效果图
步骤:
1.打开服务端
2.创建聊天室
3.打开客户端
4.输入ip地址和用户名进入聊天室
5.输入聊天内容点击发送
服务端源码
注意: 在.pro中加入QT += network
tcpserver.h
#ifndef TCPSERVER_H
#define TCPSERVER_H
#include <QDialog>
#include <QListWidget>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QGridLayout>
#include "server.h"
class TcpServer : public QDialog
{
Q_OBJECT
public:
TcpServer(QWidget *parent = 0,Qt::WindowFlags f=0);
~TcpServer();
private:
QListWidget *ContentListWidget;
QLabel *PortLabel;
QLineEdit *PortLineEdit;
QPushButton *CreateBtn;//创建按钮
QGridLayout *mainLayout;//布局
int port;//端口号
Server *server;
public slots:
void slotCreateServer();//创建服务
void updateServer(QString,int);//更新服务
};
#endif // TCPSERVER_H
tcpserver.cpp
#include "tcpserver.h"
TcpServer::TcpServer(QWidget *parent,Qt::WindowFlags f)
: QDialog(parent,f)
{
setWindowTitle(tr("TCP Server"));
ContentListWidget = new QListWidget;
PortLabel = new QLabel(tr("端口:"));
PortLineEdit = new QLineEdit;
CreateBtn = new QPushButton(tr("创建聊天室"));
mainLayout = new QGridLayout(this);
mainLayout->addWidget(ContentListWidget,0,0,1,2);
mainLayout->addWidget(PortLabel,1,0);
mainLayout->addWidget(PortLineEdit,1,1);
mainLayout->addWidget(CreateBtn,2,0,1,2);
port=8010;
PortLineEdit->setText(QString::number(port));
connect(CreateBtn,SIGNAL(clicked()),this,SLOT(slotCreateServer()));
}
TcpServer::~TcpServer()
{
}
void TcpServer::slotCreateServer()
{
server = new Server(this,port);//创建服务
connect(server,SIGNAL(updateServer(QString,int)),this,SLOT(updateServer(QString,int)));//更新服务
CreateBtn->setEnabled(false);
}
void TcpServer::updateServer(QString msg,int length)
{
ContentListWidget->addItem(msg.left(length));
}
server.h
#ifndef SERVER_H
#define SERVER_H
#include <QTcpServer>
#include <QObject>
#include "tcpclientsocket.h"
class Server : public QTcpServer
{
Q_OBJECT
public:
Server(QObject *parent=0,int port=0);
QList<TcpClientSocket*> tcpClientSocketList;
signals:
void updateServer(QString,int);//更新服务信号
public slots:
void updateClients(QString,int);//更新客户端信息
void slotDisconnected(int);//去除连接
protected:
void incomingConnection(int socketDescriptor);//即将连接的信号
};
#endif // SERVER_H
server.cpp
#include "server.h"
Server::Server(QObject *parent,int port)
:QTcpServer(parent)
{
listen(QHostAddress::Any,port);//监听端口
}
void Server::incomingConnection(int socketDescriptor)
{
TcpClientSocket *tcpClientSocket=new TcpClientSocket(this);
connect(tcpClientSocket,SIGNAL(updateClients(QString,int)),this,SLOT(updateClients(QString,int)));
connect(tcpClientSocket,SIGNAL(disconnected(int)),this,SLOT(slotDisconnected(int)));
tcpClientSocket->setSocketDescriptor(socketDescriptor);
tcpClientSocketList.append(tcpClientSocket);
}
void Server::updateClients(QString msg,int length)
{
emit updateServer(msg,length);
for(int i=0;i<tcpClientSocketList.count();i++)
{
QTcpSocket *item = tcpClientSocketList.at(i);
if(item->write(msg.toLatin1(),length)!=length)
{
continue;
}
}
}
void Server::slotDisconnected(int descriptor)
