audiopilicy学习(android 11)

数据成员

AudioPolicyService:service 结构

AudioPolicyManager:manager结构

AudioPolicyClient(继承AudioPolicyClientInterface):为APM提供service调用接口

EngineInstance:Audio Policy Engine Interface,管理设备选择策略和音量配置等

关键函数

初始化流程

1. AudioPolicyService::onFirstRef

{
    {
        /* 创建两个audio commad线程 */
        // start audio commands thread
        mAudioCommandThread = new AudioCommandThread(String8("ApmAudio"), this);
        // start output activity command thread
        mOutputCommandThread = new AudioCommandThread(String8("ApmOutput"), this);

        /* 创建APM实例 */
        mAudioPolicyClient = new AudioPolicyClient(this);
        mAudioPolicyManager = createAudioPolicyManager(mAudioPolicyClient);
    }
    /* 加载audio effect xml配置 */
    // load audio processing modules
    sp<AudioPolicyEffects> audioPolicyEffects = new AudioPolicyEffects();
    
    ……
}

2. AudioPolicyManager::loadConfig

createAudioPolicyManager函数,创建AudioPolicyManager实例时调用

用于解析audio_policy_configuration.xml文件

mHwModulesAll

所有audio hw module

mOutputDevicesAll/mInputDevicesAll

xml配置的所有连接输出/输入设备,xml中attachedDevices提取

mAvailableOutputDevices

mAvailableInputDevices

可用的输出/输入设备

mDefaultOutputDevice

默认输出设备,xml中defaultOutputDevice提取

mOutputProfiles/mInputProfiles

音频IO配置,xml中defaultOutputDevice提取mixPort

mDeclaredDevices

音频设备端口,xml中defaultOutputDevice提取devicePort

mRoutes

音频路径,xml中defaultOutputDevice提取route

mSupportedDevices

profile连接的设备,根据route提去

refreshSupportedDevices实现

3. AudioPolicyManager::initialize

{
    /* 加载audio policy engine 库,并创建实例 */
    {
        auto engLib = EngineLibrary::load(
                        "libaudiopolicyengine" + getConfig().getEngineLibraryNameSuffix() + ".so");
        ……
        mEngine = engLib->createEngine();
        ……
    }
    mEngine->setObserver(this);
    status_t status = mEngine->initCheck();
    ……
    
    /* 根据所有的attach devices,创建output */
    // after parsing the config, mOutputDevicesAll and mInputDevicesAll contain all known devices;
    // open all output streams needed to access attached devices
    onNewAudioModulesAvailableInt(nullptr /*newDevices*/);

    ……

    updateDevicesAndOutputs();
    return status;
}

4. EngineBase::loadAudioPolicyEngineConfig

通过createEngineInstance函数,创建Engine::Engine时调用

{
    /* 解析engine xml,通常不存在,使用默认配置 */
    auto result = engineConfig::parse();
    if (result.parsedConfig == nullptr) {
        ALOGW("%s: No configuration found, using default matching phone experience.", __FUNCTION__);
        engineConfig::Config config = gDefaultEngineConfig;
        android::status_t ret = engineConfig::parseLegacyVolumes(config.volumeGroups);
        result = {std::make_unique<engineConfig::Config>(config),
                  static_cast<size_t>(ret == NO_ERROR ? 0 : 1)};
    } else {
        // Append for internal use only volume groups (e.g. rerouting/patch)
        result.parsedConfig->volumeGroups.insert(
                    std::end(result.parsedConfig->volumeGroups),
                    std::begin(gSystemVolumeGroups), std::end(gSystemVolumeGroups));
    }
    // Append for internal use only strategies (e.g. rerouting/patch)
    result.parsedConfig->productStrategies.insert(
                std::end(result.parsedConfig->productStrategies),
                std::begin(gOrderedSystemStrategies), std::end(gOrderedSystemStrategies));


    ALOGE_IF(result.nbSkippedElement != 0, "skipped %zu elements", result.nbSkippedElement);

