设计模式之享元模式
class Program
{
public class OtherClass
{
public string c = "xiangyuan";
}
static void Main(string[] args)
{
string a = "xiangyuan";
string b = "xiangyuan";
Console.WriteLine(object.ReferenceEquals(a, b));
Console.WriteLine(object.ReferenceEquals(a, new OtherClass().c));
//请问输出结果什么? TT/TF/FT/FF (T=Ture, F=False)
}
}
请在评论区写出你的答案: TT/TF/FT/FF (T=Ture, F=False)