c1xx fatal error C1083 Cannot open source file : XXXXXXXXXX
该问题的解决办法是先查看源文件是不是存在,如果存在,直接修改工程配置文件 XXXX.vcxproj 在pro.win32下面 找到修改。h 与 。cpp的路径即可
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
xcopy /Y /Q "$(ProjectDir)..\..\..\external\libwebsockets\win32\lib\*.*" "$(OutDir)"</Command></PreLinkEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\Classes\AppDelegate.cpp" />
<ClCompile Include="..\Classes\HelloWorldScene.cpp" />
<ClCompile Include="..\Classes\ActionSprite.cpp" />
<ClCompile Include="..\Classes\GameLayer.cpp" />
<ClCompile Include="..\Classes\GameScene.cpp" />
<ClCompile Include="..\Classes\Hero.cpp" />
<ClCompile Include="..\Classes\HudLayer.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="..\Classes\Robot.cpp" />
<ClCompile Include="..\Classes\SimpleDPad.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Classes\AppDelegate.h" />
<ClInclude Include="..\Classes\HelloWorldScene.h" />
<ClInclude Include="..\Classes\ActionSprite.h" />
<ClInclude Include="..\Classes\GameLayer.h" />
<ClInclude Include="..\Classes\GameScene.h" />
<ClInclude Include="..\Classes\HudLayer.h" />
<ClInclude Include="main.h" />
<ClInclude Include="..\Classes\Robot.h" />
<ClInclude Include="..\Classes\SimpleDPad.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\cocos2dx\proj.win32\cocos2d.vcxproj">