用场景有很多,比如我们的图片加载库的内存缓存就可以利用LruCache来实现,今天我们一起来学习一下LruCache的源码。

LruCache简介

   LruCache里实现的是LinkedHashMap类,并且是LinkHashMap里所有的Entry按照访问的顺序排列,根据设置的缓存大小,如果缓存已满,移除最近最少访问的Entry。

源码分析

   LruCache源码

public LruCache(int maxSize) {
        if (maxSize <= 0) {
            throw new IllegalArgumentException("maxSize <= 0");
        }
        this.maxSize = maxSize;
        this.map = new LinkedHashMap<K, V>(0, 0.75f, true);
    }

 LruCache构建的时候需要传入最大的缓存数,然后里面就直接创建一个LinkedHashMap对象,下面看下LinkedHashMap的源码:

  public class LinkedHashMap<K,V>{
    extends HashMap<K,V>
    implements Map<K,V>

     /**
     * The head (eldest) of the doubly linked list.
     */
    transient LinkedHashMapEntry<K,V> head;

    /**
     * The tail (youngest) of the doubly linked list.
     */
    transient LinkedHashMapEntry<K,V> tail;

    /**
     * The iteration ordering method for this linked hash map: <tt>true</tt>
     * for access-order, <tt>false</tt> for insertion-order.
     *
     * @serial
     */
    final boolean accessOrder;

/**
     * Constructs an empty <tt>LinkedHashMap</tt> instance with the
     * specified initial capacity, load factor and ordering mode.
     *
     * @param  initialCapacity the initial capacity
     * @param  loadFactor      the load factor
     * @param  accessOrder     the ordering mode - <tt>true</tt> for
     *         access-order, <tt>false</tt> for insertion-order
     * @throws IllegalArgumentException if the initial capacity is negative
     *         or the load factor is nonpositive
     */
    public LinkedHashMap(int initialCapacity,
                         float loadFactor,
                         boolean accessOrder) {
        super(initialCapacity, loadFactor);
        this.accessOrder = accessOrder;
    }
  


}

LinkedHashMap基本结构是HashMap+LinkedList,也就是说,它使用HashMap操作数据结构,也用LinkedList维护插入元素的先后顺序

LinkedHashMap集成了HashMap,实现了Map的接口

LinkedHashMap

LinkedHashMap的构造函数中,传入的accessOrder是什么意思

  •  false, 所有的Entry按照插入的顺序排列
  •  true, 所有的Entry按照访问的顺序排列

 LruCache传入的是true,所以是按照访问顺序排列

LinkedHashMap和HashMap的区别在于他们的基本数据机构上,我们来看一下LinkedHashMap的基本数据结构Entry:

static class LinkedHashMapEntry<K,V> extends HashMap.Node<K,V> {
        LinkedHashMapEntry<K,V> before, after;
        LinkedHashMapEntry(int hash, K key, V value, Node<K,V> next) {
            super(hash, key, value, next);
        }
    }

 HashMap的基本数据结构

static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        V value;
        Node<K,V> next;

LinkedHashMap比HashMap多了两个属性LinkedHashMapEntry<K,V> before, after;

next是用于维护HashMap指定table位置上连接的Entry顺序;before、after是用于维护Entry插入的先后顺序.

因为head、before、after,使LinkedHashMap形成了环形双向链表

而head是LinkedHashMap的节点,是环形链表的入口,不保存数据

LinKedHashMap是如何保存数据呢?

   LinKedHashMap没有直接实现put方法,是在HashMap里实现

 public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }

    /**
     * Implements Map.put and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to put
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return previous value, or null if none
     */
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            else if (p instanceof TreeNode)
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                 //如果key在map中存在,替换新的value,并将替换后的Entry放入队列尾部
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

在put的时候初始化head,并将链表的刚加入的放到tail中

HashMap中put数据的时候调用newTreeNode

 final TreeNode<K,V> putTreeVal(HashMap<K,V> map, Node<K,V>[] tab,
                                       int h, K k, V v) {
                .....

                TreeNode<K,V> xp = p;
                if ((p = (dir <= 0) ? p.left : p.right) == null) {
                    Node<K,V> xpn = xp.next;
                    TreeNode<K,V> x = map.newTreeNode(h, k, v, xpn);
                    if (dir <= 0)
                        xp.left = x;
                    else
                        xp.right = x;
                    xp.next = x;
                    x.parent = x.prev = xp;
                    if (xpn != null)
                        ((TreeNode<K,V>)xpn).prev = x;
                    moveRootToFront(tab, balanceInsertion(root, x));
                    return null;
                }
            }
        }


LinkedHashMap中对newTressNode是实现


TreeNode<K,V> newTreeNode(int hash, K key, V value, Node<K,V> next) {
        TreeNode<K,V> p = new TreeNode<K,V>(hash, key, value, next);
        linkNodeLast(p);
        return p;
    }

//将新加入的数据放到链表的tail(链尾)
private void linkNodeLast(LinkedHashMapEntry<K,V> p) {
        LinkedHashMapEntry<K,V> last = tail;
        tail = p;
        if (last == null)
            head = p;
        else {
            p.before = last;
            last.after = p;
        }
    }

前面都是从获取key对应的链表中的Entry,看下这三个方法是干嘛的

  // Callbacks to allow LinkedHashMap post-actions
    void afterNodeAccess(Node<K,V> p) { }
    void afterNodeInsertion(boolean evict) { }
    void afterNodeRemoval(Node<K,V> p) { }

