<h2>幸运抽奖</h2>
<div class="w-turntable-content">
<div v-for="(item,index) in prizeList" :key="index" :class="index === 4 ? 'turntable-btn' : 'turntable-item'" >
<template v-if="index === 4">
<!-- 抽奖按钮 -->
<button class="item-btn-img" :class="curIndex===index && 'active-img'" @click="handleLottery">{{item.prizeName}}</button>
</template>
<template v-else>
<!-- 奖品展示 -->
<span class="name">{{item.prizeName}}</span>
<!-- 抽奖活动开始时的遮罩层: 开始抽奖 || 抽奖结束 -->
<div v-if="(prizeFlag === 1 && curIndex !== index) || (prizeFlag === 2 && prizeIndex !== index)" class="start-activity-bg"></div>
</template>
</div>
</div>
class TestLottery extends Vue {
private curLuckyDrawTimes: number = 10 // 用户剩余的抽奖次数,由接口返回,这里用于测试初始化为10
private prizeFlag: number = 0 // 记录抽奖转盘当前的状态; 0:待开始;1-进行中;2-已完成
private prizeIndex: number = 8 // 记录本次抽奖的奖品下标
private curIndex: number = -1 // 当前抽奖转盘转动过程中轮询到的九宫格下标
private counts: number = 8 // 定义转盘抽奖过程中可转的圈数
private timer
get prizeList() {
return [
{
location: 1,
prizeType: 2,
prizeName: '奖品1'
},
{
location: 2,
prizeType: 2,
prizeName: '奖品2'
},
{
location: 3,
prizeType: 2,
prizeName: '奖品3'
},
{
location: 4,
prizeType: 3,
prizeName: '谢谢参与'
},
{
id: 'btn',
prizeName: '点击抽奖',
prizeType: 3,
location: 5
},
{
location: 5,
prizeType: 2,
prizeName: '奖品4'
},
{
location: 6,
prizeType: 2,
prizeName: '奖品5'
},
{
location: 7,
prizeType: 2,
prizeName: '奖品6'
},
{
location: 8,
prizeType: 3,
prizeName: '谢谢参与'
}
]
}
// 点击抽奖按钮触发
async handleLottery() {
if (this.curLuckyDrawTimes < 1) {
console.log('暂无抽奖次数')
return
}
if (this.prizeFlag === 1) {
console.log('正在进行抽奖中,请稍等!')
return
}
// 获取该次抽奖的奖品下标,设置最后停留的中奖下标(实际由接口返回)
// 判断该用户是否有抽奖活动资格,(实际由接口返回)
const flag = true
console.log('是否有抽奖资格:', flag, this.prizeIndex)
if (!flag) {
console.log('暂无抽奖资格')
return
}
// 记录转盘转动结束时要停留的奖品下标
const pIndex = this.prizeIndex
this.prizeFlag = 1
// 记录顺时针转动时奖品的下标集合,剔除掉按钮的下标,
const array = [0, 1, 2, 5, 8, 7, 6, 3]
// 记录当前停留的奖品在转盘中的下标,方便设置转动时的样式
let i = 0
// 记录转盘转动的圈数
let counts = 1
const playRun = () => {
this.curIndex = array[i++]
// 最后一圈在选中中奖下标时就停止
if (counts === this.counts && this.curIndex === pIndex) {
// 打开奖品预览弹窗
clearInterval(this.timer)
// 设置本次抽奖转盘活动为已完成状态
this.prizeFlag = 2
setTimeout(() => {
alert(`当前抽中的奖品: ${this.prizeList[this.curIndex].prizeName}`)
}, 100)
return
}
if (i === 8) {
// 转盘转完了一圈,继续开始新的一圈
i = 0
counts++
}
console.log('counts:', counts, this.counts)
// 设置转盘的速度为: 慢-快-慢
if (counts > 1 && counts < this.counts - 1) {
clearInterval(this.timer)
this.timer = setInterval(playRun, 50)
} else if (counts === this.counts - 1) {
clearInterval(this.timer)
this.timer = setInterval(playRun, 100)
} else if (counts === this.counts) {
clearInterval(this.timer)
this.timer = setInterval(playRun, 150)
}
}
this.timer = setInterval(playRun, 100)
}
}
.w-turntable-content {
display: flex;
flex-wrap: wrap;
width: 288px;
height: 288px;
background-color: #fff;
margin: 20px auto;
.turntable-item {
width: 92px;
height: 92px;
border-radius: 16px;
background-size: 100%;
margin-right: 6px;
margin-bottom: 6px;
padding: 12px 16px 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
position: relative;
background-color: rgba(250, 110, 90);
&:nth-last-child(1), &:nth-last-child(2), &:nth-last-child(3) {
margin-bottom: 0;
}
&:nth-child(3n) {
margin-right: 0;
}
.item-img {
width: 60px;
height: 60px;
border-radius: 8px;
}
.name {
margin-bottom: 8px;
font-size: 12px;
font-weight: 400;
color: #835023;
line-height: 18px;
width: 92px;
text-align: center;
}
}
.turntable-btn {
width: 92px;
height: 92px;
margin-right: 6px;
.item-btn-img {
width: 100%;
height: 100%;
border-radius: 16px
}
}
// 抽奖活动开始时的遮罩层
.start-activity-bg {
width: 92px;
height: 92px;
position: absolute;
top: 0;
left: 0;
background: rgba(0,0,0,0.3);
border-radius: 16px;
}
}
幸运抽奖视频