c# - DeepClone

using Newtonsoft.Json;
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;

namespace FactorAutoDiscover
{
    /// <summary>
    /// Reference Articles:
    /// https://stackoverflow.com/questions/78536/deep-cloning-objects
    /// http://www.codeproject.com/KB/tips/SerializedObjectCloner.aspx
    /// Provides a method for performing a deep copy of an object.
    /// Binary Serialization is used to perform the copy.
    /// </summary>
    public static class Extension
    {
        /// <summary>
        /// Perform a deep Copy of the object.
        /// </summary>
        /// <typeparam name="T">The type of object being copied.</typeparam>
        /// <param name="source">The object instance to copy.</param>
        /// <returns>The copied object.</returns>
        public static T MemoryClone<T>(this T source)
        {
            if (!typeof(T).IsSerializable)
            {
                throw new ArgumentException("The type must be serializable.", "source");
            }

            // Don't serialize a null object, simply return the default for that object
            if (Object.ReferenceEquals(source, null))
            {
                return default(T);
            }

            IFormatter formatter = new BinaryFormatter();
            Stream stream = new MemoryStream();
            using (stream)
            {
                formatter.Serialize(stream, source);
                stream.Seek(0, SeekOrigin.Begin);
                return (T)formatter.Deserialize(stream);
            }
        }
        
        /// <summary>
        /// Perform a deep Copy of the object, using Json as a serialisation method. NOTE: Private members are not cloned using this method.
        /// </summary>
        /// <typeparam name="T">The type of object being copied.</typeparam>
        /// <param name="source">The object instance to copy.</param>
        /// <returns>The copied object.</returns>
        public static T CloneJson<T>(this T source)
        {
            // Don't serialize a null object, simply return the default for that object
            if (source == null)
            {
                return default(T);
            }

            // initialize inner objects individually
            // for example in default constructor some list property initialized with some values,
            // but in 'source' these items are cleaned -
            // without ObjectCreationHandling.Replace default constructor values will be added to result
            var deserializeSettings = new JsonSerializerSettings { ObjectCreationHandling = ObjectCreationHandling.Replace };

            return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(source), deserializeSettings);
        }
    }
}

如果有必要,需要引入Newtonsoft.Json。

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值