类型:行为模式
模板方法模式定义一个操作中算法的骨架,而将一些步骤延迟到子类中,使得子类可以不改变一个算法的结构即可重定义该算法的某些
特定步骤。
UML图
新建赛车的父类:
package car_package;
public class car_parent {
private int speed;
public int getSpeed() {
return speed;
}
public void setSpeed(int speed) {
this.speed = speed;
}
public void print_speed() {
System.out.println("将速度" + this.getSpeed() + "取出来!");
}
}
新建红色仪表盘的赛车实现类:
package car_imple;
import car_package.car_parent;
public class car_imple_red extends car_parent {
@Override
public void print_speed() {
super.print_speed();
System.out.println("将速度" + this.getSpeed() + "用红色的仪表盘显示车的速度");
}
}
新建蓝色仪表盘的赛车实现类:
package car_imple;
import car_package.car_parent;
public class car_imple_blue extends car_parent {
@Override
public void print_speed() {
super.print_speed();
System.out.println("将速度" + this.getSpeed() + "用蓝色的仪表盘显示车的速度");
}
}
新建客户端运行类:
package run_main;
import car_imple.car_imple_blue;
import car_imple.car_imple_red;
import car_package.car_parent;
public class run_main {
public static void main(String[] args) {
car_parent car_ref_red = new car_imple_red();
car_ref_red.setSpeed(300);
car_ref_red.print_speed();
car_parent car_ref_blue = new car_imple_blue();
car_ref_blue.setSpeed(400);
car_ref_blue.print_speed();
}
}