说明:大部分内容都是参考别的文章,这里做整理是为了以后的编程有实用的模板,可以即需即用。
import android.app.Activity;
import android.content.Context;
import android.graphics.Rect;
import android.view.WindowManager;
/**
* 尺寸工具类
*/
public class SizeUtil {
public static int dip2px(Context context, float dpValue) {
final float scale = context.getResources().getDisplayMetrics().density;
return (int) (dpValue * scale + 0.5f);
}
public static int px2dip(Context context, float pxValue) {
final float scale = context.getResources().getDisplayMetrics().density;
return (int) (pxValue / scale + 0.5f);
}
public static int px2sp(Context context, float pxValue) {
final float fontScale = context.getResources().getDisplayMetrics().scaledDensity;
return (int) (pxValue / fontScale + 0.5f);
}
public static int sp2px(Context context, float spValue) {
final float fontScale = context.getResources().getDisplayMetrics().scaledDensity;
return (int) (spValue * fontScale + 0.5f);
}
/**
* 获取当前设备宽度,单位px
*/
public static int getDeviceWidth(Context context) {
WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
return manager.getDefaultDisplay().getWidth();
}
/**
* 获取当前设备高度,单位px
*/
public static int getDeviceHeight(Context context) {
WindowManager manager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
return manager.getDefaultDisplay().getHeight();
}
/**
* 获取状态栏高度,要在onWindowFocusChanged中调用,在onCreate中获取高度为0
*/
public static int getStatusBarHeight(Activity activity) {
Rect frame = new Rect();
activity.getWindow().getDecorView().getWindowVisibleDisplayFrame(frame);
return frame.top;
}
}
1、dip2px 和 px2dip 中 加 0.5f 的原因
看官网是如何解释的:https://developer.android.com/guide/practices/screens_support.html
Converting dp units to pixel units:The DisplayMetrics.density field specifies the scale factor you must use to convert dp units to pixels, according to the current screen density. On a medium-density screen, DisplayMetrics.density equals 1.0; on a high-density screen it equals 1.5; on an extra-high-density screen, it equals 2.0; and on a low-density screen, it equals 0.75. This figure is the factor by which you should multiply the dp units on order to get the actual pixel count for the current screen. (Then add 0.5f to round the figure up to the nearest whole number, when converting to an integer.) For more information, refer to the DisplayMetrics class.
翻译过来就是:displaymetrics.density字段指定比例因子必须使用转换DP单位像素,根据当前屏幕的密度。在中等密度屏幕,displaymetrics.density等于1;在高密度的屏幕,它等于1.5;在超高密度的屏幕,它等于2;在低密度的屏幕,它等于0.75。这个数字的因素,你应该乘DP单位为当前屏幕获得实际的像素数。(然后添加0.5f绕图到最接近的整数,当转换成一个整数。)的更多信息,请参阅displaymetrics类。
参考文章:
1、https://blog.csdn.net/zhaokaiqiang1992
2、https://blog.csdn.net/u010477502/article/details/52093827