In C++, the programmer abstracts real world objects using classes as concrete types. Sometimes it is required to convert one concrete type to another concrete type or primitive type implicitly. Conversion operators play smart role in such situations.
For example consider the following class
#include <iostream>
#include <cmath>
using
namespace
std;
class
Complex
{
private
:
double
real;
double
imag;
public
:
// Default constructor
Complex(
double
r = 0.0,
double
i = 0.0) : real(r), imag(i)
{}
// magnitude : usual function style
double
mag()
{
return
getMag();
}
// magnitude : conversion operator
operator
double
()
{
return
getMag();
}
private
:
// class helper to get magnitude
double
getMag()
{
return
sqrt
(real * real + imag * imag);
}
};
int
main()
{
// a Complex object
Complex com(3.0, 4.0);
// print magnitude
cout << com.mag() << endl;
// same can be done like this
cout << com << endl;
}
|
We are printing the magnitude of Complex object in two different ways.
Note that usage of such smart (over smart ?) techniques are discouraged. The compiler will have more control in calling an appropriate function based on type, rather than what the programmer expects. It will be good practice to use other techniques like class/object specific member function (or making use of C++ Variant class) to perform such conversions. At some places, for example in making compatible calls with existing C library, these are unavoidable.