PS:夹角用余弦定理:c*c=b*b+a*a-2*b*a*cos(C);
a=sqrt(x1*x1+y1*y1);----1
b=sqrt(x2*x2+y2*y2);----2
m=sqrt((x1-x2)*(x1-x2)+(y1-y2)*(y1-y2));
由以上各式可得:cos(C)=(x1*x2+y1*y2)/(a*b);
#include<stdio.h>
#include<math.h>
#define PI 3.141592654
#define esp 1e-10
int main()
{
int t;
double x1,x2,y1,y2,a,b,m;
scanf("%d",&t);
while(t--)
{
scanf("%lf%lf%lf%lf",&x1,&y1,&x2,&y2);
a=sqrt(x1*x1+y1*y1);
b=sqrt(x2*x2+y2*y2);
m=(x1*x2+y1*y2)/(a*b);
printf("%.2f\n",acos(m)*180/PI);
}
return 0;
}