    engineConfig::VolumeGroup defaultVolumeConfig;
    engineConfig::VolumeGroup defaultSystemVolumeConfig;
    for (auto &volumeConfig : result.parsedConfig->volumeGroups) {
        // save default volume config for streams not defined in configuration
        if (volumeConfig.name.compare("AUDIO_STREAM_MUSIC") == 0) {
            defaultVolumeConfig = volumeConfig;
        }
        if (volumeConfig.name.compare("AUDIO_STREAM_PATCH") == 0) {
            defaultSystemVolumeConfig = volumeConfig;
        }
        loadVolumeConfig(mVolumeGroups, volumeConfig);
    }
    /* 保存音频策略信息 */
    for (auto& strategyConfig : result.parsedConfig->productStrategies) {
        sp<ProductStrategy> strategy = new ProductStrategy(strategyConfig.name);
        for (const auto &group : strategyConfig.attributesGroups) {
            const auto &iter = std::find_if(begin(mVolumeGroups), end(mVolumeGroups),
                                         [&group](const auto &volumeGroup) {
                    return group.volumeGroup == volumeGroup.second->getName(); });
            sp<VolumeGroup> volumeGroup = nullptr;
            // If no volume group provided for this strategy, creates a new one using
            // Music Volume Group configuration (considered as the default)
            if (iter == end(mVolumeGroups)) {
                engineConfig::VolumeGroup volumeConfig;
                if (group.stream >= AUDIO_STREAM_PUBLIC_CNT) {
                    volumeConfig = defaultSystemVolumeConfig;
                } else {
                    volumeConfig = defaultVolumeConfig;
                }
                ALOGW("%s: No configuration of %s found, using default volume configuration"
                        , __FUNCTION__, group.volumeGroup.c_str());
                volumeConfig.name = group.volumeGroup;
                volumeGroup = loadVolumeConfig(mVolumeGroups, volumeConfig);
            } else {
                volumeGroup = iter->second;
            }
            if (group.stream != AUDIO_STREAM_DEFAULT) {
                // A legacy stream can be assigned once to a volume group
                LOG_ALWAYS_FATAL_IF(checkStreamForGroups(group.stream, mVolumeGroups),
                                    "stream %s already assigned to a volume group, "
                                    "review the configuration", toString(group.stream).c_str());
                volumeGroup->addSupportedStream(group.stream);
            }
            addSupportedAttributesToGroup(group, volumeGroup, strategy);
        }
        product_strategy_t strategyId = strategy->getId();
        mProductStrategies[strategyId] = strategy;
    }
    mProductStrategies.initialize();
    return result;
}

5. AudioPolicyManager::onNewAudioModulesAvailableInt

打开所有arrached的输出设备对应的输出流(ioprofile)

根据mOutputProfiles/mSupportedDevices和mOutputDevicesAll确定可用设备,并打开输出流

{
    for (const auto& hwModule : mHwModulesAll) {
        /* 打开audio HW module */
        hwModule->setHandle(mpClientInterface->loadHwModule(hwModule->getName()));
        mHwModules.push_back(hwModule);
        
        /*打开所有的存在attach 设备的输出流*/
        // open all output streams needed to access attached devices
        // except for direct output streams that are only opened when they are actually
        // required by an app.
        // This also validates mAvailableOutputDevices list
        for (const auto& outProfile : hwModule->getOutputProfiles()) {

            const DeviceVector &supportedDevices = outProfile->getSupportedDevices();
            DeviceVector availProfileDevices = supportedDevices.filter(mOutputDevicesAll);
            sp<DeviceDescriptor> supportedDevice = 0;
            if (supportedDevices.contains(mDefaultOutputDevice)) {
                supportedDevice = mDefaultOutputDevice;
            } else {
                // choose first device present in profile's SupportedDevices also part of
                // mAvailableOutputDevices.
                if (availProfileDevices.isEmpty()) {
                    continue;
                }
                supportedDevice = availProfileDevices.itemAt(0);
            }
            
            /* 打开输出流 */
            sp<SwAudioOutputDescriptor> outputDesc = new SwAudioOutputDescriptor(outProfile,
                                                                                 mpClientInterface);
            audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
            status_t status = outputDesc->open(nullptr, DeviceVector(supportedDevice),
                                               AUDIO_STREAM_DEFAULT,
                                               AUDIO_OUTPUT_FLAG_NONE, &output);
            
            /* 保存output 到 outputDesc;设置流的输出设备--setOutputDevices*/
            if ((outProfile->getFlags() & AUDIO_OUTPUT_FLAG_DIRECT) != 0) {
                outputDesc->close();
            } else {
                addOutput(output, outputDesc);
                setOutputDevices(outputDesc,
                                 DeviceVector(supportedDevice),
                                 true,
                                 0,
                                 NULL);
            }
        }
        // open input streams needed to access attached devices to validate
        // mAvailableInputDevices list
        for (const auto& inProfile : hwModule->getInputProfiles()) {
            
            // available input devices
            const DeviceVector &supportedDevices = inProfile->getSupportedDevices();
            DeviceVector availProfileDevices = supportedDevices.filter(mInputDevicesAll);
            
            sp<AudioInputDescriptor> inputDesc =
                    new AudioInputDescriptor(inProfile, mpClientInterface);

            audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
            status_t status = inputDesc->open(nullptr,
                                              availProfileDevices.itemAt(0),
                                              AUDIO_SOURCE_MIC,
                                              AUDIO_INPUT_FLAG_NONE,
                                              &input);
            /* 关闭输入流 */
            inputDesc->close();
        }
    }
}

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