{
for(int i=0;i<tcpClientSocketList.count();i++)
{
QTcpSocket *item = tcpClientSocketList.at(i);
if(item->socketDescriptor()==descriptor)
{
tcpClientSocketList.removeAt(i);
return;
}
}
return;
}
tcpclientsocket.h
#ifndef TCPCLIENTSOCKET_H
#define TCPCLIENTSOCKET_H
#include <QTcpSocket>
#include <QObject>
class TcpClientSocket : public QTcpSocket
{
Q_OBJECT
public:
TcpClientSocket(QObject *parent=0);
signals:
void updateClients(QString,int);//更新客户端信息信号
void disconnected(int);//去除连接信号
protected slots:
void dataReceived();//接受数据
void slotDisconnected();//去除连接
};
#endif // TCPCLIENTSOCKET_H
tcpclientsocket.cpp
#include "tcpclientsocket.h"
TcpClientSocket::TcpClientSocket(QObject *parent)
{
connect(this,SIGNAL(readyRead()),this,SLOT(dataReceived()));
connect(this,SIGNAL(disconnected()),this,SLOT(slotDisconnected()));
}
void TcpClientSocket::dataReceived()
{
while(bytesAvailable()>0)
{
int length = bytesAvailable();
char buf[1024];
read(buf,length);//读取信息
QString msg=buf;
emit updateClients(msg,length);
}
}
void TcpClientSocket::slotDisconnected()
{
emit disconnected(this->socketDescriptor());
}
客户端源码
注意: 在.pro中加入QT += network
tcpclient.h
#ifndef TCPCLIENT_H
#define TCPCLIENT_H
#include <QDialog>
#include <QListWidget>
#include <QLineEdit>
#include <QPushButton>
#include <QLabel>
#include <QGridLayout>
#include <QHostAddress>
#include <QTcpSocket>
class TcpClient : public QDialog
{
Q_OBJECT
public:
TcpClient(QWidget *parent = 0,Qt::WindowFlags f=0);
~TcpClient();
private:
QListWidget *contentListWidget;
QLineEdit *sendLineEdit;//发送的消息
QPushButton *sendBtn;//发送按钮
QLabel *userNameLabel;//用户名
QLineEdit *userNameLineEdit;//输入用户名
QLabel *serverIPLabel;//服务器地址
QLineEdit *serverIPLineEdit;//输入服务器地址
QLabel *portLabel;//端口号
QLineEdit *portLineEdit;//输入端口号
QPushButton *enterBtn;//进入聊天室按钮
QGridLayout *mainLayout;//布局
bool status;//状态
int port;//端口号
QHostAddress *serverIP;//服务器地址
QString userName;//用户名
QTcpSocket *tcpSocket;//tcp
public slots:
void slotEnter();//进入按钮响应事件
void slotConnected();//连接相应事件
void slotDisconnected();//去除连接响应
void dataReceived();//收到数据响应
void slotSend();//点击发送响应
};
#endif // TCPCLIENT_H
tcpclient.cpp
#include "tcpclient.h"
#include <QMessageBox>
#include <QHostInfo>
TcpClient::TcpClient(QWidget *parent,Qt::WindowFlags f)
: QDialog(parent,f)
{
setWindowTitle(tr("TCP Client"));
//布局
contentListWidget = new QListWidget;
sendLineEdit = new QLineEdit;
sendBtn = new QPushButton(tr("发送"));
userNameLabel = new QLabel(tr("用户名:"));
userNameLineEdit = new QLineEdit;
serverIPLabel = new QLabel(tr("服务器地址:"));
serverIPLineEdit = new QLineEdit("Localhost");
portLabel = new QLabel(tr("端口:"));
portLineEdit = new QLineEdit;
enterBtn= new QPushButton(tr("进入聊天室"));
mainLayout = new QGridLayout(this);
mainLayout->addWidget(contentListWidget,0,0,1,2);
mainLayout->addWidget(sendLineEdit,1,0);
mainLayout->addWidget(sendBtn,1,1);
mainLayout->addWidget(userNameLabel,2,0);
