Size winSize = Director::getInstance()->getVisibleSize();
Sprite *bg = Sprite::create("cocos.png");
bg->setPosition(winSize.width / 2, winSize.height / 2);
this->addChild(bg);
OrbitCamera *orbit = OrbitCamera::create(2 , 1 , 0 , 0 , 90 , 0, 0);
OrbitCamera *brbitTwo = OrbitCamera::create(2, 1 , 0 , 90, 90 , 0, 0);
Sequence *seq = Sequence::create(orbit,brbitTwo,nullptr);
bg->runAction(RepeatForever::create(seq));
Sprite *bg = Sprite::create("cocos.png");
bg->setPosition(winSize.width / 2, winSize.height / 2);
this->addChild(bg);
OrbitCamera *orbit = OrbitCamera::create(2 , 1 , 0 , 0 , 90 , 0, 0);
OrbitCamera *brbitTwo = OrbitCamera::create(2, 1 , 0 , 90, 90 , 0, 0);
Sequence *seq = Sequence::create(orbit,brbitTwo,nullptr);
bg->runAction(RepeatForever::create(seq));