菜单状态更新

在以下方法中用到了如下两个变量的定义:

	UINT m_uCurrentColor;
	UINT m_uPrevColor;

m_uCurrentColor   是当前选中的菜单ID

m_uPrevColor        是前一个菜单选中的ID

本文用到的菜单ID如下:

#define ID_MENU_COLOR_RED		30004
#define ID_MENU_COLOR_GREEN		30005
#define ID_MENU_COLOR_BLUE		30006

方法一:既做菜单的事件处理,也做菜单的状态更新

消息处理函数的原型为:

	afx_msg void OnColor();

假设存在如下菜单的消息映射宏:

	ON_COMMAND(ID_COLOR_RED, OnColor)
	ON_COMMAND(ID_COLOR_GREEN, OnColor)
	ON_COMMAND(ID_COLOR_BLUE, OnColor)
消息处理函数为:

void CtestDlg::OnColor()
{
	// 更新颜色菜单栏的选中状态
	UINT uID = LOWORD(GetCurrentMessage()->wParam);
	CMenu *pMenu = GetMenu();
	if (pMenu)
	{
		pMenu->CheckMenuItem(m_uCurrentColor,MF_UNCHECKED);
		pMenu->CheckMenuItem(uID,MF_CHECKED);
		m_uCurrentColor = uID;
	}
}

其中m_uCurrentColor是当前被选中的菜单ID, uID是将要选中的菜单ID


方法二:在ON_COMMAND_RANGE映射宏中做事件处理,在ON_WM_INITMENUPOPUP消息处理函数中做状态更新

假设消息映射宏如下:

ON_COMMAND_RANGE(ID_MENU_COLOR_RED,ID_MENU_COLOR_BLUE, OnColor2)
函数实现如下:
void CmenuTestDlg::OnColor2( UINT uID )
{
	CMenu *pMenu = GetMenu()->GetSubMenu(1);
	if (pMenu)
	{
		pMenu->CheckMenuItem(m_uCurrentColor,MF_UNCHECKED);
		pMenu->CheckMenuItem(uID,MF_CHECKED);
		m_uCurrentColor = uID;
	}
}

消息映射宏如下:

	// 进行事件处理
	ON_COMMAND_RANGE(ID_MENU_COLOR_RED,ID_MENU_COLOR_BLUE, OnColor)
	// 进行状态的更新
	ON_WM_INITMENUPOPUP()

消息响应函数如下:

void CmenuTestDlg::OnColor( UINT uID )
{
	m_uPrevColor = m_uCurrentColor;
	m_uCurrentColor = uID;
}

void CmenuTestDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
	CDialogEx::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);

	if (m_uPrevColor > 0)
	{
		CMenu *pMenu = GetMenu()->GetSubMenu(1);
		if (pMenu)
		{
			pMenu->CheckMenuItem(m_uPrevColor,MF_UNCHECKED);
			pMenu->CheckMenuItem(m_uCurrentColor,MF_CHECKED);
		}
	}
}

其中m_uPrevColor是前一个菜单的选择状态,m_uCurrentColor记录的是当前菜单的选择状态


方法三:

用ON_COMMAND_RANGE作事件处理,也要更新当前m_uCurrentColor的值

用ON_WM_INITMENUPOPUP消息处理宏做另一件事

用ON_UPDATE_COMMAND_UI做菜单的状态更新。注意:每一个菜单项都要实行该消息处理


假设定义了如下消息映射:

	ON_COMMAND_RANGE(ID_MENU_COLOR_RED,ID_MENU_COLOR_BLUE, OnColor)
	ON_WM_INITMENUPOPUP()
	ON_UPDATE_COMMAND_UI(ID_MENU_COLOR_RED, OnUpdateColorRed)
	ON_UPDATE_COMMAND_UI(ID_MENU_COLOR_GREEN, OnUpdateColorGreen)
	ON_UPDATE_COMMAND_UI(ID_MENU_COLOR_BLUE, OnUpdateColorBlue)

消息处理函数的原型为:

	afx_msg void OnColor(UINT uID);
	afx_msg void OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu);
	afx_msg void OnUpdateColorRed(CCmdUI *pCmdUI);
	afx_msg void OnUpdateColorGreen(CCmdUI *pCmdUI);
	afx_msg void OnUpdateColorBlue(CCmdUI *pCmdUI);

实现为:

void CmenuTestDlg::OnColor( UINT uID )
{
	m_uCurrentColor = uID;
}

void CmenuTestDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
	CDialogEx::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);

