红黑树学习

  仿照TreeMap的源码实现了红黑树的插入操作:

public class RBTreeTest<T> {

    private transient Node<T> root;

    private static final boolean RED = false;
    private static final boolean BLACK = true;

    private static boolean valEquals(Object data, Object o) {
        return data == null ? o == null : data.equals(o);
    }

    @Data
    static final class Node<T> {
        private T data;
        private Node<T> left;
        private Node<T> right;
        private Node<T> parent;
        boolean color = BLACK;

        Node(T data, Node<T> parent) {
            this.data = data;
            this.parent = parent;
        }

        public T setValue(T data) {
            T oldData = this.data;
            this.data = data;
            return oldData;
        }

        @Override
        public boolean equals(Object o) {
            if (this == o)
                return true;
            if (o == null || getClass() != o.getClass())
                return false;
            Node<?> node = (Node<?>) o;
            return valEquals(data, node.getData());
        }

        @Override
        public int hashCode() {
            return data == null ? 0 : data.hashCode();
        }

        @Override
        public String toString() {
            return data + "";
        }
    }
    ...
}

  左旋

  1、X—Y.left  X.parent—Y.parent  X—Y   旋转主要是这三者之间的关系调整

    private void rotateLeft(Node<T> node) {
        if(node != null) {
            Node<T> p = node.right;
            node.right = p.left;
            if(p.left != null)
                p.left.parent = node;
            p.parent = node.parent;
            if(node.parent == null)
                root = p;
            else if(node.parent.left == node)
                node.parent.left = p;
            else
                node.parent.right = p;
            p.left = node;
            node.parent = p;
        }
    }

  右旋

1、X—Y.right  X.parent—Y.parent  X—Y   旋转主要是这三者之间的关系调整

    private void rotateRight(Node<T> node) {
        if(node != null) {
            Node<T> p = node.left;
            node.left = p.right;
            if(p.right != null)
                p.right.parent = node;
            p.parent = node.parent;
            if(node.parent == null)
                root = p;
            else if (node.parent.right == node)
                node.parent.right = p;
            else
                node.parent.left = p;
            p.right = node;
            node.parent = p;
        }
    }

插入节点

    public T put(T data) {
        Node<T> p = root;
        Node<T> parent;
        int compare;
        @SuppressWarnings("unchecked")
        Comparable<? super T> data1 = (Comparable<? super T>) data;
        do {
            parent = p;
            // 比较data与当前节点数据大小关系
            compare = data1.compareTo(p.data);
            if (compare < 0) {
                p = p.left;
            } else if (compare > 0) {
                p = p.right;
            } else {
                return p.setValue(data);
            }
        } while (p != null);
        Node<T> k = new Node<>(data, parent);
        if (compare < 0) {
            parent.left = k;
        } else {
            parent.right = k;
        }
        // 节点插入之后,进行红黑树的平衡调整
        fixAfterInsertion(k);
        return null;
    }

 

插入后调整

    private void fixAfterInsertion(Node<T> node) {
        // 根据红黑树特性,新插入节点设置为红色
        node.color = RED;
        while (node != null && node != root && node.parent.color == RED) {
            if(parentOf(node) == leftOf(parentOf(parentOf(node)))) {
                Node<T> uncle = rightOf(parentOf(parentOf(node)));
                if(colorOf(uncle) == RED) {
                    setColor(parentOf(node), BLACK);
                    setColor(uncle, BLACK);
                    setColor(parentOf(parentOf(node)), RED);
                    node = parentOf(parentOf(node));
                } else {
                    if(node == rightOf(parentOf(node))) {
                        node = parentOf(node);
                        rotateLeft(node);
                    }
                    setColor(parentOf(node), BLACK);
                    setColor(parentOf(parentOf(node)), RED);
                    rotateRight(parentOf(parentOf(node)));
                }
            } else {
                Node<T> leftUncle = leftOf(parentOf(parentOf(node)));
                if(colorOf(leftUncle) == RED) {
                    setColor(parentOf(node), BLACK);
                    setColor(leftUncle, BLACK);
                    setColor(parentOf(parentOf(node)), RED);
                    node = parentOf(parentOf(node));
                } else {
                    if(node == leftOf(parentOf(node))) {
                        node = parentOf(node);
                        rotateRight(node);
                    }
                    setColor(parentOf(node), BLACK);
                    setColor(parentOf(parentOf(node)), RED);
                    rotateLeft(parentOf(parentOf(node)));
                }
            }
        }
        root.color = BLACK;
    }

 

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