实现对话框伸缩功能的通用代码:
void CCpuUsageDlg::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
if (listRect.GetCount()>0)//看链表是否为空
{
CRect rectDlgNow;
GetWindowRect(&rectDlgNow);//得到当前对话框的坐标
POSITION mp=listRect.GetHeadPosition();取得存储在链表中的头元素,其实就是前边的对话框坐标
CRect rectDlgSaved;
rectDlgSaved=listRect.GetNext(mp);
ScreenToClient(rectDlgNow);
float fRateScaleX=(float)(rectDlgNow.right-rectDlgNow.left)/(rectDlgSaved.right-rectDlgSaved.left);//拖拉后的窗口大小与原来窗口大小的比例
float fRateScaleY=(float)(rectDlgNow.bottom-rectDlgNow.top)/(rectDlgSaved.bottom-rectDlgSaved.top);
ClientToScreen(rectDlgNow);
CRect rectChildSaved;
CWnd *pWndChild=GetWindow(GW_CHILD);
while (pWndChild)
{
rectChildSaved=listRect.GetNext(mp);