C++中利用Speex进行音频压缩

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdio.h>
#include <stdlib.h>
#include <speex/speex_callbacks.h>
#include <speex.h>

#ifdef FIXED_DEBUG
extern long long spx_mips;
#endif

#define FRAME_SIZE 160
#include <math.h>
int main(int argc, char **argv)
{
  char *inFile, *outFile, *bitsFile;
  FILE *fin, *fout, *fbits=NULL;
  short in_short[FRAME_SIZE]; // 编解码的数据
  short out_short[FRAME_SIZE];
  int snr_frames = 0;
  char cbits[200];
  int nbBits;
  int i;
  void *st;
  void *dec;
  SpeexBits bits;
  spx_int32_t tmp;
  int bitCount=0;
  spx_int32_t skip_group_delay;
  SpeexCallback callback;

  // 初始化编解码
  st = speex_encoder_init(speex_lib_get_mode(SPEEX_MODEID_NB));
  dec = speex_decoder_init(speex_lib_get_mode(SPEEX_MODEID_NB));

  /* BEGIN: You probably don't need the following in a real application */
  // 设置一些回调属性,这些我没用到 :)
  callback.callback_id = SPEEX_INBAND_CHAR;
  callback.func = speex_std_char_handler;
  callback.data = stderr;
  speex_decoder_ctl(dec, SPEEX_SET_HANDLER, &callback);

  callback.callback_id = SPEEX_INBAND_MODE_REQUEST;
  callback.func = speex_std_mode_request_handler;
  callback.data = st;
  speex_decoder_ctl(dec, SPEEX_SET_HANDLER, &callback);
  /* END of unnecessary stuff */

  tmp=1;
  speex_decoder_ctl(dec, SPEEX_SET_ENH, &tmp);
  tmp=0;
  speex_encoder_ctl(st, SPEEX_SET_VBR, &tmp);
  tmp=8;
  speex_encoder_ctl(st, SPEEX_SET_QUALITY, &tmp);
  tmp=1;
  speex_encoder_ctl(st, SPEEX_SET_COMPLEXITY, &tmp);

  // 设置属性值
  /* Turn this off if you want to measure SNR (on by default) */
  tmp=1;
  speex_encoder_ctl(st, SPEEX_SET_HIGHPASS, &tmp);
  speex_decoder_ctl(dec, SPEEX_SET_HIGHPASS, &tmp);

  speex_encoder_ctl(st, SPEEX_GET_LOOKAHEAD, &skip_group_delay);
  speex_decoder_ctl(dec, SPEEX_GET_LOOKAHEAD, &tmp);
  skip_group_delay += tmp;

  if (argc != 4 && argc != 3)
  {
      fprintf (stderr, "Usage: encode [in file] [out file] [bits file]\nargc = %d", argc);
      exit(1);
  }
  inFile = argv[1];
  fin = fopen(inFile, "rb");// 读文件
  outFile = argv[2];
  fout = fopen(outFile, "wb+"); // 准备将编码后文件写入此文件
  if (argc==4)
  {
      bitsFile = argv[3];
      fbits = fopen(bitsFile, "wb");
  }
  speex_bits_init(&bits);
  while (!feof(fin))
  {
      fread(in_short, sizeof(short), FRAME_SIZE, fin); // 读取
      if (feof(fin))
        break;
      speex_bits_reset(&bits);

      speex_encode_int(st, in_short, &bits);
      nbBits = speex_bits_write(&bits, cbits, 200); // 通过speex编码
      bitCount+=bits.nbBits;

      if (argc==4)
        fwrite(cbits, 1, nbBits, fbits);
      speex_bits_rewind(&bits);

      speex_decode_int(dec, &bits, out_short);
      speex_bits_reset(&bits);

      fwrite(&out_short[skip_group_delay], sizeof(short), FRAME_SIZE-skip_group_delay, fout); // 写入
      skip_group_delay = 0;
  }
  fprintf (stderr, "Total encoded size: %d bits\n", bitCount);
  speex_encoder_destroy(st);
  speex_decoder_destroy(dec);
  speex_bits_destroy(&bits); // 释放speex资源

#ifndef DISABLE_FLOAT_API
  {
  float sigpow,errpow,snr, seg_snr=0;
  sigpow = 0;
  errpow = 0;

  /* This code just computes SNR, so you don't need it either */
  rewind(fin);
  rewind(fout);

  while ( FRAME_SIZE == fread(in_short, sizeof(short), FRAME_SIZE, fin)
          &&
          FRAME_SIZE ==  fread(out_short, sizeof(short), FRAME_SIZE,fout) )
  {
float s=0, e=0;
        for (i=0;i <FRAME_SIZE;++i) {
            s += (float)in_short[i] * in_short[i];
            e += ((float)in_short[i]-out_short[i]) * ((float)in_short[i]-out_short[i]);
        }
seg_snr += 10*log10((s+160)/(e+160));
sigpow += s;
errpow += e;
snr_frames++;
  }
  snr = 10 * log10( sigpow / errpow );
  seg_snr /= snr_frames;
  fprintf(stderr,"SNR = %f\nsegmental SNR = %f\n",snr, seg_snr);

#ifdef FIXED_DEBUG
  printf ("Total: %f MIPS\n", (float)(1e-6*50*spx_mips/snr_frames));
#endif
  }
#endif

  fclose(fin);
  fclose(fout);

  return 0;
} 

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