RulesEngine 概述
RulesEngine是Microsoft推出的一个规则引擎项目,用于系统中抽象出的业务逻辑/规则/策略。在我们开发的过程中,避免不了的是跟这种反反复复的业务逻辑进行处理,而对于这种动态的规则来说的话,它是比较优雅的一种方式,使用我们减少了对我们代码或者说项目的修改。
属性 描述
RuleName 规则名称
Properties 规则属性,获取或设置规则的自定义属性或者标记
Operator 操作符
ErrorMessage 错误消息
Enabled 获取和设置规则是否已启用
RuleExpressionType 规则表达式类型,默认为LambdaExpression,当然目前只有这么一个
WorkflowRulesToInJect 注入工作流程规则
Rules 规则
LocalParams 本地参数
Expression 表达树
Actions
SuccessEvent 完成事件,默认为规则名称
nugit引用RulesEngine
using Newtonsoft.Json;
using RulesEngine.Models;
using System;
using System.Collections.Generic;
namespace Rules
{
internal class Program
{
static void Main(string[] args)
{
// 定义规则
var rulesStr = @"[{
""WorkflowName"": ""UserInputWorkflow"",
""Rules"": [
{
""RuleName"": ""CheckAge"",
""ErrorMessage"": ""年龄必须大于18岁."",
""ErrorType"": ""Error"",
""RuleExpressionType"": ""LambdaExpression"",
""Expression"": ""Age > 18""
},
{
""RuleName"": ""CheckIDNoIsEmpty"",
""ErrorMessage"": ""身份证号不可以为空."",
""ErrorType"": ""Error"",
""RuleExpressionType"": ""LambdaExpression"",
""Expression"": ""IdNo != null""
}
]
}] ";
var workflowRules = JsonConvert.DeserializeObject<List<WorkflowRules>>(rulesStr);
var rulesEngine = new RulesEngine.RulesEngine(workflowRules.ToArray());
var userInput = new UserInput
{
IdNo = null,
Age = 18
};
List<RuleResultTree> resultList = rulesEngine.ExecuteAllRulesAsync("UserInputWorkflow", userInput).Result;
foreach (var result in resultList)
{
Console.WriteLine("验证成功:{0},消息:{1}", result.IsSuccess, result.ExceptionMessage);
}
}
}
public class UserInput
{
public string IdNo { get; set; }
public int Age { get; set; }
}
}