Dialog源码解析

1.构造函数

 

    Dialog(@NonNull Context context, @StyleRes int themeResId, boolean createContextThemeWrapper) {

        mContext = context;
        //获取WindowManager为后续操作做准备

        mWindowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);

//创建Window,
        final Window w = new PhoneWindow(mContext);
        mWindow = w;
        w.setCallback(this);
        w.setOnWindowDismissedCallback(this);
//收到点击或滑动会触发cancel,导致dialog消失
        w.setOnWindowSwipeDismissedCallback(() -> {
            if (mCancelable) {
                cancel();
            }
        });
//与WindowManager建立联系
        w.setWindowManager(mWindowManager, null, null);
        w.setGravity(Gravity.CENTER);

        mListenersHandler = new ListenersHandler(this);
    }

2.监听状态

这个ListenersHandler用于触发监听

    private static final class ListenersHandler extends Handler {
        private final WeakReference<DialogInterface> mDialog;

        public ListenersHandler(Dialog dialog) {
            mDialog = new WeakReference<>(dialog);
        }

        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case DISMISS:
                    ((OnDismissListener) msg.obj).onDismiss(mDialog.get());
                    break;
                case CANCEL:
                    ((OnCancelListener) msg.obj).onCancel(mDialog.get());
                    break;
                case SHOW:
                    ((OnShowListener) msg.obj).onShow(mDialog.get());
                    break;
            }
        }
    }

比如我们设置setOnDismissListener,就是在创建Dialog消失消息

    public void setOnDismissListener(@Nullable OnDismissListener listener) {
        if (listener != null) {
            mDismissMessage = mListenersHandler.obtainMessage(DISMISS, listener);
        } else {
            mDismissMessage = null;
        }
    }

如果我们调用dismiss,首先判断当前线程是不是 当时Dialog创建的线程,是就直接执行,否则通过handler切换线程执行

    @Override
    public void dismiss() {
        if (Looper.myLooper() == mHandler.getLooper()) {
            dismissDialog();
        } else {
            mHandler.post(mDismissAction);
        }
    }

最终都会执行dismissDialog

    @UnsupportedAppUsage
    void dismissDialog() {
//如果没有显示,或者DecorView还未创建,就不用消失
        if (mDecor == null || !mShowing) {
            return;
        }
//或者Window已经销毁
        if (mWindow.isDestroyed()) {
            Log.e(TAG, "Tried to dismissDialog() but the Dialog's window was already destroyed!");
            return;
        }
//将DecorView和Window进行销毁
        try {
            mWindowManager.removeViewImmediate(mDecor);
        } finally {
            if (mActionMode != null) {
                mActionMode.finish();
            }
            mDecor = null;
            mWindow.closeAllPanels();
            onStop();
            mShowing = false;

            sendDismissMessage();
        }
    }

然后发送 消失消息

    private void sendDismissMessage() {
        if (mDismissMessage != null) {
            // Obtain a new message so this dialog can be re-used
            Message.obtain(mDismissMessage).sendToTarget();
        }
    }

最终执行OnDismissListener接口

 ((OnDismissListener) msg.obj).onDismiss(mDialog.get());

3.显示

首先给Window添加View

    public void setContentView(@NonNull View view) {
        mWindow.setContentView(view);
    }

然后展示

    public void show() {
//如果显示了就不继续操作
        if (mShowing) {
            if (mDecor != null) {
                mDecor.setVisibility(View.VISIBLE);
            }
            return;
        }

        mCanceled = false;

//判断是否处于界面恢复状态
        if (!mCreated) {
//如果没有执行onCreate(savedInstanceState)
            dispatchOnCreate(null);
        } else {
            //如果配置发生改变,传递给DecorView
            final Configuration config = mContext.getResources().getConfiguration();
            mWindow.getDecorView().dispatchConfigurationChanged(config);
        }

        onStart();
        mDecor = mWindow.getDecorView();


//将Window的DecorView交给WindowManager去显示

        mWindowManager.addView(mDecor, l);
        if (restoreSoftInputMode) {
            l.softInputMode &=
                    ~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
        }

        mShowing = true;

        sendShowMessage();
    }

 

 

 

 

 

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