MFC自制菜单(既绘制菜单的外观)

建立自制菜单,按如下三步完成:

第一:为菜单项添加MF_OWNERDRAW样式

第二:实现WM_MEASUREITEM消息处理(目的:设置菜单项的宽度和高度)

第三:实现WM_DRAWITEM消息处理(目的:绘制菜单项)


提示:在stdafx.h文件的#include <afxwin.h> 前面添加如下宏(目的:使用系统预定义的位图)

#define OEMRESOURCE

本文要绘制菜单的菜单ID如下:

#define ID_COLOR_RED                    32774
#define ID_COLOR_GREEN                  32775
#define ID_COLOR_BLUE                   32776

涉及到的数据成员如下:

	UINT m_uCurrentColor;
	COLORREF m_clrMenuBK[3];

初始化数据成员以及修改菜单样式为MF_OWNERDRAW

	m_uCurrentColor = ID_COLOR_RED;
	m_clrMenuBK[0] = RGB(255,0,0);
	m_clrMenuBK[1] = RGB(0,255,0);
	m_clrMenuBK[2] = RGB(0,0,255);

	CMenu *pMenu = GetMenu()->GetSubMenu(1);
	for (UINT i = ID_COLOR_RED ; i <= ID_COLOR_BLUE ; ++i)
	{
		pMenu->ModifyMenu(i,MF_BYCOMMAND|MF_OWNERDRAW,i);
	}

消息映射宏如下:

	ON_WM_MEASUREITEM()
	ON_WM_DRAWITEM()
	ON_COMMAND_RANGE(ID_COLOR_RED,ID_COLOR_BLUE,OnMenuHandler)
	ON_UPDATE_COMMAND_UI_RANGE(ID_COLOR_RED,ID_COLOR_BLUE,OnUpdateColorUI)
	ON_WM_INITMENUPOPUP()

实现菜单的事件处理函数以及菜单的状态更新处理函数

void CmenuTestDlg::OnMenuHandler( UINT uID )
{
	m_uCurrentColor = uID;
}

void CmenuTestDlg::OnUpdateColorUI( CCmdUI *pCmdUI )
{
	pCmdUI->SetCheck(m_uCurrentColor == pCmdUI->m_nID);
}


void CmenuTestDlg::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
	CDialogEx::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);

	ASSERT(pPopupMenu != NULL);      
	// Check the enabled state of various menu items.      
	CCmdUI state;      
	state.m_pMenu = pPopupMenu;      
	ASSERT(state.m_pOther == NULL);      
	ASSERT(state.m_pParentMenu == NULL);      
	// Determine if menu is popup in top-level menu and set m_pOther to      
	// it if so (m_pParentMenu == NULL indicates that it is secondary popup)    .      
	HMENU hParentMenu;      
	if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)      
		state.m_pParentMenu = pPopupMenu;    // Parent == child for tracking popup.      
	else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)      
	{      
		CWnd* pParent = this;      
		// Child windows don't have menus--need to go to the top!      
		if (pParent != NULL &&      
			(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)      
		{      
			int nIndexMax = ::GetMenuItemCount(hParentMenu);      
			for (int nIndex = 0; nIndex < nIndexMax; nIndex++)      
			{      
				if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)      
				{      
					// When popup is found, m_pParentMenu is containing menu.      
					state.m_pParentMenu = CMenu::FromHandle(hParentMenu);      
					break;      
				}      
			}      
		}      
	}      
	state.m_nIndexMax = pPopupMenu->GetMenuItemCount();      
	for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;      
		state.m_nIndex++)      
	{      
		state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);      
		if (state.m_nID == 0)      
			continue; // Menu separator or invalid cmd - ignore it.      
		ASSERT(state.m_pOther == NULL);      
		ASSERT(state.m_pMenu != NULL);      
		if (state.m_nID == (UINT)-1)      
		{      
			// Possibly a popup menu, route to first item of that popup.      
			state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);      
			if (state.m_pSubMenu == NULL ||      
				(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||      
				state.m_nID == (UINT)-1)      
			{      
				continue;       // First item of popup can't be routed to.      
			}      
			state.DoUpdate(this, TRUE);   // Popups are never auto disabled.      
		}      
		else      
		{      
			// Normal menu item.      
			// Auto enable/disable if frame window has m_bAutoMenuEnable      
			// set and command is _not_ a system command.      
			state.m_pSubMenu = NULL;      
			state.DoUpdate(this, FALSE);      
		}      
		// Adjust for menu deletions and additions.      
		UINT nCount = pPopupMenu->GetMenuItemCount();      
		if (nCount < state.m_nIndexMax)      
		{      
			state.m_nIndex -= (state.m_nIndexMax - nCount);      
			while (state.m_nIndex < nCount &&      
				pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)      
			{      
				state.m_nIndex++;      
			}      
		}      
		state.m_nIndexMax = nCount;      
	} 
}