HashMap(应该是Java1.8版本以上)中声明了三个空实现的方法,备注是Callbacks toallow LinkedHashMap post-actions

应该是在LinkedHashMap分别实现了这三个方法

LinkedHashMap中afterNodeAccess实现如下代码,这段代码的是将获取到的数据插入到链表的尾部

void afterNodeAccess(Node<K,V> e) { // move node to last
        LinkedHashMapEntry<K,V> last;
        if (accessOrder && (last = tail) != e) {
            LinkedHashMapEntry<K,V> p =
                (LinkedHashMapEntry<K,V>)e, b = p.before, a = p.after;
            p.after = null;
            if (b == null)
                head = a;
            else
                b.after = a;
            if (a != null)
                a.before = b;
            else
                last = b;
            if (last == null)
                head = p;
            else {
                p.before = last;
                last.after = p;
            }
            tail = p;
            ++modCount;
        }
    }

LinkedHashMap中afterNodeInsertion实现如下代码

首先 声明一个first的对象,将head赋值给first,获取first的key,调用removeNode方法

 void afterNodeInsertion(boolean evict) { // possibly remove eldest
        LinkedHashMapEntry<K,V> first;
        if (evict && (first = head) != null && removeEldestEntry(first)) {
            K key = first.key;
            removeNode(hash(key), key, null, false, true);
        }
    }

再看看removeNode放在HashMap中实现如下:

final Node<K,V> removeNode(int hash, Object key, Object value,
                               boolean matchValue, boolean movable) {
        Node<K,V>[] tab; Node<K,V> p; int n, index;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (p = tab[index = (n - 1) & hash]) != null) {
            Node<K,V> node = null, e; K k; V v;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                node = p;
            else if ((e = p.next) != null) {
                if (p instanceof TreeNode)
                    node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
                else {
                    do {
                        if (e.hash == hash &&
                            ((k = e.key) == key ||
                             (key != null && key.equals(k)))) {
                            node = e;
                            break;
                        }
                        p = e;
                    } while ((e = e.next) != null);
                }
            }
            if (node != null && (!matchValue || (v = node.value) == value ||
                                 (value != null && value.equals(v)))) {
                if (node instanceof TreeNode)
                    ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
                else if (node == p)
                    tab[index] = node.next;
                else
                    p.next = node.next;
                ++modCount;
                --size;
                afterNodeRemoval(node);
                return node;
            }
        }
        return null;
    }

该方法实现了Map.remove及相关的方法,其中调用了这个afterNodeRemoval,该方法在LinkedHashMap中实现如下:

 void afterNodeRemoval(Node<K,V> e) { // unlink
        LinkedHashMapEntry<K,V> p =
            (LinkedHashMapEntry<K,V>)e, b = p.before, a = p.after;
        p.before = p.after = null;
        if (b == null)
            head = a;
        else
            b.after = a;
        if (a == null)
            tail = b;
        else
            a.before = b;
    }

相当于是将LinkedHashMap的链表进行循环连起来,传进来的相当于是一个head,将p的前面entry放在tail(链尾),将p的后面entry放在head(链头)

添加缓存数据总结:首先根据Key获取Hashmap中的是否存在,如果存在获取对应的链表节点,如果不存在新建一个节点,将该节点放入到链表尾部,并判断该链表是否已超出缓存,如果超出缓存,删除链表头的节点

  获取缓存:

LinkedHashMap中get实现

 public V get(Object key) {
        Node<K,V> e;
        if ((e = getNode(hash(key), key)) == null)
            return null;
        if (accessOrder)
            afterNodeAccess(e);
        return e.value;
    }

调用了afterNodeAccess方法,是将key对应的链表节点移到链表尾部,这样链表尾部就是最新访问的数据

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用于类似图库,缓存,所困、缩略图 package com.example.cache; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.lang.ref.SoftReference; import java.util.HashMap; import java.util.Map; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapFactory.Options; import android.util.DisplayMetrics; /** * 1.从内存加载 * 2.本地缓存加载 * 3.本地加载 * @author Administrator * */ public class LoadCacheImageTool { private Activity activity; private Map<String,SoftReference> cacheMap; public LoadCacheImageTool(Activity activity){ this.activity = activity; this.cacheMap = new HashMap<String, SoftReference>(); } public Bitmap loadCacheImage(String imagePath){ Bitmap bitmap = null; if (cacheMap.containsKey(imagePath)) { bitmap = cacheMap.get(imagePath).get(); if (bitmap!=null) { return bitmap; } } bitmap = loadLocalCacheImage(imagePath); cacheMap.put(imagePath, new SoftReference(bitmap)); return bitmap; } ///mnt/sdcard/bk.png ///mnt/sdcard/cache/bk.png.cache private Bitmap loadLocalCacheImage(String imagePath) { Bitmap bitmap = null; String cacheImagePath = getCacheImagePath(imagePath); File cacheFile = new File(cacheImagePath); if (!cacheFile.exists()) { bitmap = loadLocalBigImage(imagePath); saveToCacheDir(bitmap,cacheImagePath); }else{ try { bitmap = BitmapFactory.decodeStream(new FileInputStream(cacheFile)); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } return bitmap; } private String getCacheImagePath(String imagePath) { String cacheDir = new File(imagePath).getParent()+"/cache/"; if (!new File(cacheDir).exists()) { new File(cacheDir).mkdirs(); } String newImageName = new File(imagePath).getName()+".cache"; String newImagePath = cacheDir+newImageNam

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