mainLayout->addWidget(userNameLineEdit,2,1);
mainLayout->addWidget(serverIPLabel,3,0);
mainLayout->addWidget(serverIPLineEdit,3,1);
mainLayout->addWidget(portLabel,4,0);
mainLayout->addWidget(portLineEdit,4,1);
mainLayout->addWidget(enterBtn,5,0,1,2);
status = false;
port = 8010;
portLineEdit->setText(QString::number(port));
serverIP =new QHostAddress();
connect(enterBtn,SIGNAL(clicked()),this,SLOT(slotEnter()));
connect(sendBtn,SIGNAL(clicked()),this,SLOT(slotSend()));
sendBtn->setEnabled(false);
}
TcpClient::~TcpClient()
{
}
void TcpClient::slotEnter()
{
if(!status)
{
QString ip = serverIPLineEdit->text();
if(!serverIP->setAddress(ip))
{
QMessageBox::information(this,tr("error"),tr("server ip address error!"));
return;
}
if(userNameLineEdit->text()=="")
{
QMessageBox::information(this,tr("error"),tr("User name error!"));
return;
}
userName=userNameLineEdit->text();
tcpSocket = new QTcpSocket(this);
connect(tcpSocket,SIGNAL(connected()),this,SLOT(slotConnected()));
connect(tcpSocket,SIGNAL(disconnected()),this,SLOT(slotDisconnected()));
connect(tcpSocket,SIGNAL(readyRead()),this,SLOT(dataReceived()));
tcpSocket->connectToHost(*serverIP,port);
status=true;
}
else
{
int length=0;
QString msg=userName+tr(":Leave Chat Room");
if((length=tcpSocket->write(msg.toLatin1(),msg.length()))!=msg. length())
{
return;
}
tcpSocket->disconnectFromHost();
status=false;
}
}
void TcpClient::slotConnected()
{
sendBtn->setEnabled(true);
enterBtn->setText(tr("离开"));
int length=0;
QString msg=userName+tr(":Enter Chat Room");
if((length=tcpSocket->write(msg.toLatin1(),msg.length()))!=msg.length())
{
return;
}
}
void TcpClient::slotSend()
{
if(sendLineEdit->text()=="")
{
return ;
}
QString msg=userName+":"+sendLineEdit->text();
tcpSocket->write(msg.toLatin1(),msg.length());
sendLineEdit->clear();
}
void TcpClient::slotDisconnected()
{
sendBtn->setEnabled(false);
enterBtn->setText(tr("进入聊天室"));
}
void TcpClient::dataReceived()
{
while(tcpSocket->bytesAvailable()>0)
{
QByteArray datagram;
datagram.resize(tcpSocket->bytesAvailable());
tcpSocket->read(datagram.data(),datagram.size());
QString msg=datagram.data();
contentListWidget->addItem(msg.left(datagram.size()));
}
}
发送和解析图片
//jpg -> QByteArray
QBuffer buffer;
QPixmap("./1.png").save(&buffer, "jpg");
QByteArray senddata;
QDataStream stream( &senddata, QIODevice::WriteOnly );
stream.setVersion( QDataStream::Qt_5_12 );
stream << (quint32)buffer.data().size();
senddata.append( buffer.data() );
qDebug() << "senddata:" << senddata.size();
//QByteArray -> QImage
QBuffer buffergg(&senddata);
buffergg.open( QIODevice::ReadOnly );
QImageReader reader(&buffergg, "JPG");
QImage image = reader.read();
if( !image.isNull() ) {
qDebug() << "set image!!";
ui->imageLabel->setPixmap(QPixmap::fromImage( image ));
ui->imageLabel->setText("");
}
// QBuffer buffer;
// QPixmap(imagepath).save(&buffer,"jpg");
// QByteArray senddata;
// senddata.append(buffer.data());