实现菜单WM_MEASUREITEM和WM_DRAWITEM消息处理

#define IMAGE_TOP_INTERVAL 2
#define IMAGE_LEFT_INTERVAL 5

void CmenuTestDlg::OnMeasureItem(int nIDCtl, LPMEASUREITEMSTRUCT lpMeasureItemStruct)
{
	int nWidth = ::GetSystemMetrics(SM_CYMENU) * 4;
	int nHeight = ::GetSystemMetrics(SM_CYMENU);
	lpMeasureItemStruct->itemWidth = nWidth;
	lpMeasureItemStruct->itemHeight = nHeight;

	CDialogEx::OnMeasureItem(nIDCtl, lpMeasureItemStruct);
}

void CmenuTestDlg::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
{
	CBitmap bmp;
	BOOL bResult = bmp.LoadOEMBitmap(OBM_CHECK);
	BITMAP bmpInfo;
	bmp.GetBitmap(&bmpInfo);

	CDC dc;
	dc.Attach(lpDrawItemStruct->hDC);

	CBrush br;

	// 绘制鼠标移上去的状态
	br.CreateSolidBrush(::GetSysColor(lpDrawItemStruct->itemState & ODS_SELECTED ? COLOR_HIGHLIGHT : COLOR_MENU));
	dc.FrameRect(&lpDrawItemStruct->rcItem,&br);
	br.DeleteObject();

	// 绘制鼠标单击菜单项后的状态(即绘制菜单项前面选择的图标)
	if (lpDrawItemStruct->itemState & ODS_CHECKED)
	{
		CDC memDC;
		memDC.CreateCompatibleDC(&dc);
		HGDIOBJ hOldBmp = memDC.SelectObject(bmp.m_hObject);
		{
			dc.BitBlt(lpDrawItemStruct->rcItem.left+IMAGE_LEFT_INTERVAL,lpDrawItemStruct->rcItem.top+IMAGE_TOP_INTERVAL,bmpInfo.bmWidth,bmpInfo.bmHeight,&memDC,0,0,SRCCOPY);
		}
		memDC.SelectObject(hOldBmp);
		memDC.DeleteDC();
	}

	// 绘制菜单项后面的背景色
	br.CreateSolidBrush(m_clrMenuBK[lpDrawItemStruct->itemID-ID_COLOR_RED]);
	CRect rect = lpDrawItemStruct->rcItem;
	rect.DeflateRect(4,2,2,2);
	rect.left += bmpInfo.bmWidth;
	dc.FillRect(rect,&br);
	br.DeleteObject();

	// 绘制菜单项的文本
	dc.SetBkMode(TRANSPARENT);
	CString strItemText;
	CMenu *pMenu = CMenu::FromHandle((HMENU)lpDrawItemStruct->hwndItem);
	pMenu->GetMenuString(lpDrawItemStruct->itemID, strItemText, MF_BYCOMMAND);
	dc.DrawText(strItemText,rect,DT_CENTER|DT_VCENTER|DT_SINGLELINE);

	// 这里一定要将局部变量dc和lpDrawItemStruct中的dc句柄分离,否则画图会出问题的
	dc.Detach();

	CDialogEx::OnDrawItem(nIDCtl, lpDrawItemStruct);
}



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