package com.youxi.zhipai.utils;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ViewGroup;
import android.view.animation.DecelerateInterpolator;
import android.widget.Button;
/**
* @author 作者 Your-Name:
* @version 创建时间:2019年4月18日 上午9:05:38
* 类说明 浮动button 自动靠边
*/
public class DragFloatActionButton extends Button{
private int parentHeight;
private int parentWidth;
public DragFloatActionButton(Context context) {
super(context);
}
public DragFloatActionButton(Context context, AttributeSet attrs) {
super(context, attrs);
}
public DragFloatActionButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
private int lastX;
private int lastY;
private boolean isDrag;
@Override
public boolean onTouchEvent(MotionEvent event) {
int rawX = (int) event.getRawX();
int rawY = (int) event.getRawY();
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
setPressed(true);
isDrag=false;
getParent().requestDisallowInterceptTouchEvent(true);
lastX=rawX;
lastY=rawY;
ViewGroup parent;
if(getParent()!=null){
parent= (ViewGroup) getParent();
parentHeight=parent.getHeight();
parentWidth=parent.getWidth();
}
break;
case MotionEvent.ACTION_MOVE:
if(parentHeight<=0||parentWidth==0){
isDrag=false;
break;
}else {
isDrag=true;
}
int dx=rawX-lastX;
int dy=rawY-lastY;
//这里修复一些华为手机无法触发点击事件
int distance= (int) Math.sqrt(dx*dx+dy*dy);
if(distance==0){
isDrag=false;
break;
}
float x=getX()+dx;
float y=getY()+dy;
//检测是否到达边缘 左上右下
x=x<0?0:x>parentWidth-getWidth()?parentWidth-getWidth():x;
y=getY()<0?0:getY()+getHeight()>parentHeight?parentHeight-getHeight():y;
setX(x);
setY(y);
lastX=rawX;
lastY=rawY;
Log.i("Log","isDrag="+isDrag+"getX="+getX()+";getY="+getY()+";parentWidth="+parentWidth);
break;
case MotionEvent.ACTION_UP:
if(!isNotDrag()){
//恢复按压效果
setPressed(false);
//Log.i("getX="+getX()+";screenWidthHalf="+screenWidthHalf);
if(rawX>=parentWidth/2){
//靠右吸附
animate().setInterpolator(new DecelerateInterpolator())
.setDuration(500)
.xBy(parentWidth-getWidth()-getX())
.start();
}else {
//靠左吸附
ObjectAnimator oa=ObjectAnimator.ofFloat(this,"x",getX(),0);
oa.setInterpolator(new DecelerateInterpolator());
oa.setDuration(500);
oa.start();
}
}
break;
}
//如果是拖拽则消s耗事件,否则正常传递即可。
return !isNotDrag() || super.onTouchEvent(event);
}
private boolean isNotDrag(){
return !isDrag&&(getX()==0
||(getX()==parentWidth-getWidth()));
}
}
自己记录,忘了参考的那个大神了