有个需求是需要对我们现在新项目的所有玩家进行排行,形成所有玩家的名词排行。要求所有获得排名积分的玩家都需要进行排行,同时需要获取玩家排名时速度较快。
思路:数据库目前注册玩家数量在17万,假设日活玩家可以做到10万,需要对10万人进行全部排行。所有人统一使用快排,不理想,因为游戏分数极其容易发生变化。所以使用map进行分段排行。
总体思路如上图,按照分数稀释一下人数,每个分数按照时间戳的间隔,比如设置十秒钟,二十秒钟为一个档位,每个档位中存放所有该分数的玩家。另外需要再维护一个map,用于存放每个分数的玩家数量。经过两个稀释,10万玩家在理想状态下可以稀释到1千,访问速度可以接受。
代码:
#ifndef _NEWSORT_H_
#define _NEWSORT_H_
#include <map>
#include <vector>
#include <set>
#include <time.h>
#include <iostream>
using namespace std;
#define uint unsigned int
#define MAX_TIME_SPACE 5 //mapSort时间间隔
enum
{
INSERT_SUCC = 1,
INSERT_FAIL,
DEL_SUCC,
DEL_FAIL,
SORT_SUCC = 5,
SORT_FAIL,
};
/*
*\brief sort
*/
class zNewSort
{
public:
zNewSort(){}
/*uint getRankSegByScore(uint uiScore = 0)
{
uint uiPos = (uint)veRankSeg.size() - 1;
while(uiPos > 0)
{
if (uiScore >= veRankSeg[uiPos])
return veRankSeg[uiPos];
uiPos--;
}
return veRankSeg[0];
}*/
void showLog(uint uiRole, uint uiHandle, uint uiScore = 0)
{
switch (uiHandle)
{
case INSERT_SUCC: //insert success
cout << "insert success,roleid:" << uiRole << " ,time:" << getNowTime() <<" ,score:"<<uiScore << endl;
break;
case INSERT_FAIL: //insert fail
cout << "insert fail,roleid:" << uiRole << " ,time:" << getNowTime() << " ,score:" << uiScore << endl;
break;
case DEL_SUCC: //del success
cout << "del success,roleid:" << uiRole << " ,time:" << getNowTime() << " ,score:" << uiScore << endl;
break;
case DEL_FAIL: //del fail
cout << "del fail,roleid:" << uiRole << " ,time:" << getNowTime() << " ,score:" << uiScore << endl;
break;
case SORT_SUCC:
cout << "getsortnum succ,roleid:" << uiRole << " ,time:" << getNowTime() << " ,num:" << uiScore << endl;
break;
case SORT_FAIL:
cout << "getsortnum fail,roleid:" << uiRole << " ,time:" << getNowTime() << " ,num:" << uiScore << endl;
break;
default:
break;
}
}
uint getNowTime()
{
time_t tmp;
time(&tmp);
return (uint)tmp;
}
void insertSortList(uint uiRoleid, uint uiScore)
{
auto it = m_mapSort.find(uiScore);
if (it == m_mapSort.end())
{
std::map<uint, std::multiset<uint>> mapTmp;
std::multiset<uint> setTmp;
setTmp.insert(uiRoleid);
mapTmp.insert(std::make_pair(getNowTime(), setTmp));
m_mapSort.insert(std::make_pair(uiScore, mapTmp));
}
else
{
uint uiTime = getNowTime();
//uiNowUseTime用于标记当前使用时间
auto itsecond = it->second.find(uiNowUseTime-uiTime > MAX_TIME_SPACE ? uiTime : uiNowUseTime);
if (itsecond == it->second.end())
{
std::multiset<uint> setTmp;
setTmp.insert(uiRoleid);
it->second.insert(std::make_pair(uiTime, setTmp));
uiNowUseTime = uiTime;
}
else
{
itsecond->second.insert(uiRoleid);
}
}
addSortNum(uiScore);
showLog(uiRoleid, INSERT_SUCC, uiScore);
}
void delSortList(uint uiRoleid, uint uiScore)
{
auto it = m_mapSort.find(uiScore);
if (it == m_mapSort.end())
{
showLog(uiRoleid, DEL_FAIL, uiScore);
return;
}
for (auto itsecond = it->second.begin(); itsecond != it->second.end(); ++itsecond)
{
auto ituser = itsecond->second.find(uiRoleid);
if (ituser == itsecond->second.end())
{
continue;
}
itsecond->second.erase(ituser);
if (itsecond->second.empty())
{
it->second.erase(itsecond);
}
break;
}
delSortNum(uiScore);
showLog(uiRoleid, DEL_SUCC, uiScore);
}
uint getSortNum(uint uiRoleid, uint uiScore)
{
uint uiSortNum = 0;
auto it = m_mapSort.rbegin();
for (; it != m_mapSort.rend(); ++it) //遍历大段位累加排名
{
auto itnum = m_mapSortNum.find(it->first);
if (itnum == m_mapSortNum.end())
{
continue;
}
if (uiScore == it->first)
break;
uiSortNum += itnum->second;
}
if (it == m_mapSort.rend())
{
for (auto &ittmp : m_mapSortNum)
{
cout << "---first:" << ittmp.first << "--second:" << ittmp.second << endl;
}
showLog(uiRoleid, SORT_FAIL, 0);
return 0;
}
auto ittime = it->second.begin();
for (; ittime != it->second.end(); ++ittime) //小段位查找
{
auto ittmp = ittime->second.find(uiRoleid);
if (ittmp == ittime->second.end())
{
uiSortNum += (uint)ittime->second.size();
continue;
}
for (auto ituser = ittime->second.begin(); ituser != ittime->second.end(); ++ituser)
{
if (uiRoleid == *ituser)
break;
uiSortNum += 1;
}
break;
}
return ++uiSortNum;
}
void addSortNum(uint uiScore)
{
auto it = m_mapSortNum.find(uiScore);
if (it == m_mapSortNum.end())
{
m_mapSortNum.insert(std::make_pair(uiScore,1));
}
else
{
it->second++;
}
}
void delSortNum(uint uiScore)
{
auto it = m_mapSortNum.find(uiScore);
if (it != m_mapSortNum.end())
{
it->second--;
if (0 == it->second)
m_mapSortNum.erase(it);
}
}
//展示两个map信息
void showMapInfo()
{
for (auto it = m_mapSortNum.begin(); it != m_mapSortNum.end(); ++it)
{
cout << "score:" << it->first << " num:" << it->second << endl;
}
cout << "--------------------------" << endl;
for (auto it = m_mapSort.begin(); it != m_mapSort.end(); ++it)
{
cout << "score:" << it->first << " size:" << it->second.size() << endl;
}
}
private:
//<score, <time, set<id>>> time保存一段时间,multimap保存id
std::map<uint, std::map<uint, std::multiset<uint>>> m_mapSort;
//<score, num>
std::map<uint, uint> m_mapSortNum;
//map中存放的时间
uint uiNowUseTime = 0;
};
#endif // !_NEWSORT_H_
测试文件:
#include "newSort.h"
#include <iostream>
using namespace std;
int main()
{
zNewSort sort;
for (int i = 5; i < 10000; ++i)
{
//if (i % 10000 == 0)
//_sleep(1000);
sort.insertSortList(i, i%100+1);
}
cout << sort.getSortNum(9985, 86) << endl;
cout << sort.getSortNum(9885, 86) << endl;
cout << sort.getSortNum(85, 86) << endl;
sort.showMapInfo();
return 0;
}