定义:
SetTimer(
HWND hWnd ,//句柄 用0也行
UINT nIDEvent,//定时器的序号
UINT uElapse,//间隔时间 单位为毫秒
TIMERPROC lpTimerFunc//回调函数
);
KillTimer(
HWND hWnd,
UINT uIDEvent);
实例一:
#define AUTO_PLAY 1
VOID CALLBACK AutoPlay_TimerProc(
HWND hwnd, // handle to window
UINT uMsg, // WM_TIMER message
UINT idEvent, // timer identifier
DWORD dwTime // current system time
)
{
bool clear_flag=clear_onepair();
if (FALSE==clear_flag)
KillTimer(hwnd,AUTO_PLAY);
}
void CLlk_wgDlg::OnBtnKill()
{
int slider_val;
float show_time;
show_time=slider_val=m_slider.GetPos();
show_time/=1000;
KillTimer(AUTO_PLAY);
CString pTempInfo;
pTempInfo.Format((" %5.3f 秒"),show_time); // 浮点数输出5个有效位,其中3个小数位.
m_TimerShow.SetWindowText(pTempInfo);
SetTimer(AUTO_PLAY,slider_val,AutoPlay_TimerProc);
}
实例二:
//本例为windows后台程序 本来想用控制台 结果在控制台环境不能实现定时
//已经测试通过
#include "stdafx.h"
#include "resource.h"
#include <windows.h>
void CALLBACK Timer(HWND hwnd,unsigned int a,unsigned int b,unsigned long c)
{
MessageBox(0,"hello","test",0);//弹出对话框
}
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
unsigned int id=SetTimer(0,1,1000,Timer);//每1秒调用一次回调函数Timer
MessageBox(0,"按我就停止","test",0);
KillTimer(0,id);
return 0;
}