	ASSERT(pPopupMenu != NULL);    
	// Check the enabled state of various menu items.    
	CCmdUI state;    
	state.m_pMenu = pPopupMenu;    
	ASSERT(state.m_pOther == NULL);    
	ASSERT(state.m_pParentMenu == NULL);    
	// Determine if menu is popup in top-level menu and set m_pOther to    
	// it if so (m_pParentMenu == NULL indicates that it is secondary popup)    .    
	HMENU hParentMenu;    
	if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)    
		state.m_pParentMenu = pPopupMenu;    // Parent == child for tracking popup.    
	else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)    
	{    
		CWnd* pParent = this;    
		// Child windows don't have menus--need to go to the top!    
		if (pParent != NULL &&    
			(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)    
		{    
			int nIndexMax = ::GetMenuItemCount(hParentMenu);    
			for (int nIndex = 0; nIndex < nIndexMax; nIndex++)    
			{    
				if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)    
				{    
					// When popup is found, m_pParentMenu is containing menu.    
					state.m_pParentMenu = CMenu::FromHandle(hParentMenu);    
					break;    
				}    
			}    
		}    
	}    
	state.m_nIndexMax = pPopupMenu->GetMenuItemCount();    
	for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;    
		state.m_nIndex++)    
	{    
		state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);    
		if (state.m_nID == 0)    
			continue; // Menu separator or invalid cmd - ignore it.    
		ASSERT(state.m_pOther == NULL);    
		ASSERT(state.m_pMenu != NULL);    
		if (state.m_nID == (UINT)-1)    
		{    
			// Possibly a popup menu, route to first item of that popup.    
			state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);    
			if (state.m_pSubMenu == NULL ||    
				(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||    
				state.m_nID == (UINT)-1)    
			{    
				continue;       // First item of popup can't be routed to.    
			}    
			state.DoUpdate(this, TRUE);   // Popups are never auto disabled.    
		}    
		else    
		{    
			// Normal menu item.    
			// Auto enable/disable if frame window has m_bAutoMenuEnable    
			// set and command is _not_ a system command.    
			state.m_pSubMenu = NULL;    
			state.DoUpdate(this, FALSE);    
		}    
		// Adjust for menu deletions and additions.    
		UINT nCount = pPopupMenu->GetMenuItemCount();    
		if (nCount < state.m_nIndexMax)    
		{    
			state.m_nIndex -= (state.m_nIndexMax - nCount);    
			while (state.m_nIndex < nCount &&    
				pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)    
			{    
				state.m_nIndex++;    
			}    
		}    
		state.m_nIndexMax = nCount;    
	}    
}


void CmenuTestDlg::OnUpdateColorRed(CCmdUI *pCmdUI)
{
	pCmdUI->SetCheck(ID_MENU_COLOR_RED == m_uCurrentColor);
}

void CmenuTestDlg::OnUpdateColorGreen(CCmdUI *pCmdUI)
{
	pCmdUI->SetCheck(ID_MENU_COLOR_GREEN == m_uCurrentColor);
}

void CmenuTestDlg::OnUpdateColorBlue(CCmdUI *pCmdUI)
{
	pCmdUI->SetCheck(ID_MENU_COLOR_BLUE == m_uCurrentColor);
}

备注:在该方法中,对于MFC对话框程序不能很好的响应ON_UPDATE_COMMAND_UI消息处理,必须实现对ON_WM_INITMENUPOPUP的消息处理,并且按照我上面那样实现,就可以解决该问题。

为什么是这样子呢?

在下拉菜单显示的时候, WM_INITMENUPOPUP消息被先发送以显示菜单项。MFC CFrameWnd::OnInitMenuPopup 函数遍历菜单项并为每个菜单项调用更新命令处理函数(如果有的话).菜单的外观被更新以反映它的状态(启用/禁用,选择/取消选择)更新用户界面机制在基于对话框的应用程序中不能工作,因为CDialog没有OnInitMenuPopup 处理函数,而使用CWnd's 默认处理函数,该函数没有为菜单项调用更新命令处理函数。

方法四:ON_COMMAND_RANGE做事件处理,ON_WM_INITMENUPOPUP做另一件事,ON_UPDATE_COMMAND_UI_RANGE做状态更新

消息映射宏如下:

	ON_COMMAND_RANGE(ID_MENU_COLOR_RED,ID_MENU_COLOR_BLUE, OnColor)
	ON_WM_INITMENUPOPUP()
	ON_UPDATE_COMMAND_UI_RANGE(ID_MENU_COLOR_RED,ID_MENU_COLOR_BLUE,OnUpdateColorUI)

消息处理函数实现如下:

void CmenuTestDlg::OnColor( UINT uID )
{
	m_uCurrentColor = uID;
}

void CmenuTestDlg::OnUpdateColorUI(CCmdUI *pCmdUI)
{
	pCmdUI->SetCheck(m_uCurrentColor == pCmdUI->m_nID);
}
ON_WM_INITMENUPOPUP消息的处理和方法三一样,该方法就不列出来了

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