#include <stdio.h>
#include <graphics.h>
#include <time.h>
#include <stdlib.h>
#include <conio.h>
#define xstart 50
#define ytop 50
#define ybut 150
#define lednum 21
#define offnum 2
#define midnum (lednum+1)/2
#define xpos(i) xstart+25*i
void Init(void);
void GameMsg(void);
void Gameplay(void);
void GameOver(void);
void Close(void);
void delay5(void);
main()
{
Init();
Gameplay();
GameOver();
Close();
}
void Init(void)
{
int gd=DETECT,gm;
initgraph(&gd,&gm,"d://tc");
cleardevice();
}
void Clr(int x) /*画红色霓虹灯函数*/
{
setfillstyle(SOLID_FILL,RED);
bar(xpos(x)-5,ytop,xpos(x)+5,ybut);
}
void Clbar(int x) /*擦除红色霓虹灯函数*/
{
setfillstyle(SOLID
#include <graphics.h>
#include <time.h>
#include <stdlib.h>
#include <conio.h>
#define xstart 50
#define ytop 50
#define ybut 150
#define lednum 21
#define offnum 2
#define midnum (lednum+1)/2
#define xpos(i) xstart+25*i
void Init(void);
void GameMsg(void);
void Gameplay(void);
void GameOver(void);
void Close(void);
void delay5(void);
main()
{
Init();
Gameplay();
GameOver();
Close();
}
void Init(void)
{
int gd=DETECT,gm;
initgraph(&gd,&gm,"d://tc");
cleardevice();
}
void Clr(int x) /*画红色霓虹灯函数*/
{
setfillstyle(SOLID_FILL,RED);
bar(xpos(x)-5,ytop,xpos(x)+5,ybut);
}
void Clbar(int x) /*擦除红色霓虹灯函数*/
{
setfillstyle(SOLID