auto dis = Director::getInstance()->getEventDispatcher();
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [=](Touch * t, Event *e){
log("touched");
return true;
};
listener->onTouchMoved = [=](Touch *t, Event *e){
};
Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, this);