NSInvocation 与 performSelector:withObject 是直接调用某个对象的消息的方式;
-(void)testPerformSelector{
[self performSelector: @selector(test)];
[self performSelector:@selector(performSelectorTest:) withObject:@"123"];
[self performSelector:@selector(addSumWithNumf:num2:) withObject:@"1" withObject:@"1"];
}
-(void)test{
}
-(void)testInvocation2{
//创建签名对象的时候不是使用NSMethodSignature这个类创建,而是方法属于谁就用谁来创建
NSMethodSignature *signa = [RespondTableViewController instanceMethodSignatureForSelector:@selector(addSumWithNum:num2:)];
NSInvocation *inv1 = [NSInvocation invocationWithMethodSignature:signa];
inv1.target = self;
inv1.selector = @selector(addSumWithNum:num2:);
CGFloat nunm1 = 6.0;
CGFloat num2 = 4.0;
//注意:设置参数的索引时不能从0开始,因为0已经被self占用,1已经被_cmd占用
[inv1 setArgument:&nunm1 atIndex:2];
[inv1 setArgument:&num2 atIndex:3];
//调用NSInvocation对象的invoke方法
[inv1 invoke];
}
-(void)performSelectorTest:(NSString*)num1{
NSLog(@"-------%@--%@", @"测试PerformSelector",num1);
}
-(void)addSumWithNumf:((NSString*)num1 num2:((NSString*)num2{
NSLog(@"----NSInvocation-----%f", [num1 floatValue] +[num2 floatValue] );
}
-(void)addSumWithNum:(CGFloat)num1 num2:(CGFloat)num2{
NSLog(@"----NSInvocation-----%f", num1 +num2 );
}
result:
----NSInvocation-----10.000000
----NSInvocation-----0.000000
-------测试PerformSelector--123```
performSelectorAPI可以看出:
performSelector 调用简单,但是多参数的无法使用,最多支持两个参数,且传递参数类型也没 NSInvocation灵活;
NSInvocation 这个相对麻烦 需要创建签名 设置索引需要从2开始,但是多个参数适用;
tip:
performSelector:afterDelay:
与
[self performSelector: @selector(test)]; 的不同;
performSelector: withObject: afterDelay:接口虽然和performSelector:系列接口长得很类似。但前者存在于RunLoop相关文件,后者存在于NSObject相关文件。
在子线程 thread 上执行 performSelector: withObject: afterDelay: 方法,因为子线程没有开启 RunLoop, 不会执行。开启子线程 thread 的 RunLoop,代码performSelector: withObject: afterDelay: 可正常执行。